Arturia KEYSTEP PRO User Manual page 8

Controller & sequencer
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5.2.3.
Editing an arpeggio ................................................................................................................................................................................................ 52
5.2.4.
Arpeggiator features.............................................................................................................................................................................................. 53
5.2.5.
Making the most of the Arpeggiators .......................................................................................................................................................... 57
5.2.6.
Mixing Arpeggios....................................................................................................................................................................................................... 57
5.2.7.
Spicing up your Arpeggios.................................................................................................................................................................................. 57
5.3.
The Four Sequencers ...................................................................................................................................................... 58
5.3.1.
Exploring the sequencers..................................................................................................................................................................................... 58
5.3.2.
Recording ....................................................................................................................................................................................................................... 61
5.3.3.
Editing steps ................................................................................................................................................................................................................ 63
5.3.4.
Working with patterns .......................................................................................................................................................................................... 66
5.3.5.
Copy, Paste & Erase (Steps) ............................................................................................................................................................................. 68
5.3.6.
5.4.
The Drum Sequencer...................................................................................................................................................... 70
5.4.1.
DRUM vs. SEQ: a comparison............................................................................................................................................................................ 70
5.4.2.
Gates and triggers..................................................................................................................................................................................................... 71
5.4.3.
Creating Drum Patterns........................................................................................................................................................................................ 72
5.4.4.
Rhythmic examples................................................................................................................................................................................................. 81
5.5.
Special features ................................................................................................................................................................. 84
5.5.1.
Scales................................................................................................................................................................................................................................ 84
5.5.2.
Chord mode................................................................................................................................................................................................................. 88
5.5.3.
Using Sync.................................................................................................................................................................................................................... 89
6.
What is a Project?................................................................................................................................................... 90
6.1.
Managing Projects ............................................................................................................................................................ 90
6.1.1.
Loading a Project ...................................................................................................................................................................................................... 90
6.1.2.
Saving a Project .......................................................................................................................................................................................................... 91
6.1.3.
Copying a Project....................................................................................................................................................................................................... 91
6.1.4.
Erasing a Project......................................................................................................................................................................................................... 91
6.2.
All about Tracks .................................................................................................................................................................. 92
6.2.1.
Selecting a track ........................................................................................................................................................................................................ 92
6.2.2.
Muting a track............................................................................................................................................................................................................. 92
6.2.3.
Soloing a track ........................................................................................................................................................................................................... 92
6.2.4.
Creating Splits ............................................................................................................................................................................................................ 93
6.3.
Patterns.................................................................................................................................................................................... 94
6.3.1.
Selecting a pattern ................................................................................................................................................................................................... 94
6.3.2.
Managing patterns .................................................................................................................................................................................................. 94
6.3.3.
Copy, Paste & Erase Sequencer Patterns ................................................................................................................................................ 95
6.3.4.
Copy, Paste & Erase of Drum Patterns...................................................................................................................................................... 96
6.3.5.
Erasing patterns......................................................................................................................................................................................................... 97
6.3.6.
Undo................................................................................................................................................................................................................................... 97
6.4.
Arranging ................................................................................................................................................................................ 98
6.4.1.
Chains ............................................................................................................................................................................................................................... 98
6.4.2.
Scenes .......................................................................................................................................................................................................................... 100
6.4.3.
Wait to Load ............................................................................................................................................................................................................... 101
6.4.4.
Step Skip ...................................................................................................................................................................................................................... 102
6.4.5.
Top-Down..................................................................................................................................................................................................................... 102
6.4.6.
Bottom-UP................................................................................................................................................................................................................... 103
7.
Timing............................................................................................................................................................................. 104
7.1.
Tempo ....................................................................................................................................................................................... 104
7.1.1.
Making it Swing.......................................................................................................................................................................................................... 104
7.1.2.
Metronome................................................................................................................................................................................................................... 105
7.1.3.
Tap tempo..................................................................................................................................................................................................................... 105
7.2.
Sync ......................................................................................................................................................................................... 106
7.2.1.
Sequencer Sync........................................................................................................................................................................................................ 106
7.3.
Sync/Clock and Reset Outputs ............................................................................................................................... 107
7.3.1.
Stop, Start & Continue ........................................................................................................................................................................................... 107
8.
Control mode ............................................................................................................................................................ 108
8.1.
What is Control Mode? ................................................................................................................................................. 108
8.1.1.
What are CC# values?.......................................................................................................................................................................................... 108
8.1.2.
CC# patterns............................................................................................................................................................................................................... 109
8.2.
The Automation Sequencers..................................................................................................................................... 110
8.2.1.
Using patterns to store and playback CC values................................................................................................................................ 110
8.2.2.
Recording Control values in Step Edit mode : ........................................................................................................................................ 111

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