Yamaha AW 16G Owner's Manual

Yamaha AW 16G Owner's Manual

Yamaha professional audio workstation owner's manual
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Summary of Contents for Yamaha AW 16G

  • Page 1 Owner’s Manual Owner’s Manual Owner’s Manual Keep This Manual For Future Reference.
  • Page 2 300 ohm ribbon lead, change the lead-in to coaxial type cable. If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA 90620 The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.
  • Page 3 PRECAUTIONS – for safe operation – WARNING Installation • Connect this unit’s power cord only to an AC outlet of the type stated in this Owner’s Manual or as marked on the unit. Failure to do so is a fire and elec- trical shock hazard.
  • Page 4 Responsibility for loss of data, etc. Yamaha will accept no responsibility for any damages (including consequential or incidental) incurred by the customer or any third party as a result of loss or impairment of the data stored on the CD-R media, regardless of whether such loss could have been or actually was foreseen by Yamaha.
  • Page 5: Copyright Notice

    Copyright and other intellectual property laws in various countries permit reproduction of copyrighted mate- rials under certain requirements. The observance of applicable laws for use of this product, however, is your responsibility. Yamaha disclaims any liability for violation of such laws in association with the use of this prod- uct.
  • Page 6: Table Of Contents

    Contents 1 Before you start ...9 Introduction...9 Remember to back up your data ...9 About the CD-RW drive...10 Installing the CD-RW drive ...10 Removing the CD-RW drive...11 Using the CD-RW drive ...11 Connecting the AC adaptor ...12 Turning the power on/off...12 2 Introducing the AW16G ...13 Features of the AW16G ...13 AW16G terminology ...15...
  • Page 7 Adding input signals or pad performances during mixdown ... 89 Using meters to check the level of each channel... 90 Viewing all parameters for a certain channel... 90 Initializing a channel ... 91 Editing the EQ parameters... 92 Editing the dynamics parameters... 93 Editing the parameters of an internal effect ...
  • Page 8 Contents...
  • Page 9: Before You Start

    • CD-ROM ■ Copyright This product incorporates and bundles computer pro- grams and contents in which Yamaha owns copyrights or with respect to which it has license to use other’s copy- rights. Such copyrighted materials include, without limi- tation, all computer software, styles files, MIDI files, WAVE data and sound recordings.
  • Page 10: About The Cd-Rw Drive

    • Even if a CD-RW drive is operating normally, it may fail a read or write operation approximately once in five hundred times. • Yamaha will take no responsibility for any damages, direct or consequential, that may result from the use of the above CD-RW drive.
  • Page 11: Removing The Cd-Rw Drive

    Removing the CD-RW drive CD-RW drive cover Turn off the power of the AW16G. As described in “Turning the power off (shut down)” (→ p. 12), turn off the power of the AW16G. For safety’s sake, also unplug the AC adaptor and the AW16G from the electrical outlet.
  • Page 12: Connecting The Ac Adaptor

    Before you start Connecting the AC adaptor When connecting the included AC adaptor (PA-300), you must first connect it to the DC IN jack of the AW16G, and then to the AC wall outlet. After connecting the AC adaptor to the AW16G, wrap the cable around the hook as shown in the diagram.
  • Page 13: Introducing The Aw16G

    Introducing the AW16G This chapter describes the features of the AW16G, the name of each part and its function, and introduces terminology you need to know when using the AW16G. Features of the AW16G The AW16G is an audio workstation that combines a dig- ital mixer, multi-effect processor, hard disk recorder, sampler, and CD-RW drive.
  • Page 14: Recorder Section

    Introducing the AW16G ● Four-band EQ and dynamics processors on each channel Four-band full-parametric EQ and dynamics process- ing is provided on virtually every channel. You can recall the desired preset from the library, and use the panel knobs and keys to quickly adjust the settings. ●...
  • Page 15: Aw16G Terminology

    AW16G terminology Recorder section ■ Tracks A location where data is recorded is called a “track.” The AW16G’s recorder section uses the following types of track. ● Audio tracks The physical tracks used to record and play back audio data are called “audio tracks,” or simply “tracks.”...
  • Page 16: Quick Loop Sampler Section

    Introducing the AW16G ■ Paired channels For track channels 9/10–15/16, pad channels 1–4, and return channels 1/2, the parameters (except for pan and phase) are always linked for adjacent pairs of channels. These are called “paired channels.” For input channels 1–8 and track channels 1–8, you can also switch two adjacent odd-numbered/even-num- bered channels to function as paired channels.
  • Page 17: Parts Of The Aw16G And What They Do

    Parts of the AW16G and what they do This section explains the names and functions of the var- ious items on the AW16G’s top panel, rear panel, and front panel. Top panel Work Navigate section Input/output section (P. 18) (P. 18) Display (P.
  • Page 18: Work Navigate Section

    Introducing the AW16G ■ Input/output section 1 [GAIN] knobs 1–8 These adjust the sensitivity of the signals that are input from the rear panel MIC/LINE INPUT jacks 1–8. B [INPUT SEL] keys 1–8 These keys select the mixer input channel that you will operate.
  • Page 19 ■ Mixer section 1 [TRACK SEL] keys 1–8 B [TRACK SEL] keys 9/10–15/16 C [STEREO SEL] key Use these keys to select the mixer track channels or recorder tracks that you want to control. ■ Selected Channel section 1 [EQ] knob Turning this knob will adjust the EQ (equalizer) gain for the currently selected channel.
  • Page 20: Locate Section

    Introducing the AW16G ■ Data entry/control section 1 [UNDO/REDO] key This key cancels the results of a recording or track editing operation (Undo), or re-executes a can- celled operation (Redo). Tip! Tip! • This key will light if Undo can be performed. •...
  • Page 21: Rear Panel

    ■ Transport section 1 RTZ [ ] key This key moves directly to the relative zero time location. Used in conjunction with the [SET] key, this registers the current location as the relative zero time. Tip! Tip! Broadly speaking, the times displayed in the AW16G’s counter can be either absolute time (ABS) or relative time (REL).
  • Page 22: Front Panel

    • If phantom power is turned on, power will be supplied to both the INPUT (XLR) 1/2 jacks. H FOOT SW jack A separately sold foot switch (Yamaha FC5) can be connected here to control transport operations such as start/stop, or to perform punch-in/out.
  • Page 23: Basic Operation On The Aw16G

    Basic operation on the AW16G This section explains basic operations on the AW16G. Viewing the display The display of the AW16G shows the following informa- tion. 1 Screen name This is the name of the currently selected screen. B Selected channel This indicates the mixer channel that is selected for operations.
  • Page 24: Switching A Button On/Off

    Introducing the AW16G To switch pages within a screen, you can either repeatedly press the same key as in step 1, or hold down the same key as in step 1 and use the CURSOR [ ]/[ ] keys. If there are more pages than can be shown in one screen, an arrow like the following will appear in the page display area.
  • Page 25: Using The Selected Channel Section

    Using the Selected Channel sec- tion You can use the knobs and keys of the Selected Channel section to directly operate the mix parameters (EQ, dynamics, pan, etc.) of the currently selected channel. Use the [TRACK SEL] keys, [INPUT SEL] keys, [STEREO SEL] keys, or pads 1–4 to select the channel that you want to operate.
  • Page 26 Introducing the AW16G...
  • Page 27: Listening To The Demo Song

    Listening to the demo song When the AW16G is shipped from the factory, its hard disk contains a demo song. This chapter explains how to play back the demo song while you operate the faders and keys of the front panel. Connect external devices and turn on the The following diagram shows a typical example of con- nections to the AW16G.
  • Page 28: Loading The Demo Song

    Listening to the demo song Loading the demo song Here’s how to load the demo song from the hard disk. In the work navigate sec- tion, press the [SONG] key. The SONG screen will appear, where you can save or load songs.
  • Page 29: Playing The Demo Song

    Playing the demo song Here’s how to play back the demo song you loaded, and adjust the monitor level. Either press the [VIEW] key repeatedly or hold down the [VIEW] key and use the CURSOR [ ]/[ ] keys to access the VIEW screen METER page.
  • Page 30: Mixing The Demo Song

    Listening to the demo song Mixing the demo song When you play back a song, tracks 1–16 of the recorder are directly connected to track channels 1–8 and 9/10– 15/16 of the mixer. The signals that pass through track channels 1–8 and 9/10–15/16 are sent to the stereo bus, routed through the stereo output channel, and sent from the STEREO/AUX OUT jacks or the MONITOR OUT jacks.
  • Page 31: Effect

