Table of Contents

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● Before using this product, read this MANUAL carefully to 
SEGA CORPORATION
  understand the contents herein stated.
STOP
● After reading this manual, be sure to keep it available nearby
Nissay Aroma Building, 5-37-1, Kamata, Ohta-ku, Tokyo 144-8721, Japan
  the product or elsewhere convenient for referring to it anytime
IMPORTANT
Phone: +81-3-5480-6582
Facsimile: +81-3-5480-6584
  when necessary.
© SEGA CORPORATION, 2004
MANUAL NO. 420-6805-01
1
PRINTING
ST

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Summary of Contents for Sega Dinosaur King

  • Page 1 ● Before using this product, read this MANUAL carefully to  SEGA CORPORATION   understand the contents herein stated. STOP ● After reading this manual, be sure to keep it available nearby Nissay Aroma Building, 5-37-1, Kamata, Ohta-ku, Tokyo 144-8721, Japan   the product or elsewhere convenient for referring to it anytime IMPORTANT Phone: +81-3-5480-6582 Facsimile: +81-3-5480-6584   when necessary. © SEGA CORPORATION, 2004 MANUAL NO. 420-6805-01 PRINTING...
  • Page 2: Table Of Contents

    4. PART DESCRIPTIONS ..............................7 5. ACCESSORIES .................................. 8 6. ASSEMBLY AND INSTALLATION ............................. 9 7. MANAGEMENT CHIP AND DINOSAUR KING CARDS ....................15 7 − 1 INSTALLING MANAGEMENT CHIP ........................15 7 − 2 MANAGEMENT CHIP ERROR CODES ......................17 7 −...
  • Page 3 −  −...
  • Page 4: Introduction

    This manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies, electro-mechanicals, servicing control, spare parts, etc. for the product, "Dinosaur King." This manual is intended for the owners, personnel and managers in charge of operation of the product.
  • Page 5 Definition of 'Site Maintenance Personnel or Other Qualified Individuals' ! Procedures not described in this manual or marked as 'to be carried out by site maintenance personnel or other qualified professionals' should not be carried out by personnel without the necessary skill or technology. Work carried out by WARNING unqualified persons may cause serious accidents, including electrocution.
  • Page 6: Handling Precautions

    ・ SEGA shall not be held responsible for damage, or compensation for damage to a third party, caused by specification changes not designated by SEGA.
  • Page 7 CONCERNING THE STICKER DISPLAY CONCERNING WARNING DISPLAYS This SEGA product has stickers attached describing This SEGA product has warning displays on stickers, the product manufacture No. (Serial No.) and Electrical labels and/or printed instructions adhered/attached to or Specifications. It also has a Sticker describing where to incorporated in the places where a potentially hazardous contact for repair and for purchasing parts.
  • Page 8: Precautions Regarding Installation Location

    2. PRECAUTIONS REGARDING INSTALLATION LOCATION ! This product is an indoor game machine. Do not install it outside. Even indoors, avoid installing in places mentioned below so as not to cause a fire, electric shock, injury and/or malfunction. WARNING ・ Places subject to rain or water leakage, or places subject to high humidity in the proximity of an indoor swimming pool and or shower, etc.
  • Page 9: Operation Area

    ● Do not allow objects to block the ventilation ports. It can cause generation of heat and a fire. ● SEGA shall not be held responsible for damage or compensation for damage to a third party, resulting from the failure to observe this instruction.
  • Page 10: Precautions Regarding Product Operation

    3. PRECAUTIONS REGARDING PRODUCT OPERATION To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players. 3−1 BEFORE OPERATION ! In order to avoid accidents, check the following before starting the operation: ● To ensure maximum safety for the players and the customers, ensure that where the product is operated has sufficient lighting to allow any warnings to WARNING be read.
  • Page 11: During Operation (Paying Attention To Customers)

    3−2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players. ! ● To avoid injury and accidents, those who fall under the following categories are not allowed to play the game. ・...
  • Page 12: Part Descriptions

