6.4. Arranging
A Project is much more than a collection of saved patterns. A project has two additional
options; chains and scenes. Scenes enable you to store and recall snapshots of a situation.
In a Scene, you store everything that is currently playing; the state of the project, the
patterns and the chains running in each track. Chains are about creating and playing back
chains of patterns. In a chain, you program the order in which pattern will pay.
Arranging already starts within a sequence. For instance, if you create a sequence of 16
steps long on the first pattern page and copy that sequence to page two (steps 32-31), page
three (steps 48-63) and page four (steps 64-80). In other words, you have three copies of
the first 16 steps. More about this in the
Top-Down [p.102]
and
Bottom-UP [p.103]
sections
later in this chapter.
6.4.1. Chains
A chain is a sequence of patterns that will play one after the other. Chain mode automates
the selection of patterns. In a performance or during when recording you don't to manually
have to switch from one pattern to another. Each Track can have its own chains. Up to 16
patterns can be chained together.
When a Chain is selected (as opposed to a Pattern), the CHAIN button will be lit.
6.4.1.1. Creating a Chain
To create a chain, hold the CHAIN button and press steps in the order you wish to store in
the chain. The steps will blink in the order where they were entered. Keep an eye on the
OLED screen, it will display how many patterns are currently stored in the chain. When you
press play, the chains you programmed in each track will take care of changing patterns.
An existing Chain is replaced when you create a new one.
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Arturia - User Manual Keystep Pro - What is a Project?
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