    Press the RTZ [ ] key. The demo song will be rewound to the beginning. Press the PLAY [ ] button. The demo song will begin playing. While listening to the demo song, try operat- ing faders 1–8 and 9/10–15/16. Notice that the level of the corresponding track will change.
  • Page 32 Listening to the demo song...
  • Page 33: Recording To A Sound Clip

    Recording to a sound clip The AW16G has a Sound Clip function that lets you record and play back independently of the recorder section. You can use a sound clip to quickly record and play back your performances on an audio source connected to the AW16G or on the pads.
  • Page 34: Adjusting The Input Level

    Recording to a sound clip Adjusting the input level The signals that are input from MIC/LINE INPUT jacks 1– 8 are sent to input channels 1–8 respectively. Here's how to adjust the input level of the input channel, and make settings so that you can hear the sound from your moni- tor system via the stereo bus.
  • Page 35: Recording/Playing A Sound Clip

    Recording/playing a sound clip Now that preparations are complete, let's record to a sound clip. The post-fader signal of the stereo output channel can be recorded directly on a sound clip. For playback, the sig- nal will be sent immediately before the stereo output channel fader.
  • Page 36: Recording A Sound Clip

    Recording to a sound clip ■ Recording a sound clip In the Locate section, press the [SOUND CLIP] key. The CLIP screen will appear, where you can record and play sound clips. 1 Metronome button Switches the metronome on/off. B Metronome knob Adjusts the volume level of the metronome.
  • Page 37: Playing A Sound Clip

    ■ Playing a sound clip To hear the content that you recorded in the sound clip, press the PLAY [ ] key. The region from where you began recording to where you stopped recording will play repeatedly. To stop, press the STOP [■] key. If you record again, the previous data will be overwritten.
  • Page 38 Recording to a sound clip...
  • Page 39: Track Recording

    This chapter explains how to create a new song, and record the audio signal from an instrument or mic connected to the AW16G onto the first track of your song. Creating a new song In order to begin recording on the AW16G, you must first create a new song.
  • Page 40: Direct Recording And Bus Recording

    Track recording Direct recording and Bus recording Instruments/mics connected to the AW16G can be assigned to tracks in one of the following two ways. ■ Direct recording With this method, input channels are assigned to tracks in a one-to-one correspondence. This method requires the same number of tracks as the number of input channels you use.
  • Page 41 ■ Bus recording With this method, you can send multiple input chan- nels to the L/R bus, and assign the mixed signal to one or two tracks. This method requires fewer tracks. However, you will need to decide on the final vol- ume, pan, and tone of each instrument at the time of recording.
  • Page 42: Assigning Input Signals To Tracks (Direct Recording)

    Track recording Assigning input signals to tracks (Direct recording) Lower the [STEREO] fader to the – position. Connect instruments/mics to MIC/LINE INPUT jacks 1–8. In the Quick Navigate sec- tion, either press the [RECORD] key repeatedly or hold down the [RECORD] key and use the CURSOR [ ]/[ ] keys to access the DIRECT page of the RECORD screen.
  • Page 43 Press the [TRACK SEL] key of the track on which you want to record. The selected input channel and track will be con- nected internally. At this time, only the selected [INPUT SEL] key and [TRACK SEL] key will be blinking red.
  • Page 44 Track recording ● Monitor signal flow during recording Track channels To adjust the pan of the monitor signal, press the [TRACK SEL] key for the corresponding track channel, and turn the [PAN/BAL] knob of the Selected Channel section. Note Note The pan setting of an input channel will have no effect if that input channel is assigned to a track by direct record- ing.
  • Page 45: Assigning Input Signals To Tracks (Bus Recording)

    Assigning input signals to tracks (Bus recording) Lower the [STEREO] fader to the – position. Connect instruments/mics to MIC/LINE INPUT jacks 1–8. In the Quick Navigate section, either press the [RECORD] key repeatedly or hold down the [RECORD] key and use the CURSOR [ ]/ [ ] keys to access the MIXED page of the RECORD screen.
  • Page 46 Track recording As necessary, use the same procedure to specify other input channels as recording- sources. Press the [TRACK SEL] key(s) for the record- destination track(s). You can select up to two tracks as the record-desti- nation. If you select track 1, 3, 5, or 7, the signal will be connected to bus L.
  • Page 47: Enabling The Metronome

    Enabling the metronome Before you begin recording, set the tempo and volume of the metronome. If you will not be using the metronome while recording, you can skip the following procedure. In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ ] keys to access the VIEW page.
  • Page 48: Recording On A Track

    Track recording Recording on a track Now that you have completed your preparations, let’s record on a track. In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ ] keys to access the VIEW screen.
  • Page 49: Pairing Input Channels/Track Channels

    Pairing input channels/track channels Pad tracks 1–4 and track channels 9/10–15/16 are per- manently paired. However, you may also specify pairing for adjacent odd- numbered/even-numbered input channels (1/2, 3/4, 5/6, 7/8) or track channels (1/2, 3/4, 5/6, 7/8). When two channels are paired, most of their parameters will be linked, so that operating one of the channels will cause the same setting to occur on the other channel as well.
  • Page 50: Using The Input Library

    Track recording Using the input library The input library is a library of settings used to apply internal effects, EQ, or dynamics settings to the input sig- nal when you want to record the processed signal. Here’s how to apply input library settings to the signal of an input channel.
  • Page 51 MIC/LINE INPUT jack Internal effect Note Note If the input channel is paired, the same settings will be applied to both channels. If you want to adjust the effect, use the [INPUT SEL] key to select the input channel. While you produce sound on your instru- ment, adjust the [EQ] knob, [DYN] knob, or [EFF 1]/[EFF 2] knobs of the Selected Channel section.
  • Page 52: Using The Eq Library

    Track recording Using the EQ library The EQ library contains EQ settings appropriate for a variety of instruments. Use these when you want to apply EQ to an input channel while you record, or when you want to modify the EQ settings after recalling an input library.
  • Page 53: Using The Dynamics Library

    Using the dynamics library The dynamics library contains dynamics settings suitable for a variety of instruments. As for the EQ library, you can use this to apply dynamics processing to an input chan- nel while you record, or when you want to modify the dynamics settings after recalling an input library.
  • Page 54 Track recording...
  • Page 55: Overdubbing

    This chapter explains how you can record additional performances on other tracks while you listen to the previously-recorded tracks. This chapter also explains how to switch virtual tracks and save songs. About overdubbing “Overdubbing” is the process of recording additional performances on other tracks while you monitor the playback of previously-recorded tracks.
  • Page 56: Assigning The Input Signal To A Track

    Overdubbing Assigning the input signal to a track In order to overdub, you must first assign the mic or instrument to a new track. The basic procedure is the same as when recording the first track. Lower the [STEREO] fader to the – position. Connect your instrument or mic to a MIC/ LINE INPUT jack.
  • Page 57: Instantly Recalling A Dynamics Library

    Instantly recalling a dynamics library A dynamics library can be instantly recalled in the same way as an EQ library. In the Selected Channel section, press down the [DYN] knob and turn it. Turn while pressing When you turn the [DYN] knob to left or right while pressing it, the LIBRARY page of the DYN screen will appear.
  • Page 58: Overdubbing

    Overdubbing Now you can overdub onto the track that you selected as the recording-destination. In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ ] keys to access the VIEW page. Move the cursor to the metronome button, and press the [ENTER] key to switch the set- ting on or off as desired.
  • Page 59: Punch-In/Out

    If you want to perform punch-in/out using a foot switch, connect a separately sold foot switch (Yamaha FC5 or equivalent) to the rear panel FOOT SW jack. Access the DIRECT page of the RECORD...
  • Page 60 Overdubbing Locate to the point at which you want to punch-in. In the Locate section, hold down the [SET] key and press the [IN] key. The current location will be registered as the In point. Locate to the point at which you want to punch-out.
  • Page 61: Using The Undo List

    Using the Undo List By using the AW16G’s Undo function, you can not only cancel the most recent recording or editing operation, but can even backtrack through your work for as many as fifteen previous steps. This is convenient when, for exam- ple, after performing several overdubs, you decide that you would rather go back to the state immediately after you had recorded the third solo.
  • Page 62: Switching Virtual Tracks

    Overdubbing Switching virtual tracks Each audio track 1–16 contains eight virtual tracks. After overdubbing a solo part, you can switch the virtual track for that track, and record a different take while preserv- ing the previously-recorded content. Here’s how to switch the virtual track that is selected for a track.
  • Page 63: Saving The Current Song

