Quick Start Guide: Sequencing Overview Quick Start Guide: Manual Control of the 0-Coast What is Control Voltage? What are Gates? The Touchplates of the 0-CTRL The Channels of the 0-CTRL The Gates and Clocks of the 0-CTRL Tips and Tricks Patch Corner...
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This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. makenoisemusic.com Make Noise Co., 414 Haywood Road, Asheville, NC 28806...
Limited WARRANTY: Make Noise warrants this product to be free of defects in materials or construction for a period of one year from the date of purchase (proof of purchase/invoice required). Malfunction resulting from wrong power supply voltages, backwards or reversed eurorack bus board cable connection, abuse of the product, removing knobs, changing face plates, or any other causes determined by Make Noise to be the fault of the user are not covered by this warranty, and normal service rates will apply.
Eurorack standards, making it also a great partner for a modular system or another patchable tabletop synth. The core of the 0-CTRL is the eleven touchplates that are activated by contact with the player’s fingers. The eight Step touchplates are used to manually select Steps and activate the Pressure CV and Gate outputs.
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CV outputs. They can certainly be used to control the pitch of oscillators, but there is no arbitrary limit to the precision of values they can create. Instead, the 0-CTRL encourages you to use your hands and ears to find frequencies, and your imagination to decide where to patch this control voltage.
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The Interrupt Touchplate allows you to enable or disable the Step Touchplates’ ability to Interrupt the sequence. When Interrupt is ON you will be able to force the 0-CTRL to any step by touching the corresponding touchplate. When Interrupt is OFF, you will be able to generate touch CV and touch gates without interrupting the clocked sequence.
Panel controls, Inputs and Outputs 1. Clock Input. Advances sequence upon rising edge of clock, pulse or trigger signal of at least 2.0V 2. Clock Output. Output containing gates associated with Internal and/or External Clocks. 0V or 8V. 3. Dynamic Reset Input. Resets sequence to last touched Step upon rising edge of clock, pulse or trigger signal of at least 2.0V 4.
It is recommended that the 0-CTRL AC Adapter is plugged into a fuse-protected power strip with an On/Off switch; however, if that is not available, it is OK to plug it into a wall outlet. Use only the Make Noise 0- CTRL/0-Coast 15VDC Center Positive AC Adapter to power the 0-CTRL.
Jacks Every jack in the 0-CTRL is either an input or an output. Jacks are patched together with cables. Simply plug one end of the cable into an input and the other end into an output. You must patch at least two cables between the 0-CTRL and the device to be controlled.
Quick Start Templates: Sequencing with 0-Coast To sequence a 0-Coast with the 0-CTRL, start the Clock by pressing the Clock button, patch the Pitch CV Output to the 1v/oct input of the 0-Coast, and patch the Dynamic Gate to the 0-Coast’s Contour Gate Input.
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Quick Start Templates: Sequencing with 0-Coast (cont.) Alternatively, you can bypass the Contour circuit by patching the Dynamic Envelope to the 0-Coast's Dynamics CV Input.
Quick Start Guide: Sequencing Once you have made these initial connections and settings, start the Clock using the Clock touchplate (the CLOCK Window will light white to show that the Clock is going, and the Step Indicator lights will start to “move”...
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Quick Start Templates: Manual Control with 0-Coast To play a 0-Coast by hand with the 0-CTRL, stop the Clock, patch the Pitch CV Output to the 1v/oct input of the 0-Coast, and patch the Pressure Output to the Dynamics CV input. Start with the Dynamics knob turned up to 3:00 or higher.
CV, to its parameter as if the voltage is an “invisible hand” turning the control. For example, increasing the level of the CV in an oscillator’s Pitch input causes the Pitch to go up. If you patch the 0-Ctrl’s Pitch Channel Output to the 0-Coast Pitch (1v/oct) input, and start the clock running, you will hear the pitch go up as the sequence reaches steps with higher values.