    4. PART DESCRIPTIONS 14 TYPE COLOR MONITOR MONITOR COVER PLATE CARD READER CONTROL PANEL MOVE BUTTON HANDLE EXTENTION BD CONNECTOR SLOT BACK DOOR SPEAKER COIN SELECTOR SERVICE DOOR AC UNIT CASHBOX CARD EXIT FIG. 4 −  − −  −...
  • Page 13: Accessories

    5. ACCESSORIES Confirm that the accessories listed in the table below are present when setting up the product. Accessories marked "Spare" in the note column are consumable items but included as spares. TABLE 5a ACCESSORIES DESCRIPTION : OWNER’S MANUAL KEY MASTER KEY (2) 220-5785 (2) For the cashbox door...
  • Page 14: Assembly And Installation

    1 SECURING IN PLACE (ADJUSTER ADJUSTMENT) 2 POWER SUPPLY AND EARTH CONNECTION 3 ASSEMBLING THE POP 4 INSERTING THE MANAGEMENT CHIP AND DINOSAUR KING CARDS (See Section 7) 5 POWERING ON 6 ASSEMBLY CHECK Tools and Implements Required for the Work...
  • Page 15: Securing In Place (Adjuster Adjustment)

    SECURING IN PLACE (ADJUSTER ADJUSTMENT) ! Make sure that all the adjusters are resting on the floor. The cabinet may move and cause an accident if the adjusters are not laid out properly. WARNING The adjusters are made of metal and therefore present a risk of damaging the STOP floor.
  • Page 16: Power Supply And Earth Connection

    Ventilation space (15 cm minimum) (Scale: 1/50) See the layout for the positioning location. FIG. 6.1d FIG. 6.1e Ensuring Ventilation Space POWER SUPPLY AND EARTH CONNECTION ! ● Be sure to independently use the power supply socket outlet equipped with an Surge Suppressor. Using a power supply without a Surge Suppressor can cause a fire when electric leakage occurs.
  • Page 17: Assembling The Pop

    Connect the earth wire to ② Connect one end of the earth wire to the the earth terminal. AC Unit earth terminal, and the other end to the indoor earth terminal. The AC Unit earth terminal has a Bolt and Nut combination.
  • Page 18: Powering On

    INSERTING THE MANAGEMENT CHIP AND DINOSAUR KING CARDS While consulting section 7, “MANAGEMENT CHIP AND DINOSAUR KING CARDS”, insert the Management Chip into the Management Chip reader/writer, and load the cards into the card dispenser. MANAGEMENT CHIP MANAGEMENT CHIP READER/WRITER PHOTO. 6.4 POWERING ON...
  • Page 19: Assembly Check

    ASSEMBLY CHECK After powering on, press the SERVICE Button in the maintenance switch section to make sure that the machine is working properly. Confirm the following items during operation:  □ Are the cards dispensed properly?  □ Does the game proceed properly on the screen?  □...
  • Page 20: Management Chip And Dinosaur King Cards

    7. MANAGEMENT CHIP AND DINOSAUR KING CARDS ! ● Turn off the power prior to using the card dispenser. ● Do not load used cards as they may jam or cause damage to the equipment. WARNING Do not perform any of the following actions to avoid damaging the machine.
  • Page 21 MANAGEMANT CHIP INDICATORS ● POWER LAMP: The green lamp lights up when the machine has properly recognized the reader/writer units. ● BUSY LAMP: The red lamp flashes when the reader/writer is communicating with the Management Chip. Do not remove the Management Chip when the lamp is blinking.
  • Page 22: Management Chip Error Codes

    7−2 MANAGEMENT CHIP ERROR CODES When problems occur with the Management Chip, the following error codes will be displayed on the screen. Refer to the “cause” and “countermeasures” list below in order to deal with the problem appropriately. The following error codes will not be displayed if either the Management Chip or the reader/writer is functioning properly.
  • Page 23 ERROR 104: Management Chip data error 1 [DISPLAY] ERROR 104 RFID UNKNOWN ERROR (If the error occurs in Test Mode, “UNKNOWN CHIP FORMAT” is displayed) [CAUSE] The inserted Management Chip is not for the correct machine or game version. [COUNTERMEASURES] Verify again that the Management Chip is correct.
  • Page 24: Refilling Cards