    Saving the current song This section explains how to save the current song to the hard disk. If you accidentally turn off the power of the AW16G without saving the song, all recordings or opera- tions that you performed since last saving the song will be lost.
  • Page 64: Loading An Existing Song

    Overdubbing Loading an existing song Here’s how to load an existing song from the hard disk. In the Work Navigate section, repeatedly press the [SONG] key or hold down the [SONG] key and use the CURSOR [ ]/[ ] keys to access the LIST page. Turn the [DATA/JOG] dial to select a song.
  • Page 65: Various Types Of Playback

    Various types of playback This chapter explains how to use the locator and marker functions, and various other playback methods provided by the AW16G. Using the locator “Locate points” are locations you specify within a song in order to execute functions such as auto punch-in/out and A-B repeat.
  • Page 66 Various types of playback The following procedure shows how to register the current location in one of the locate points, and then move the song to that locate point. Move the song to the point that you want to register as a locate point. You can set a locate point whether the song is play- ing or stopped.
  • Page 67: Using Markers

    “Markers” are symbols that you assign at desired loca- tions in a song, so that you can move quickly to a desired point. You can assign up to 99 markers in each song. Use the [ ] keys to find and move to markers. Move to the position in the song at which you want to assign a marker.
  • Page 68: Adjusting The Position Of A Locate Point Or Marker

    Various types of playback Adjusting the position of a locate point or Here’s how you can adjust the position of a previously- registered locate point or marker. In the Work Navigate section, repeatedly press the [SONG] key or hold down the [SONG] key and use the CURSOR [ ]/[ ] keys to access the POINT page.
  • Page 69: Erasing A Locate Point Or Marker

    D MEAS Shows the position of each marker, in measure/beat units. E DELETE button To delete the currently selected marker, move the cursor to this button and press the [ENTER] key. Move the cursor to the MARKER area, and turn the [DATA/JOG] dial to scroll the list so that the dotted frame encloses the marker number that you want to edit.
  • Page 70: Repeatedly Playing A Specific Region (The A-B Repeat Function)

    Various types of playback Repeatedly playing a specific region (the A-B Repeat function) The AW16G provides an “A-B Repeat” function that repeatedly plays the region between the A point and B point. This is useful when you want to repeatedly play back a certain region of the song while you adjust the mix.
  • Page 71: Finding A Location While You Listen To The Sound (The Nudge Function)

    Finding a location while you listen to the sound (the Nudge function) “Nudge” is a function that repeatedly plays a short region before or after the current location. By using the Nudge function, you can find a precise location while listening to the playback.
  • Page 72: Finding A Location While You View The Waveform

    Various types of playback Finding a location while you view the The AW16G lets you find a location while viewing the waveform of the sound recorded on the track. Locate to the vicinity of the point you want to find. Repeatedly press the Work Navigate section [TRACK] key or hold down the [TRACK] key and use the CURSOR[ ]/[ ] keys to access...
  • Page 73: Using Libraries And Scene

    Using libraries and scene This chapter explains how to use libraries and scene memories. About the libraries Memory areas that store settings for sections such as EQ, dynamics, and effects are called “libraries.” By recalling (loading) data from a library, you can instantly use the desired set of settings.
  • Page 74: Basic Operation For Libraries And Scene Memories

    Using libraries and scene memories Basic operation for libraries and scene Here are the basic procedures for recalling and storing a library or scene. Storing library or scene data Here’s how to store the current settings in a library or scene memory.
  • Page 75: Recalling Library Or Scene Data

    Recalling library or scene data Here’s how to recall (load) settings from a library or scene. Access the desired library or scene memory page. For details on how to access each library or scene memory page, refer to the explanations on page 77 and following.
  • Page 76: Naming Library Or Scene Data

    Using libraries and scene memories Naming library or scene data Here’s how you can assign a new name to existing library or scene data. Note Note The input library and mastering library, and the EQ, dynamics, or effect libraries accessed from the INPUT SETTING popup window are all read-only, and therefore have no TITLE button.
  • Page 77: Details On Libraries And Scene Memory

    Details on libraries and scene memory This section explains how to access each type of library or scene memory, and describes the functions that are unique to each of these screens. Input library From this library you can recall EQ, dynamics, and inter- nal effect settings to the currently selected input channel.
  • Page 78: Dynamics Library

    Using libraries and scene memories Dynamics library From this library you can recall dynamics settings to the currently selected channel. Of library numbers 001–128, numbers 001–040 are read-only, and 041–128 can be written. ■ Recalling dynamics library data Use the [INPUT SEL] keys, [TRACK SEL] keys, [STEREO SEL] key, or pads 1–4 to select the channel into which you want to recall the dynamics settings.
  • Page 79: Channel Library

    ■ Recalling sample library data Repeatedly press the Quick Loop Sampler section [SAM- PLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ] keys to access the LIBRARY page of the SAMPLE screen. 1 SORT field Use these three buttons to specify how the library data in the list will be sorted.
  • Page 80: Using The Recall Safe Function

    Using libraries and scene memories Using the Recall Safe function You can specify that specific faders or specific channels will be excluded from Recall operations when the scene is changed either manually or from an external MIDI device. This function is called “Recall Safe.” For example, this is convenient if you are performing a mixdown while switching scenes, but want to control specific channels manually.
  • Page 81: Mixdown And Bounce Operations

    Mixdown and bounce operations This chapter explains mixdown operations, in which you mix previ- ously-recorded tracks and record the result on the stereo track. This chapter also explains how you can use bounce (ping-pong) recording to combine multiple tracks to one or two tracks. About mixdown and bouncing “Mixdown”...
  • Page 82 Mixdown and bounce operations “Bounce” is the process by which the signals recorded on multiple tracks are mixed to the stereo bus, and re- recorded on one or two other tracks. (This process is also called “ping-pong recording.”) The diagram below shows the signal flow during bounc- ing.
  • Page 83: Preparing For Mixdown

    Preparing for mixdown To prepare for mixdown, select the track channels that you will mix down, and adjust the balance and tone of each track. Lower the [STEREO] fader to the – position. In the Quick Navigate section, repeatedly press the [RECORD] key or hold down the [RECORD] key and use the CURSOR [ ]/[ ] keys to access the MIXDOWN page of the RECORD screen.
  • Page 84: Using The Internal Effects Via Send/Return

    Mixdown and bounce operations Note Note • If the page is different than shown above, make sure that you have selected track channels as the object of operations. (This is indicated in the upper left of the screen.) If input channels and pad channels are selected, press any one of the [TRACK SEL] keys.
  • Page 85 ■ Adjusting the effect send level Here’s how to load an effect library into internal effect 1, and adjust the level (effect send level) of the signal that is sent from each channel via effect bus 1 to internal effect Repeatedly press the [EFF1] knob or hold down the [EFF1] knob and use the CURSOR [ ]/[ ] keys to access the LIBRARY page of...
  • Page 86: Recording On The Stereo Track

    Mixdown and bounce operations Recording on the stereo track Here’s how to record the final mix on the stereo track. In the Quick Navigate section, repeatedly press the [RECORD] key or hold down the [RECORD] key and use the CURSOR [ ]/[ ] keys to access the MIXDOWN page of the RECORD screen.
  • Page 87: Bounce (Ping-Pong) Recording Procedure

    Bounce (ping-pong) recording procedure Here’s how to perform the bounce (ping-pong) recording procedure, which lets you combine multiple tracks onto one or two tracks. Lower the [STEREO] fader to the – position. In the Quick Navigate section, repeatedly press the [RECORD] key or hold down the [RECORD] key and use the CURSOR [ ]/[ ] keys to access the BOUNCE page of the RECORD screen.
  • Page 88 Mixdown and bounce operations Raise the [STEREO] fader and the faders of the track channel(s) you selected as the bounce-destination to the 0 dB position. While you play back the song, raise the fad- ers of the bounce-source track channels to an appropriate level.
  • Page 89: Convenient Functions During Mixdown/Bounce Operations

    Convenient functions during mixdown/ bounce operations Here are some convenient functions that you can use during mixdown or bounce operations. Adding input signals or pad per- formances during mixdown During mixdown, you can add signals from the input channels or pad channels. For example, you could add a performance from a workstation-type synthesizer (with built-in sequencer) that is synchronized to the AW16G song, or add sound effects that have been assigned to the...
  • Page 90: Using Meters To Check The Level Of Each Channel

    Mixdown and bounce operations Using meters to check the level of each channel During mixdown or bouncing, you can watch meters that indicate the input levels in a single screen. To do so, repeatedly press the Selected Channel section [VIEW] key or hold down the [VIEW] key and use the CURSOR ] keys to access the METER page of the VIEW screen.
  • Page 91: Initializing A Channel

