Using The Quick Memories - Aastra M920 User Manual

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Using the quick memories

Nine quick memories are programmed from the private directory and used to quickly call
these numbers using keys
You can program the quick memories while consulting the directory.
B B E E L L L L I I L L E E
C C h h a a n n g g e e
C C a a l l l l
M M e e m m o o r r y y : : 1 1
B B E E L L L L I I L L E E
C C h h a a n n g g e e
C C a a l l l l
Modify a quick memory:
Call a quick memory:
M M e e m m o o r r y y : : 1 1
M M . . D D U U P P O O N N T T
C C h h a a n n g g e e
C C a a l l l l
.
to
When the required name is displayed:
1 - Validate the required name.
The screen displays the C C h h a a n n g g e e and C C a a l l l l functions.
2 - Press and hold down (for 2 seconds) a key from
Example: Press and hold down key
The screen displays the number of the programmed
memory and confirms that the key is associated to the
name.
To modify a memory, simply program it again.
Note: erasing the number from the directory automatically causes it to be
erased from the memory.
After programming this function (section Personalizing the
DECT handset – Keypad), you have access to the Call a
quick memory function.
With the handset in standby only:
1 - Press and hold down the key that corresponds
to the desired memory: For example, key
The screen displays the name that is associated
to this memory.
2 - Validate C C a a l l l l
When the called party answers, you can talk
Private directory
.
.
.
to
.
27

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