    7−3 REFILLING CARDS When the card stock runs out while the game is operating, a warning screen will be displayed. If this screen is displayed, be sure to promptly refill the cards. PHOTO 7.3a Warning Screen when Out of Cards HOW TO REFILL CARDS POWER SWITCH ①...
  • Page 25 ③ Take out the card weight. This part is covered in an air-wrap bag at the time of shipping. PHOTO 7.3e ④ Take the wrapping off the new cards and gently riffle through them. ・ Load the cards with the front faced down.
  • Page 26: Dealing With Jammed Cards

    7−4 DEALING WITH JAMMED CARDS If a card jam occurs while the game is operating, a warning screen will be displayed. If this screen is displayed, be sure to remove the jammed card immediately. PHOTO 7.4a Jammed Card Warning Screen HOW TO REMOVE A JAMMED CARD ①...
  • Page 27 ④ Lift up and release the cartridge. In some cases the bottom-most card will be stuck but proceed to lift up the cartridge. Afterwards, remove the jammed card. PHOTO 7.4d ⑤ Reposition the cartridge. Align the cartridge with the �△� symbol by pushing firmly from above.
  • Page 28 CARTRIDGE REINSTALLATION WARNING As shown in the diagram, be sure that the cartridge is not slanted off center and that the cartridge tabs are locked securely into the card dispenser. Incorrect Side View                     Top View 側面 上面 Correct 1 2 Side View                     Top View 側面...
  • Page 29: Precautions When Moving The Machine

    8. PRECAUTIONS WHEN MOVING THE MACHINE ! ● When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug still inserted can cause the power cord to be damaged, resulting in a fire and/or electric shock. WARNING ●...
  • Page 30: Game Description

    In order to draw maximum attention during standby mode the monitor constantly displays the Attract Mode (waiting-for-player) screen. This screen, which includes the Dinosaur King story and game instructions (with sound and BGM), loops repeatedly until coins are inserted. The option of whether or not to play sound during the Attract Mode screen can be configured in Test Mode settings.
  • Page 31 ・Only a Move Card of the same type as that written on the scanned Dinosaur Card can be used. (See “Using Dinosaur King Cards.”) ⑤ After completing all card scanning, the degree to which the dinosaur has been powered-up (enhanced attack power) by the applied card combination is displayed.
  • Page 32 ⑧ The dinosaur which wins at rock-scissors-paper will then attack with the move with which they won. The action taken and its strength vary depending on the move. (Screen 7-1) ● Won with Rock → Attacks with a Rock Move ●...
  • Page 33 Using Dinosaur King Cards There are three types of card that can be dispensed; Dinosaur Cards, Move Cards and Super Move Cards. <Dinosaur Card> These Cards are black. Using a Dinosaur Card allows the dinosaur depicted on it to be used in battle.
  • Page 34: Systemsp Board

    10. SystemSP BOARD CN15 10−1 EXTERNAL VIEW CN21 CN14 JP5〜9 CN22 CN10 BAT1 CN19 CN17 CN20 IC50 IC15 CN16 FIG. 10.1 SystemSP Board External View Parts of CN3 to CN22 are used differently depending upon the game title. See the �Wiring Diagram� at the back of this manual. CN 3 : Compact Flash * card slot...
  • Page 35: Monitor Placement And Horizontal Scanning Frequency

    10−2 MONITOR PLACEMENT AND HORIZONTAL SCANNING FREQUENCY Monitor Placement Change the Monitor Placement (horizontal, vertical) to suit the game being used. If there is no mention of the correct placement for the monitor in the documentation provided with the game the monitor should be set to horizontal. (HORIZONTAL)...
  • Page 36: Error Messages