    D Effect insert This lets you insert an internal effect into the chan- nel. When you move the cursor here and press the [ENTER] key, a popup window will appear, allow- ing you to select internal effect 1 or 2. E EQ Move the cursor here and press the [ENTER] key to switch EQ on/off.
  • Page 92: Editing The Eq Parameters

    Mixdown and bounce operations Editing the EQ parameters The chapters entitled “Track recording” and “Overdub- bing” explained how to load an EQ library and use the Selected Channel section [EQ] knob to make adjust- ments. Here’s how you can make more detailed adjust- ments to the EQ parameters.
  • Page 93: Editing The Dynamics Parameters

    Editing the dynamics parameters You can perform detailed editing of the dynamics param- eters in the same way as for the EQ parameters. Press an [INPUT SEL] key, a pad 1–4, a [TRACK SEL] key, or the [STEREO SEL] key to select the channel whose dynamics parame- ters you want to edit.
  • Page 94: Editing The Parameters Of An Internal Effect

    Mixdown and bounce operations 1 Immediately after recalling a read-only library that contains dynamics settings, turning the [DYN] knob will simultaneously adjust multi- ple parameters to affect the dynamics pro- cessing. (The amount of change will depend on the last-recalled library.) B For a channel for which you edited even one parameter in the EDIT page of the DYN screen, turning the [DYN] knob will adjust...
  • Page 95 E Parameter page/Return channel page In this area you can edit the various effect parame- ters. The content and range of the parameters will depend on the currently-used effect type. If the effect is internally connected to the mixer sec- tion via send/return, this area will show the mix parameters of the return channel, allowing you to edit them.
  • Page 96: Inserting An Effect Into A Track Channel

    Mixdown and bounce operations 1 EQ L-MID GAIN B EQ L-MID FREQ C EQ L-MID Q D EQ LOW GAIN E EQ LOW FREQ F EQ LOW Q These specify the gain, frequency, and Q for the LO- MID and LOW bands of the return channel EQ. The range of each parameter is the same as in the EDIT page of the EQ screen.
  • Page 97: Creating An Audio Cd

    Creating an audio CD This chapter explains how you can use the CD-RW drive to create an audio CD, and how to play back an audio CD. Creating an audio CD On the AW16G, you can select one or more songs on the hard disk, and write the audio data from the stereo track of each song to a CD-R/RW disc in CD-DA format.
  • Page 98: Methods Of Writing An Audio Cd

    Creating an audio CD Methods of writing an audio CD There are two ways in which you can write audio data to CD-R/RW media. ● Track At Once This method writes the data in units of CD tracks. The advantage of this method is that you can add new data to media that already contains existing data.
  • Page 99: Basic Settings For The Cd-Rw Drive

    Basic settings for the CD-RW drive Before you actually write data to a CD, you will need to make basic settings for the CD-RW drive. In the Work Navigate section, repeatedly press the [CD] key or hold down the [CD] key and use the CURSOR [ ]/[ ] keys to access the SETTING page of the CD screen.
  • Page 100: Writing Audio Data (Track At Once)

    Creating an audio CD Writing audio data (Track At Once) Here’s how to use the Track At Once method to write ste- reo tracks from songs saved on the hard disk to CD-R/RW media. Use this method if you expect to be adding tracks to the disc later, or if you want a two-second gap between tracks.
  • Page 101 Move the cursor to the dotted frame in the song list, and turn the [DATA/JOG] dial to select the song that will be written to track 1. Note Note • When you turn the [DATA/JOG] dial, you will see only songs for which the current stereo track contains data.
  • Page 102: Writing Audio Data (Disc At Once)

    Creating an audio CD Writing audio data (Disc At Once) Here’s how to use the Disc At Once method to write ste- reo tracks from songs saved on the hard disk to CD-R/RW media. Use this method if you do not want to create silence between each track of the CD, or if you want to write a single song divided into multiple tracks on the Make sure that the appropriate virtual track is...
  • Page 103 Repeat steps 5–7 to select the songs that will be written to track 2 and following. Tip! Tip! • When you move the cursor to the NEW button and press the [ENTER] key, a new song will be added at the end of the existing songs.
  • Page 104: Finalizing Cd-R/Rw Media

    Creating an audio CD Finalizing CD-R/RW media Here’s how to finalize CD-R/RW media that you wrote using Track At Once, so that the disc can be played by a CD-RW drive or a CD player. Tip! Tip! CD-R/RW media written by the AW16G using Track At Once (and not yet finalized) cannot be played by another CD-RW drive or a CD player, but it can be played by the AW16G’s CD Play function.
  • Page 105: Erasing Cd-Rw Media

    Erasing CD-RW media Here’s how to erase all data that has been written to CD- RW media, so that the CD-RW disc can be used as a blank disc. You will need to perform this operation on a disc that has been used to store computer data etc. if you want to use that disc on the AW16G.
  • Page 106: Playing An Audio Cd

    Creating an audio CD Playing an audio CD You can use the CD-RW drive to play back a conven- tional audio CD or CD-R/RW media to which audio data has been written. This is referred to as the CD Play func- tion.
  • Page 107: Quick Loop Sampler

    This chapter explains how to use the Quick Loop Sampler section. About the quick loop sampler The AW16G contains a quick loop sampler that lets you play stereo waveforms (samples) by striking the four pads. Each pad 1–4 has four sample banks (A–D) to which you can assign samples.
  • Page 108 Quick loop sampler A sample can be played back in one of two ways. “One shot mode” plays the sample once from start to end. “Loop mode” plays the sample repeatedly from start to end. In addition, you can choose either “Gate mode” which plays the sample only while you continue holding down the pad, or “Trigger mode”...
  • Page 109: Using Sample Libraries

    Using sample libraries Sample libraries contain sets of up to sixteen different samples that can be used by the Quick Loop Sampler. When the AW16G is shipped from the factory, sets of samples such as drum loops and sounds effects are stored on the hard disk as sample libraries.
  • Page 110: Recording/Playing A Pad Performance

    Quick loop sampler To switch the sample bank for each pad, repeatedly press the [SAMPLE EDIT] key to access the SETUP page of the SAMPLE screen. 1 One shot/loop mode An icon indicates whether the sample assigned to the pad is set to One Shot mode ( B Pad number This indicates the pad number 1–4.
  • Page 111 To begin recording on the pad track, press the PLAY [ ] key. The recording will begin running, and pad event recording will begin. Play the pads while you listen to the audio tracks play back. Pad events will be recorded on the pad tracks. The pad events that are recorded will appear in the pad track view in realtime.
  • Page 112: Importing From An Audio Cd/Wav File To A Pad

    Quick loop sampler Importing from an audio CD/WAV file to a Here’s how you can import CD audio data (CD-DA) or a WAV file from a CD-ROM/CD-R into a sample bank for pads 1–4. Switch the internal settings of the AW16G to enable digital recording.
  • Page 113 ● When importing from a WAV file 1 From WAV File Specifies the WAV file that will be imported. If the media contains folders (directories), move to the folder that contains the WAV file you want to import, and then specify the desired WAV file. The following icons will be displayed.
  • Page 114: Importing From An Audio Track/Stereo Track To A Pad

    Quick loop sampler Importing from an audio track/stereo track Here’s how a region of an already-recorded track of the current song can be imported into a sample bank for pads 1–4. Play back the song, and find the track and region that you want to import.
  • Page 115: Sampling An External Input Signal

    Sampling an external input signal You can directly sample (record) an input signal from the MIC/LINE INPUT jacks and assign it to a pad. There are two ways to do this; “manual record” in which you start and stop recording manually, and “auto record” in which recording will begin automatically when the signal reaches a specified level.
  • Page 116 Quick loop sampler ■ Manual record Make sure that the MANU REC/AUTO REC button indicates MANU REC. If the button indicates AUTO REC, move the cursor to the button and press the [ENTER] key. When MANU REC is selected, the START/STANDBY but- ton will function as the START button to start or stop sampling.
  • Page 117: Editing The Sample Name

    Editing the sample name Here’s how you can edit the sample name that is assigned when you import from an audio CD or WAV file, or when you sample an external signal. In the Quick Loop Sampler section, repeat- edly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use CUR- SOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen.
  • Page 118: Trimming The Playback Region

    Quick loop sampler Trimming the playback region Here’s how you can view the waveform of the sample assigned to a sample bank, and adjust the playback start and end points. In the Quick Sampler Section, repeatedly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen.
  • Page 119: Switching The Playback Mode For Each Pad