In fact, the 0-CTRL also has several Gate inputs, made for patching the 0-CTRL back to itself. For example, patch any of the Step Gate outputs to the Direction input, and the 0-Ctrl’s direction will switch direction every time it reaches that step. Use a stacking patch cable to patch multiple Steps to...
The Touchplates of the 0-CTRL There are eleven touchplates on the 0-CTRL: three for macro control, and eight for Step selection and generating Pressure and Touch Gate signals. The Clock touchplate starts and stops the sequencer. The Direction touchplate changes the sequence’s direction when it is touched (the DIR input does the same thing - the touchplate and input can play with or against each other as you see fit!).
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The Touchplates of the 0-CTRL (cont.) The eight Step touchplates, in addition to selecting the current Step of the sequence, generate signals at the Pressure CV and Touch Gate outputs, and set the Step to which the sequence will Reset.
The Channels of the 0-CTRL The 0-CTRL has three sequencer channels: Pitch, Strength, and Time. Each channel consists of eight knobs and an output jack. Together, Pitch, Strength, and Time represent the standard musical parameters of pitch, dynamics, and rhythm. Thus by dialing in values on the knobs of these three channels, you may create just about any musical phrase you wish to, and probably quite a few that you don’t.
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"the grid." (Diagram for illustration purposes, not to scale) In addition to their control of Dynamics and Rhythm for the 0-Ctrl's sequencer, the Strength and Time Channels each have a sequence CV output, located next to the Pitch channel's CV output, which can be...
The Touch Gate goes high while any of the Step touchplates are being touched, and stays high until none of them are. The Dynamic Gate goes high every time the 0-CTRL is clocked, and stays high for 60% of one pulse at the current clock rate. Unlike the other Gate outputs, its amplitude/”height” per Step is determined by the Strength channel.
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There are eight Step Gate Outputs, one for each Step. Exactly one Step Gate is high at any given time: that of the active Step. The Step Gates are useful for patching to the Gate inputs of the 0-CTRL (see below) to change sequence length and direction.
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The Gates and Clocks of the 0-CTRL (cont.) A gate to the Stop input will cause the sequence to stop until the gate goes low again.* Patch a Step Gate Output to this input to create “one-shot” sequences. Touch a Step touchplate to “fire” a sequence, which will stop when it reaches the Step whose gate was patched to Stop.
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Use a stacking patch cable to patch multiple Step Gate outputs to Direction for "ping-ponging" sequences, such as the so-called "Knight Rider sequence." * Users of Pressure Points and BRAINS modules, note that the 0-Ctrl's Direction input is Toggled, whereas the DIR input on the BRAINS is Momentary.
- The 0-CTRL will continue to generate Dynamic Envelopes and Gates as long as a clock is present, even if the sequence is stopped (either by hand or by the Stop input). This behavior can be used dynamically to create "ratcheting"...
Patch Corner By Pressing Down A Special Key It Plays A Little Melody Patch Step 8 Gate to Stop Input. Touch any stage other than 8 to run the sequence, which will stop at Step 8. If you are using the Dynamic Envelope or Gate, you can either turn Step 8 on the Strength row down to make the sequence go silent at the end, or turn it up to let the final note continue to re-trigger at the current Speed.
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Patch Corner (cont.) Super Pursuit Mode With sequence running, use a stacking patch cable to patch Step Gates 1 and 8 both to Direction input. Sequence will travel back and forth across the grill.
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Patch Corner (cont.) Touch-Controlled Pattern Length With sequence running, patch Step 8 (or any Step) Gate to Reset Input. Touch the plate of the stage that is to be the start of the sequence. The sequence now runs to Step 8 and returns to last touched stage, effectively giving you touch control of sequence length.
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Patch Corner (cont.) Touch-Controlled Direction Turn Interrupt Off and patch Touch Gate to Direction. The sequence will change direction each time you press a Step touchplate.
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Patch Corner (cont.) Touch-Controlled Sprocket Wrench Set Pitch, Strength, and Time channel knobs to taste, and turn 0-CTRL Clock ON. Press and hold individual Step touchplates to interrupt the sequence with repeating notes with pitch, strength, and length set by the three channels’ knobs.
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