    10−3 ERROR MESSAGES The following messages may appear upon turning on the power or leaving TEST Mode. Under these circumstances the game cannot be played. The error codes are roughly divided as follows. Error Code Category Error 01 〜 09 An error relating to the actual hardware or setup of the title program Error 10 〜...
  • Page 37 Error 34 Message: GATEWAY CANNOT BE FOUND. Cause: Communication with the gateway server is not possible. Solution: The UTP cable is not connected. Caution 51 Message: WRONG VIDEO OUTPUT SETTING OF HORIZONTAL SCANNING FREQUENCY. Cause: The title program does not support the current monitor resolution. Solution: If necessary exchange the connected monitor, and then check the monitor resolution is set correctly (the DIP Switches on the SystemSP board).
  • Page 38: Removing The Boot Rom

    10−4 REMOVING THE BOOT ROM The ROM is a precision device. It can be damaged by heat, impact, and static STOP electricity. Exercise caution in handling this equipment. IMPORTANT This operation must only be performed when changing the boot ROM version, and never at any other time.
  • Page 39: Removing The Lithum Battery

    ① Carefully remove the battery in the battery holder (BAT1) on the SystemSP board. ② Place the new battery (CR2032) into the holder with the + terminal facing upwards. SystemSP Battery ・ SEGA PART No.: 401-0054 or 401-0065 BATTERY CR2032 ・ SEGA PART NAME:...
  • Page 40: Insertion/Removal Of The Litium Battery

    10−6 INSERTION/REMOVAL OF THE LITIUM BATTERY Insertion ① Insert into the holder at a 45 degree angle. ② Push horizontally inwards. The holder is fitting with a device to prevent incorrect insertion, making sure that the battery terminals are inserted correctly. Removal ①...
  • Page 41: Software Upgrade

    10−7 SOFTWARE UPGRADE The Compact Flash (CF) is a precision device. It can be damaged by heat, impact, STOP and static electricity. Exercise caution in handling this equipment. IMPORTANT Only perform this operation when performing a software upgrade, and never at any other time.
  • Page 42 ④ Turn the power switch back ON and the software upgrade will begin. The amount of time this will take differs depending upon the volume of the Compact Flash. The software upgrade will proceed as shown in screens ④-1 through to ④-4. If the software upgrade finishes successfully, the Title Screen will be displayed.
  • Page 43: Key Chip

    10−8 KEY CHIP ● The Key Chip is a precision device. It can be damaged by heat, impact, and STOP static electricity. Exercise caution in handling this equipment. ● A Key Chip must be used as a set with a board or Compact Flash of the same IMPORTANT title.
  • Page 44: Explanation Of Test And Data Display

    11. EXPLANATION OF TEST AND DATA DISPLAY By operating the TEST and SERVICE Buttons on the maintenance switch unit, periodically perform tests and data check. When installing the machine for the first time, collecting cash, or when the machine does not function correctly, perform a machine check in accordance with the explanations given in this section.
  • Page 45: Maintenance Switch Unit And Coin Meter

    11−1 MAINTENANCE SWITCH UNIT AND COIN METER ! Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit accidents. WARNING ● Adjust the sound to an optimal level, taking into consideration the environmental STOP requirements of the installation location.
  • Page 46: Coin/Credit Assignments

    11−2 COIN/CREDIT ASSIGNMENTS Any setting altered inside SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS and STOP GAME TEST MODE are saved only when ending Test Mode by selecting EXIT from the SYSTEM MENU. If the power is turned off before doing this, any alterations to IMPORTANT settings will be lost.
  • Page 47: System Test Mode

    11−3 SYSTEM TEST MODE ● The settings changed in Test Mode are stored when Test Mode is ended using STOP EXIT in the menu mode. If the power is turned off before Test Mode is finished, the setting changes do not take effect. IMPORTANT ●...
  • Page 48: System Information

    B. SYSTEM INFORMATION Check each system program version for the SystemSP board. SYSTEM INFORMATION REGION **** (A) BOOT VERSION **** (B) FIRM VERSION ****(********) (C) SERIAL NO. *************** (D)    PRESS TEST BUTTON TO EXIT (A) REGION The SystemSP board’s region code. (B) BOOT VERSION The SystemSP board’s boot program version.
  • Page 49: I/O Test