    Switching the playback mode for each pad Here’s how you can switch the playback mode for each pad between One Shot or Loop modes, and between Trigger and Gate modes. In the Quick Loop Sampler section, repeat- edly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen.
  • Page 120: Using The Slice Function

    Quick loop sampler Using the Slice function Slice is a function that divides a sample (whose playback mode is set to Loop) into eight to sixteen segments, and adjusts the timing of each segment so that it can be played at a different tempo without affecting the pitch. Here’s how you can use the Slice function to play a sam- pled phrase at the tempo of the current song.
  • Page 121 The following diagram shows how, for a sample with an original tempo of 100 BPM, the playback timing of each segment will change at a song tempo of 120 BPM or 80 BPM. ● Original sample (tempo = 100) segment Strike the pad to hear the result.
  • Page 122: Deleting An Unwanted Sample

    Quick loop sampler Deleting an unwanted sample Here’s how you can delete unused data (before the start point and after the end point) from a specific sample, or completely erase an individual sample. In the Quick Loop Sampler section, repeat- edly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the MEM-...
  • Page 123: Track Editing

    This chapter explains how you can edit the audio data recorded in an audio track, and how to edit the pad events recorded in a pad track. What you can do using editing commands The AW16G provides various editing commands for edit- ing the recorded audio tracks and pad tracks.
  • Page 124: Basic Procedure For Track Editing

    Track editing Basic procedure for track editing Here is the basic procedure for using a track editing command. The procedure is essentially the same for all track editing commands. ■ Select the editing command In the Work Navigate section, repeatedly press the [EDIT] key.
  • Page 125 ■ Specify the editing region For most commands, you will need to set the Start (the beginning of the edited region) and End (the end of the edited region) parameters to specify the region that will be affected by the command. To specify the beginning of the region to be edited, move the cursor to the desired digit of the Start field, and turn the [DATA/JOG]...
  • Page 126: List Of Editing Commands

    Track editing List of editing commands This section lists all the commands that are provided in the EDIT screen, and explains their parameters. ERASE Erases the data in the specified region (between Start and End) of the specified track(s). 1 23 ●...
  • Page 127: Delete

    DELETE Deletes the data from the specified region of the speci- fied track(s). This command is similar to ERASE, but differs in that the data that follows the specified region will move forward to fill the gap. 1 23 ● For an audio track Start DELETE ●...
  • Page 128: Copy

    Track editing COPY Copies the specified region of data to the specified loca- tion of the specified track. 1 23 8 9J ● For an audio track Start From Track Track To Start From Track Track ● For a pad track (loop) From Start From To Start...
  • Page 129: Move

    From V.TR and To V.TR can be selected only if From TRACK=1–16, 1/2–15/16, or STEREO. From PAD and To PAD can be selected only if TRACK=PAD. *3. Measure lock function ( Start Measure Lock, Measure Lock) “Measure lock” is a function that matches the beginning of the measure or beat included in the copy-source region with the desired location of the copy-destination.
  • Page 130: Exchange

    Track editing EXCHANGE Exchanges data between the specified tracks. ● For an audio track From Track Track EXCHANGE From Track Track ■ Parameter list Parameter Range Explanation 1–16 A single audio track 1/2–15/16 A pair of adjacent odd-num- From bered/even-numbered audio TRACK tracks STEREO...
  • Page 131: Pitch Change

    PITCH CHANGE Adjusts the pitch of the specified region of an audio track, without changing the length. From Start From End PITCH CHANGE From Start From End PITCH CHANGE ■ Parameter list Parameter Range Explanation 1–16 A single audio track 1/2–15/16 A pair of adjacent odd-num- From...
  • Page 132: Exporting Wav Files And Importing Audio Cd Or Wav Files

    Track editing Exporting WAV files and importing audio CD This section explains how data from an AW16G audio track or from a sample assigned to a pad can be written (exported) to external media as a WAV file, and how a WAV file or CD audio data from external media can be loaded (imported) into an AW16G audio track.
  • Page 133: Importing From An Audio Cd Or Wav File

    If necessary, move the cursor to the NAME field, press the [ENTER] key, and input a file name in the TITLE EDIT popup window. For details on how to input a name, refer to page Note Note • If you selected Tr1-16 as the export-source, the first six characters of the song name + track number + “.WAV”...
  • Page 134 Track editing Insert a CD into the CD-RW drive. You can import data from the following types of media. ● Audio data (CD-DA) • Audio CD • CD-Extra (only the first session of CD-DA) • Mixed Mode CD (only CD-DA data of the sec- ond and later tracks) ●...
  • Page 135 ● When importing a WAV file 1 From WAVE file Selects the WAV file that will be imported. If the media contains folders (directories), move to the folder that contains the WAV file you want to import, and then specify the desired WAV file. The icons shown here have the following meaning.
  • Page 136 Track editing...
  • Page 137: Song Management

    This chapter explains how to perform song management operations such as copying, deleting, backing up, and restoring songs. On the AW16G, your recorded compositions are man- aged in units called “songs.” When you save a song on the hard disk, the audio data, the sample data used by the quick loop sampler, scene memories, and the data for each library are all stored together.
  • Page 138: Editing The Song Name

    Song management Editing the song name Here’s how to edit the song name that is assigned when you create a new song. Note Note • This setting applies only to the current song. Before you perform this procedure, load the song whose name you want to edit.
  • Page 139: Editing Various Settings For The Song

    Editing various settings for the song Here’s how to make various settings for a song, such as switching protect on/off and selecting the counter display format and time code format. Note Note • These settings apply only to the current song. Before you perform this procedure, load the song whose set- tings you want to edit.
  • Page 140: Copying Or Deleting A Song

    Song management Copying or deleting a song Here’s how to copy or delete a song in the hard disk. Note Note • You cannot copy or delete a song while the AW16G is running. • A deleted song will be lost forever. Use great caution when deleting a song.
  • Page 141: Optimizing A Song

    Optimizing a song “Optimize” is an operation that deletes the undo/redo audio data maintained within the song. When you have finished recording and editing a song, you can execute the Optimize operation on that song to increase the amount of free space on the hard disk. Note Note The deleted undo/redo audio data will be lost forever.
  • Page 142: Creating A Tempo Map

    Song management Creating a tempo map The “tempo map” contains data to change the tempo or time signature at the beginning of the song or at any measure or beat within the song. The measure/beat dis- play counter, the Quick Loop Sampler, the internal met- ronome, and the MIDI clock data generated within the AW16G are all based on this tempo map.
  • Page 143 Move the cursor to the item that you want to edit, and turn the [DATA/JOG] dial to edit the value. If the METER, TEMPO, PAD BANK 1–4, or SCENE value is “–”, move the cursor to the item and press the [ENTER] key before you edit the value.
  • Page 144: Importing Data From An Existing Song

    Song management Importing data from an existing song Here’s how selected items of data such as scenes, librar- ies, or individual tracks of audio data from a song saved on the hard disk can be imported into the current song. Note Note When you execute this import operation, the previous...
  • Page 145: Backing Up Songs And Sample Libraries

    Move the cursor to the OK button and press the [ENTER] key. A popup window will ask you to select the import- destination track. 1 TRACK Specify the import-destination track number. B V.TR Specify the import-destination virtual track number. C NAME Displays the name of the virtual track that you selected as the import-destination.
  • Page 146 Song management Turn the [DATA/JOG] dial to select the song or sample library data that you want to back up. Then move the cursor to the ENABLE/ DISABLE button and press the [ENTER] key. The symbol for the selected data will change to the ●...
  • Page 147: Restoring Songs Or Sample Libraries

    Restoring songs or sample libraries Here’s how data that you backed up to CD-R/RW media can be restored to the hard disk of the AW16G. Insert the CD-R/RW media containing the backup data into the CD-RW drive. If the backup data occupies more than one volume of media, insert the first volume.
  • Page 148: Exchanging Song Data With The Aw4416/Aw2816

    Song management Exchanging song data with the AW4416/AW2816 You can back up an AW16G song in a format that is compatible with the AW4416/AW2816. Conversely, a song that was backed up by the AW4416/2816 can be restored into the AW16G. Note Note Only the audio data recorded in a song can be exchanged...
  • Page 149: Midi And Utility Functions

    MIDI and utility functions This chapter explains basic MIDI-related settings, functions that use MIDI, and various utility functions. What you can do using MIDI On the AW16G, you can use MIDI to do the following things. ● Synchronize operation with an external device You can synchronize an AW16G song with the play- back of an external device (such as a MIDI sequencer) by exchanging synchronization messages...
  • Page 150: Basic Midi Settings

