Icegame DODGEBALL Diagnostics And Troubleshooting Manual

Icegame DODGEBALL Diagnostics And Troubleshooting Manual

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Diagnostics and trouble shooting guide
Your game comes with extensive diagnostics to aid you in keeping your game running correctly.
To access the diagnostics, open the left lower door assembly.
Press the "SELECT" and "DOWN" buttons at the same time in attract mode.
NOTE - GAME MUST BE IN ATTRACT MODE TO ENTER DIAGNOSTICS
In diagnostics, the Jumbotron will show the layout of the sensor boards.
It will light the location of the board in green when selected. You will notice the remainder of
the sensors are yellow. This indicates the remaining boards are sending and receiving
information. If you see any red, this would indicate the board in that location is not receiving
or sending information.
GREEN = Selected Sensor board.
YELLOW = Communication is established.
RED = No communication, check power or RJ45 for proper connections.
You will also notice the numbers under "ID DIPS". This indicates the proper dip switch setting
for this location. IT IS NOT READING THE DIPSWITCHES! It is only showing you the proper
settings for that location. White means it should be set to on while blue means it should be set
to off.
At the bottom of the screen, it will show you which RGB color the target should be. It will cycle
from Red to green to blue and repeat.
S1 and S2 have different meanings depending on which sensor you are testing.
More details on this later on.

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Summary of Contents for Icegame DODGEBALL

  • Page 1 Diagnostics and trouble shooting guide Your game comes with extensive diagnostics to aid you in keeping your game running correctly. To access the diagnostics, open the left lower door assembly. Press the “SELECT” and “DOWN” buttons at the same time in attract mode. NOTE - GAME MUST BE IN ATTRACT MODE TO ENTER DIAGNOSTICS In diagnostics, the Jumbotron will show the layout of the sensor boards.
  • Page 2 When in diagnostics if you press the “Press to enter initials” button it will cycle through the sensor board numbers and light the location of the sensor. Each press of any podium button will flash that button. You can use either podium. When you press the “LEFT”...
  • Page 3 DB2033X Target PCB ID numbers Boards 1 - 14 are Swinging Targets. Board 15 is Bonus holes and displays. Board 16 is Block Arm and Player 2 score display. Board 17 is Player 1 display and strobe lights. Boards 18 - 22 are bonus button assemblies. JUMBOTRON BOARDS RIGHT BUTTON WALL LEFT BUTTON WALL...
  • Page 4 DB2033X Target PCB Dipswitch settings Each board has two sets of dipswitches. These dipswitches determine the position and function. When installing any replacement boards, confirm the location of the board and set the dipswitches to match the location. Both RJ45 ports are identical. Either can be used for in or out communications.
  • Page 5 NETWORK WIRING COLOR CODE Left Center Tower Right Center Tower Left Button Left Tower Center Button Right Button Right Tower TO FRONT OF GAME...

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