    D. I/O TEST Check the operation of the switches and connectors connected to the SystemSP board. I/O TEST (A) (A) TEST (B) SERVICE OFF (B) COIN1 (B) COIN2 (B) COIN METER1 OFF (C) COIN METER2 OFF (C) IN_PORT0 11111111 (D) IN_PORT1 11111111 (E)...
  • Page 50: Test

    F. C.R.T. TEST This mode allows the monitor color levels and screen size to be checked. However, the hue etc. of colors cannot be altered. NOTE:Adjustments for this game should be made as detailed in “C.R.T. Test” in “Game Test Mode.” Color Check Screen ①...
  • Page 51: Coin Assignments

    H. COIN ASSIGNMENTS This mode allows the number of credits awarded when a coin is inserted etc. to be altered. The game program will use the settings determined here to manage the number of total number of credits that have been played. Credit settings are saved to the main board when the System Test is ended.
  • Page 52 (C) DETAIL SETTING This option displays a menu that allows for more detailed coin to credit ratio settings than (B). If these DETAIL SETTING are changed any (B) COIN CHUTE #* COIN TO CREDIT RATE settings are ignored. ① Press the SERVICE Button to move the cursor. ②...
  • Page 53 (D) GAME COST SETTING Determines the number of credits needed to start the game and the number needed to continue after game over. The numbers that can be set here differ depending upon the game. NOTE:This game does not have the (D)  CREDIT(S) TO CONTINUE option. Only (D)  CREDIT(S) TO START applies.
  • Page 54 Table 1-1: COIN CHUTE #* COIN TO CREDIT RATE (COIN CHUTE TYPE COMMON) (If COIN CHUTE #1 is altered then COIN CHUTE #2 will automatically later itself in the same way) COIN CHUTE #1 COIN TO CREDIT RATE Setting COIN CHUTE #2 COIN TO CREDIT RATE Setting 1 COIN (S) COUNT AS 1 CREDIT (S) 1 COIN (S) COUNT AS 1 CREDIT (S) 2 COIN (S) COUNT AS 1 CREDIT (S)
  • Page 55: Bookkeeping

    I. BOOKKEEPING This mode allows total operation time, number of inserted coins, and number of awarded credits to be checked. BOOKKEEPING TOTAL TIME (A) *D **H **M **S COIN 1 (B) COIN 2 (B) TOTAL COIN (C) COIN CREDIT (D) SERVICE CREDIT (E)...
  • Page 56: Clock Setting

    K. CLOCK SETTING This mode allows the calendar settings for the SystemSP board to be altered. CLOCK SETTING 2005 11/23 15:30 0 WED YEAR MONTH HOUR MINUTE ->EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON ① Press the SERVICE Button to move the cursor. ②...
  • Page 57: Compact Flash Test

    M. COMPACT FLASH TEST This mode allows the content of compact flash (CF) to be tested to see if it is viable or not, if CF is detected. “GOOD” in the STATUS column indicates that everything is operating correctly, and “BAD”...
  • Page 58: Network Setting

    N. NETWORK SETTING This mode allows network settings to be determined and a communication test to be performed. The title program will use the communication settings set here to communicate. Unlike other settings, any changes made to communication settings are saved to the SystemSP board internal communications memory the instant that they are made.
  • Page 59 (B) SET IP ADDRESS More detailed settings are required in order to use a communication connection. The content of these settings will vary depending upon the selection made under (A) NETWORK TYPE. Nothing will be displayed if (A) is set to “NONE.” SET IP ADDRESS SET IP ADDRESS REMOTE...
  • Page 60 (B5) PRIMARY DNS A setting required for communication, the primary DNS setting. After inputting the numbers move the cursor to �SET� and press the TEST Button to store the setting. (B6) SECONDARY DNS A setting required for communication, the secondary DNS setting. After inputting the numbers move the cursor to �SET�...
  • Page 61 ① The test will begin as soon as you enter this mode. ② After the test is complete, press the TEST Button to return to the Network Setting screen. If the test completes successfully the message �GOOD� will be displayed, and �BAD� will be displayed if a problem occurred.
  • Page 62: Game Test Mode