    MIDI and utility functions Basic MIDI settings In the MIDI page of the UTILITY screen, you can make various MIDI-related settings such as selecting the MIDI messages that will be output from the MIDI OUT/THRU connector, and specifying MTC/MMC transmission and reception.
  • Page 151 0 ... The AW16G will synchronize to the incoming MTC data at the highest precision. However if the incoming MTC has significant instability, synchronization may be interrupted or become unreliable. 1 ... This setting allows more tolerance of MTC instability than the “0” setting. 2 ...
  • Page 152 MIDI and utility functions ● When CTRL CHG MODE = 1 MIDI CH PARAMETER TRACK CHANNEL 1 TRACK CHANNEL 2 TRACK CHANNEL 3 TRACK CHANNEL 4 TRACK CHANNEL 5 TRACK CHANNEL 6 TRACK CHANNEL 7 TRACK CHANNEL 8 TRACK CHANNEL 9 TRACK CHANNEL 10 TRACK CHANNEL 11 TRACK CHANNEL 12...
  • Page 153 PARAMETER NO ASSIGN NO ASSIGN NO ASSIGN NO ASSIGN NO ASSIGN NO ASSIGN NO ASSIGN FADER EFF1 SEND FADER EFF1 SEND FADER EFF1 SEND FADER EFF1 SEND FADER EFF1 SEND FADER EFF1 SEND FADER EFF1 SEND FADER EFF1 SEND FADER EFF1 SEND NO ASSIGN FADER...
  • Page 154: Transmitting The Aw16G's Settings Via Midi (Bulk Dump)

    MIDI and utility functions Transmitting the AW16G’s settings via MIDI In the BULK page of the UTILITY screen, you can trans- mit various internal settings of the AW16G (scene memo- ries, libraries, settings of the UTILITY screen, etc.) as bulk data from the MIDI OUT/THRU connector.
  • Page 155: Using The Midi Remote Function

    Using the MIDI Remote function About the MIDI Remote function The AW16G provides a MIDI Remote function that lets you use the controls of the top panel to transmit the desired MIDI messages. By using the MIDI Remote function, you can use the AW16G as a physical controller for a computer program or MIDI tone generator.
  • Page 156 MIDI and utility functions This page contains the following items. 1 List Select one of the ten presets shown in this list. The line enclosed in the dotted frame is the currently selected preset. When you turn the [DATA/JOG] dial to select another preset, the MIDI message assignments will be switched immediately.
  • Page 157: Using The User-Defined Remote Function

    ● When the 1-16 button is selected Faders/[TRACK SEL] keys MIDI channel ● When the 1-12 button is selected Faders/[TRACK SEL] keys MIDI channel ● When the 9-16 button is selected Faders/[TRACK SEL] keys MIDI channel Tip! Tip! When the 1-16 button is on, operating a fader 9/10–15/ 16 or a [TRACK SEL] key 9/10–15/16 will transmit two channels of MIDI messages.
  • Page 158 MIDI and utility functions E ALL INIT button Resets all MIDI messages assigned to the faders/ [TRACK SEL] keys to the initial settings. To initialize, move the cursor to this button and press the [ENTER] key. F FADER button If you turn this button on, the MIDI message assigned to the fader of the currently selected chan- nel will be displayed.
  • Page 159: Using The Test Tone Oscillator

    Using the test tone oscillator The OSC page of the UTILITY screen lets you send the signal of the AW16G’s built-in test oscillator (the test tone oscillator) to the desired bus. To access this page, repeatedly press the Work Navigate section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [ ] keys.
  • Page 160: Digital Input Settings/Checking And Initializing The Internal Hard Disk

    MIDI and utility functions Digital input settings/Checking and initializing the internal hard disk In the D.IN HDD page of the UTILITY screen you can make settings for digital input, and check and initialize the internal hard disk. To access this page, repeatedly press the Work Naviga- tion section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [ ] keys.
  • Page 161 Data Error... The display will indicate the num- ber of locations for which there is an inconsistency in the data that was read from the hard disk. It is possible that song operations can- not be performed correctly. Link Error... The display will indicate the num- ber of locations for which the data recorded on the hard disk is not connected correctly.
  • Page 162: Overall Settings For The Aw16G

    MIDI and utility functions Overall settings for the AW16G In the PREFER page of the UTILITY screen, you can make settings that affect the overall operation of the AW16G, such as specifying whether or not popup windows will appear, and switching copy protect on/off. To access this page, repeatedly press the Work Navigate section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [...
  • Page 163: Using The Aw16G With External Devices

    Using the AW16G with This chapter describes various examples of how you can use the AW16G in conjunction with external devices. Using the AW16G with a “workstation synth” There are numerous ways in which you can use the AW16G together with a workstation synthesizer (a syn- thesizer that has a built-in sequencer).
  • Page 164: Recording/Playing Aw16G Mix Operations On The Workstation's Sequencer

    Using the AW16G with external devices Recording/playing AW16G mix operations on the workstation’s sequencer Here’s how you can synchronize the AW16G and the built-in sequencer of your workstation synth, and use the sequencer to record/play the fader and pan operations you perform on the AW16G.
  • Page 165: Switching Aw16G Scenes From The Workstation's Sequencer

    Switching AW16G scenes from the workstation’s sequencer Here’s how you can transmit program changes from the built-in sequencer of your workstation to switch scenes on the AW16G. ■ Assign scenes to program changes In the Control section, use the [SCENE] key to access the PC TABLE page of the SCENE screen.
  • Page 166: Remotely Controlling A Tone Generator Module

    Using the AW16G with external devices Remotely controlling a tone generator module Here’s how you can use the AW16G’s MIDI Remote function to remotely control a tone generator module. Connect the AW16G to your tone generator module as shown in the following diagram. Control changes MIDI OUT MIDI IN...
  • Page 167: Using External Effects

    Using external effects As an alternative to using the internal effects, you can use an external effect processor connected to the STEREO/ AUX OUT jacks. As an example, here’s how you can use AUX bus 1 to apply a mono-in stereo-out reverb to the track channels during mixdown.
  • Page 168 Using the AW16G with external devices ● Signal flow when using an external effect processor Effect processor Input channels In the Selected Channel section, repeatedly press the [PAN/BAL] knob to access the PAN page of the PAN screen, and spread apart the pan settings of input channels 3/4.
  • Page 169: Connecting An Md Recorder

    Connecting an MD recorder By connecting an MD recorder to the AW16G’s DIGITAL STEREO IN or DIGITAL STEREO OUT jack, you can mix- down to the MD recorder while keeping the signal in the digital domain, or record an audio signal from the MD recorder into the AW16G.
  • Page 170: Recording Audio Data From An Md Recorder

    Using the AW16G with external devices To play back your MD recorder and listen to the recorded result, connect the DIGITAL STEREO OUT jack of your MD recorder to the AW16G’s DIGITAL STEREO IN jack, and perform the following steps. If you want to hear the result that was recorded on the MD recorder, lower the [STEREO] fader to the –...
  • Page 171: Appendix

    Input library list Name Effect Type Initial Data EG: Electric guitar Multi Drive AmpSimulate Light Crunch AmpSimulate Studio Lead Dist->Delay Clean Lead Rev->Sympho Hard Blues AmpSimulate Melody Drive Dist->Delay Pop Ryhthm Mono Delay Heavy Rock AmpSimulate Stack Lead AmpSimulate Funk Cut Dyna.Phaser Trad Blues AmpSimulate...
  • Page 172: Mastering Library List

    Appendix Mastering library list Name Initial Data VITAL MIX SOFT COMP HARD ATTACKY SOFT ATTACKY LO-FI DARK/SOFT DARK/HARD BRIGHT LO BOOST HARD LIMIT LIMITER NARROW DIST Description Initialize to a state in which EQ and DYN are not applied Standard mastering effect that enhances the overall loudness, creating a mix with extended low and high ranges.
  • Page 173: Eq Library List

    These are the preset equalizer settings provided by the library. Name Description Emphasizes the low range of the Bass Drum 1 bass drum and the attack created by the beater. Creates a peak around 80Hz, pro- Bass Drum 2 ducing a tight, stiff sound. Emphasizes snapping and rimshot Snare Drum 1 sounds.
  • Page 174: Dynamics Parameters

    Appendix Dynamics Parameters Dynamics processors are generally used to correct or control signal levels. However, you can also use them creatively to shape the vol- ume envelope of a sound. The AW16G features comprehensive dynamics processors for all the input channels, tape returns, and the bus and stereo outputs.
  • Page 175 ■ Expander Expansion ratio = 2:1 Knee = knee5 –10 –20 Threshold = –10dB –30 –40 –50 –60 –70 –70 –60 –50 –40 –30 –20 –10 +10 +20 Input Level An expander is another form of automatic level control. By attenuating the signal below the threshold, the expander reduces low-level noise and effectively increases the dynamic range of the recorded material.
  • Page 176 Appendix ■ Gate and Ducking Threshold = –10dB –10 –20 –30 Range = –30dB –40 –50 –60 Range = –70dB –70 –70 –60 –50 –40 –30 –20 –10 Input Level –10 Threshold = –20dB –20 –30 –40 –50 Range = –30dB –60 –70 –70 –60 –50 –40 –30 –20 –10...
  • Page 177: Dynamics Library List

    Dynamics library list These are the preset dynamics settings provided by the AW16G. For details on the function of each parameter, refer to page 174. 001 A.Dr.BD "CMP 002 A.Dr.BD "EXP 003 A.Dr.BD "GAT 004 A.Dr.BD "CPH Use these presets to apply CMP, EXP, GAT, or CPH respectively to the bass drum of an acoustic drum kit.
  • Page 178: Effects Library List

    Description Three-phase stereo chorus. The well-known flanging effect. A Yamaha proprietary effect that produces a richer and more complex modulation than chorus. Stereo phaser with 2–16 stages of phase shift. An effect which cyclically moves the sound between left and right.
  • Page 179: Dynamic Effects

    ■ Dynamic Effects Title Type Dyna.Filter DYNA.FILTER Dyna.Flange DYNA.FLANGE Dyna.Phaser DYNA.PHASER ■ Combined Effects Title Type Rev+Chorus REV+CHORUS Rev->Chorus REV->CHORUS Rev+Flange REV+FLANGE Rev->Flange REV->FLANGE Rev+Sympho. REV+SYMPHO. Rev->Sympho. REV->SYMPHO. Rev->Pan REV->PAN Delay+ER. DELAY+ER. Delay->ER. DELAY->ER. Delay+Rev DELAY+REV Delay->Rev DELAY->REV Dist->Delay DIST->DELAY ■...
  • Page 180: Effects Parameters

    Appendix Effects Parameters ■ REVERB HALL, REVERB ROOM, REVERB STAGE, REVERB PLATE Hall, room, stage, and plate simulations, all with gates. Parameter Range REV TIME 0.3–99.0 s INI.DLY 0.0–500.0 ms HI.RATIO 0.1–1.0 LO.RATIO 0.1–2.4 DIFF. 0–10 DENSITY 0–100% E/R DLY 0.0–100.0 ms E/R BAL.
  • Page 181: Mono Delay

    ■ MONO DELAY Basic repeat delay. Parameter Range DELAY 0.0–2730.0 ms FB.GAIN –99 to +99% HI.RATIO 0.1–1.0 Thru, 21.2 Hz–8.0 kHz 50 Hz–16.0 kHz, Thru MIX BAL. 0–100 [%] ■ STEREO DELAY Basic stereo delay. Parameter Range DELAY L 0.0–1350.0 ms FB.G L –99 to +99% DELAY R...
  • Page 182 Appendix ■ ECHO Stereo delay with crossed feedback loop. Parameter Range DELAY L 0.0–1350.0 ms FB.DLY L 0.0–1350.0 ms FB.G L –99 to +99% DELAY R 0.0–1350.0 ms FB.DLY R 0.0–1350.0 ms FB.G R –99 to +99% L->R FBG –99 to +99% R->L FBG –99 to +99% HI.RATIO...
  • Page 183 ■ SYMPHONIC Symphonic efect. Parameter Range FREQ. 0.05–40.00 Hz DEPTH 0–100% MOD.DLY 0.0–500.0 ms WAVE Sine, Tri LSH F 21.2–8.00 k [Hz] LSH G –12 to +12 [dB] EQ F 100–8.00 k [Hz] EQ G –12 to +12 [dB] EQ Q 10–0.10 HSH F 50.0–16.0 k [Hz]...
  • Page 184 Appendix ■ TREMOLO Tremolo effect. Parameter Range FREQ. 0.05–40.00 Hz DEPTH 0–100% WAVE Sine, Tri, Square LSH F 21.2–8.00 k [Hz] LSH G –12 to +12 [dB] EQ F 100–8.00 k [Hz] EQ G –12 to +12 [dB] EQ Q 10–0.10 HSH F 50.0–16.0 k [Hz]...
  • Page 185: Ring Mod

    ■ ROTARY Rotary speaker simulator. Parameter Range ROTATE STOP, START SPEED SLOW, FAST DRIVE 0–100 ACCEL 0–10 0–100 HIGH 0–100 SLOW 0.05–10.00 Hz FAST 0.05–10.00 Hz MIX BAL. 0–100 [%] ■ RING MOD. Ring modulator. Parameter Range SOURCE OSC, SELF OSC FREQ 0.0–5000.0 Hz FM FREQ...
  • Page 186 Appendix ■ AMP SIMULATE Guitar Amp Simulator. Parameter Range AMP TYPE DST TYPE DST1, DST2, OVD1, OVD2, CRUNCH N.GATE 0–20 DRIVE 0–100 MASTER 0–100 CAB DEP 0–100% BASS 0–100 MIDDLE 0–100 TREBLE 0–100 EQ F 99–8.0 kHz EQ G –12 to +12 dB EQ Q 10.0–0.10 MIX BAL.
  • Page 187 ■ DYNA.PHASER Dynamically controlled phaser. Parameter Range SOURCE INPUT, MIDI SENSE 0–100 FB.GAIN –99 to +99% OFFSET 0–100 STAGE 2, 4, 6, 8, 10, 12, 14, 16 DIR. UP, DOWN DECAY 6.0 ms–46.0 s LSH F 21.2–8.00 k [Hz] LSH G –12 to +12 [dB] HSH F 50.0–16.0 k [Hz]...
  • Page 188 Appendix ■ REV+FLANGE Reverb and flanger effects in parallel. Parameter Range REV TIME 0.3–99.9 s INI.DLY 0.0–500.0 ms HI.RATIO 0.1–1.0 DIFF. 0–10 DENSITY 0–100% Thru, 21.2 Hz–8.0 kHz 50 Hz–16.0 kHz, Thru FREQ. 0.05–40.00 Hz DEPTH 0–100% MOD.DLY 0.0–500.0 ms FB.GAIN –99 to +99% WAVE...
  • Page 189 ■ REV->SYMPHO. Reverb and symphonic effects in series. Parameter Range REV TIME 0.3–99.9 s INI.DLY 0.0–500.0 ms HI.RATIO 0.1–1.0 DIFF. 0–10 DENSITY 0–100% Thru, 21.2 Hz–8.0 kHz 50 Hz–16.0 kHz, Thru FREQ. 0.05–40.00 Hz DEPTH 0–100% MOD.DLY 0.0–500.0 ms WAVE Sine, Tri REV.BAL 0–100%...
  • Page 190 Appendix ■ DELAY->ER. Delay and early reflections effects in series. Parameter Range DELAY L 0.0–1000.0 ms DELAY R 0.0–1000.0 ms FB.DLY 0.0–1000.0 ms FB.GAIN –99 to +99% HI.RATIO 0.1–1.0 TYPE S-Hall, L-Hall, Random, Revers, Plate, Spring ROOMSIZE 0.1–20.0 LIVENESS 0–10 INI.DLY 0.0–500.0 ms DIFF.
  • Page 191 ■ DELAY->REV Delay and reverb effects in series. Parameter Range DELAY L 0.0–1000.0 ms DELAY R 0.0–1000.0 ms FB.DLY 0.0–1000.0 ms FB.GAIN –99 to +99% DELAY HI 0.1–1.0 REV TIME 0.3–99.9 s INI.DLY 0.0–500.0 ms REV HI 0.1–1.0 DIFF. 0–10 DENSITY 0–100% Thru, 21.2 Hz–8.0 kHz...
  • Page 192: Sample Library List

    Appendix Sample library list This is a list of the sample libraries that are installed on the internal hard disk when the AW16G is shipped from the factory. The list is printed here in the order as sorted by the OLD button. PAD1 Name Normal8_120...
  • Page 193 PAD1 Name LatinSwng154 – – Scratch1 – – Scratch2 – – SE_Analog – – SE_Beep – – SE_SFX – – Robot_Voice – – Female_Wet – – Female_Dry – – Male_Dry – – City_Noise – – Car_Action – – Other_Rides – –...
  • Page 194: Troubleshooting

    • Is the POWER switch turned ON? • If the power still does not turn on, please contact your Yamaha dealer. ■ LCD display is dim or dark • Use the contrast knob located at the lower right of the screen to adjust the contrast.
  • Page 195 Something wrong with the sound ■ Signal from the INPUT 8 jack is too loud • A conventional line-level signal may be connected to the Hi-Z jack. ■ Sound is distorted • Is the [GAIN] control set correctly? • The connection cable from the external device may be broken.
  • Page 196: Midi Operations

    Appendix Sampler operations ■ When you press a pad there is no sound, or the wrong bank is heard • Have you selected a bank to which the waveform is assigned? • A bank change may have been specified in the SONG screen TEMPO MAP page.
  • Page 197 ■ An audio CD you created does not play back on a conventional player • An audio CD you created you not play back on a conventional player unless the disc has been final- ized. ■ Audio recorded on CD-RW media does not play back on some players •...
  • Page 198: Display Message List

    Appendix Display message list ■ Messages A/B POINTS NOT FOUND BULK: BYTE COUNT MISMATCH! BULK: CHECK SUM MISMATCH! BULK: MEMORY PROTECTED! CANNOT REDO CANNOT SET MARK CANNOT UNDO CD PLAY MODE NOW CH. PARAMETER INITIALIZED DIFFERENT TC FRAME TYPE DIGITAL-ST-IN REC PROHIBIT. DISK BUSY!! DISK FULL!! IN/OUT POINTS NOT FOUND...
  • Page 199: Popup Messages

    ■ Popup messages ATAPI Error! Can't Select Current Song! CD Size Full! CD Track Over! CD-RW Drive Error! CD-RW Drive Not Found! CD Write Error! Change Media, Invalid Order. Change Media, Not 1st Media. Change Media, Please. Compare Error! Disk Full! End Range Over! Exchange Next Media.
  • Page 200: About The Cd-Rom Included With The Aw16G

    Yamaha Corporation. • Copying or modification of this software in part or in whole is forbidden. • Yamaha Corporation takes no responsibility for any results or damages that may result from your use of this software. • Cubase VST is a trademark of Steinberg Media Tech- nologies AG.
  • Page 201: Installing A Remote File

    The Generic Remote Setup window will appear. Click the [Import] button. A dialog box like the following will appear. Select the Cubase remote setup file (Yamaha AW16G Remote.xml) from the included CD- ROM, and click the [Open] button. Close the Generic Remote Setup window.
  • Page 202 Yamaha AW16G Remote and click the [OK] button. If you are using Cakewalk: The “New Project File” dialog box will appear. From the list in the dialog box, choose Yamaha AW16G Remote, and click the [OK] button. The template will be loaded, and three windows will appear;...
  • Page 203: Macintosh Users

    ■ Macintosh users In order to use a remote file, the corresponding software must be installed. Installing the Cubase remote setup file For Cubase, the procedure is the same as for the Win- dows version. Refer to “Windows users” → “Installing the Cubase remote setup file”...
  • Page 204: Midi Data Format

    Appendix 1. Functions 1.1. Scene Change The settings of the [MIDI PROGRAM CHANGE TABLE] specify the scene that is recalled when a Program Change message is received. The settings of the [MIDI PROGRAM CHANGE TABLE] specify the program number that is transmitted when a scene is recalled. If more than one program number has been assigned to that scene memory number, the lowest-numbered program number will be transmitted.
  • Page 205: Program Change Mode

    3.1.9. Program Change Mode Enable/disable reception and transmission. If MIDI Rx Ch is set to ALL, these messages will be received regardless of their MIDI chan- nel. 3.1.10. Control Change Mode If this is enabled, you can specify the correspondence between con- trol numbers and operations of the mixer section.
  • Page 206 Appendix 5. MIDI format details 5.1. NOTE OFF (8n) < Reception > Received when [Rx CH] matches. Used to control effects. Refer NOTE ON for details. Note Off Message STATUS 1000nnnn 8n Note No. DATA 0nnnnnnn nn Velocity ( ignored) 0vvvvvvv vv 5.2.
  • Page 207 < Reception > If the AW16G is operating as an MMC Slave, the transport will stop when this message is received with a matching device number or a device number of 7F. System Exclusive Message STATUS 11110000 F0 Real Time System Exclusive ID No.
  • Page 208 Bulk Dump messages are transmitted on the received MIDI channel in response to a Bulk Dump Request. 5.13.2.1. Scene Memory Bulk Dump Format System Exclusive Message STATUS 11110000 F0 Manufacturer's ID No.(YAMAHA) ID No. 01000011 43 n=0-15(MIDI Channel No.1-16) SUB STATUS 0000nnnn 0n Universal Bulk Dump FORMAT No.
  • Page 209 5.13.2.6. Remote Memory Bulk Dump Request Format System Exclusive Message STATUS 11110000 F0 Manufacturer's ID (YAMAHA) ID No. 01000011 43 n=0-15(MIDI Channel No.1-16) SUB STATUS 0010nnnn 2n Universal Bulk Dump FORMAT No. 01111110 7E 01001100 4C 01001101 4D 00100000 20...
  • Page 210 Appendix 5.13.2.12. Effect Library Bulk Dump Request Format System Exclusive Message STATUS 11110000 F0 Manufacturer's ID (YAMAHA) ID No. 01000011 43 n=0-15(MIDI Channel No.1-16) SUB STATUS 0010nnnn 2n Universal Bulk Dump FORMAT No. 01111110 7E 01001100 4C 01001101 4D 00100000 20...
  • Page 211: Midi Implementation Chart

    YAMAHA [PROFESSIONAL AUDIO WORKSTATION] MIDI Implementation Chart Model: AW16G Function... Basic Default Channel Changed Default Mode Messages Altered Note Number :True Voice Note On Velocity Note Off After Key’s Touch Ch’s Pitch Bend Control 0-95,102-119 Change Prog Change :True# System Exclusive...
  • Page 212: Specifications

    Appendix ■ General Specifications Frequency Response 0 +1/–3 dB, 20 Hz–20 kHz (MIC/LINE IN – STEREO OUT) Total harmonic distortion (Nominal input/Output level) 20 kHz LPF Less than 0.03% 1 kHz (LINE IN to STEREO OUT) Less than 0.2% 1 kHz (MIC IN to STEREO OUT) Dynamic range (Maximum level to Noise level) IHF-A...
  • Page 213 PHONES (unbalanced, TRS phone jack) Nominal load impedance 8–40 Maximum output level 100 mW + 100 mW load) DIGITAL STEREO I/O Optical * 0 dB= 0.775 Vrms, 0 dBV= 1.0 Vrms ● Digital mixer Input channel (INPUT 1–8, TRACK 1–16, PAD 1–4) Attenuator, Phase (normal, reverse), EQ (4-band PEQ), Dynamics, On/Off, Pan...
  • Page 214: Dimensions

    Appendix Dimensions 98.8 88.8 Unit: mm Specifications and external appearance subject to change without notice. For European Model Purchaser/User Information specified in EN55103-1 and EN55103-2. Inrush Current: 70A Conformed Environment: E1, E2, E3 and E4...
  • Page 215: Index

    A/B key 20 CANCEL key 20 A/B point 65 CD key 18 A-B Repeat 70 CD PLAY button 106 Access indicator 18 CD Play function 106 Accessing a screen/page/ CD-R/RW drive channel 23 Cautions for handling 5 Handling the media 4 Adjusting the input level CD-ROM included with the AW16G 200...
  • Page 216 Appendix POSITION 68 Relative zero point 65 IN/OUT key 20 Start/end point 65 In/out point 65 LOCATOR button 68 included items 9 Locator point/marker dis- Index 215 LO-MID key 19 Initializing a channel 91 Loop mode 108 INPUT CH MUTE/MIX button 106 LOW key 19 INPUT LEVEL knob 34...
  • Page 217 Specifications 212 Start/end point 65 Sample bank 107 Stereo bus assign switch Sample bank and sample terminology 16 STEREO fader 19 SAMPLE EDIT key 18 STEREO SEL key 19 Sample library 78 STEREO/AUX OUT jack Back up 145 library list 192 STOP key 21 Recall 79 STORE CONFIRM ON/...
  • Page 218: Block Diagram

    Appendix Block diagram...
  • Page 219 V905320 XXXIPXXX.X-XXC0 M.D.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation © 2002 Yamaha Corporation 220 Printed in Taiwan...

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