    → EXIT COMPACT FLASH TEST NETWORK SETTING SELECT WITH SERVICE BUTTON ->GAME TEST MODE AND PRESS TEST BUTTON [DINOSAUR KING] EXIT GAME TEST MODE Menu Screen SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON SYSTEM TEST MENU Screen Select GAME TEST MODE from the System Test Menu screen to display the Game Test Menu screen as follows.
  • Page 63 (2) INPUT TEST Select INPUT TEST to display the following screen and check the status of input devices. This test should be run periodically to ensure that each input device is functioning correctly. The input buttons are functioning correctly if each respective display changes from “OFF”...
  • Page 64 Scan a “Dinosaur Card,” “Move Card” or “Super Move Card.” If scanned correctly the above messages will be displayed. A failed scan, or scanning cards other than those compatible with Dinosaur King, will result in the message “THIS IS UNKNOWN CARD” being displayed.
  • Page 65 (7) VS MATCH COUNT Select VS MATCH COUNT to display the following screen, allowing you to change the number of matches played in a 2P VS game. Move the cursor to WIN 2 and press the TEST Button and the message will change to WIN 1.
  • Page 66 �READ ERROR� [CAUSE] 1) Wiring may be incorrect disconnected, or it could be a hardware malfunction. 2) The Management Chip may not be correctly inserted. [COUNTERMEASURE] 1) Turn off the power and check the wiring then turn the power back on. If the problem is still not resolved then the hardware itself is most likely broken.
  • Page 67 (9) BOOKKEEPING Select BOOKKEEPING to display the following operating data. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to enter the selected item. After selecting an item, read the explanations below [(A) ~ (D)] regarding operation.
  • Page 68 (C) PLAY TIME Select PLAY TIME to see the following screen and view duration of play. 1P AVR: Average single-player play time. 1P MAX: Longest single-player play time. 1P MIN: Shortest single-player play time. 2P AVR: Average two-player play time. 2P MAX: Longest two-player play time.
  • Page 69: Game Test Mode

    (10) BACKUP DATA CLEAR Select BACKUP DATA CLEAR to clear the contents of BOOKKEEPING data in the Game Test Mode. To clear data, use the SERVICE Button to move the cursor to YES and then press the TEST Button. When the data has been cleared, the message “COMPLETED”...
  • Page 70: Card Dispenser

    12. CARD DISPENSER ! ● When working with the machine, be sure to turn the power off. Working with the power on can cause an electric shock or a short circuit. ● Be careful not to damage the wires. Damaged wires may cause electric shock, WARNING short circuit, or present a risk of fire.
  • Page 71: Card Reader (Control Panel)

    13. CARD READER (CONTROL PANEL) ! ● When cleaning the card reader, always use the designated Cleaning Card. ● Do not use chemical detergents such as “glass cleaner” available on the market or solvents such as thinner, etc. CAUTION 13−1 HOW TO CLEAN THE CARD READER ①...
  • Page 72: How To Remove The Card Reader (Metallic Type)

    13−2 HOW TO REMOVE THE CARD READER (METALLIC TYPE) ! ● When working with the machine, be sure to turn the power off. Working with the power on can cause an electric shock or a short circuit. ● Be careful not to damage the wires. Damaged wires may cause electric shock, WARNING short circuit, or present a risk of fire.
  • Page 73 CORD CLAMP ④ Remove the cord clamp and use nippers to cut the 2 tie belts loose. Cut with nippers. PHOTO13.2b CARD READER BRACKET ⑤ Unfasten the 4 carriage bolts and 4 flange nuts holding the card reader bracket in place and remove the card reader from the control panel.
  • Page 74: How To Remove The Card Reader (Molded Type)

    13−2 HOW TO REMOVE THE CARD READER (MOLDED TYPE) ! ● When working with the machine, be sure to turn the power off. Working with the power on can cause an electric shock or a short circuit. ● Be careful not to damage the wires. Damaged wires may cause electric shock, WARNING short circuit, or present a risk of fire.
  • Page 75 CORD CLAMP TIE BELT ④ Remove the cord clamp and use nippers to cut the 2 tie belts loose. CONTROL PANEL PHOTO13.2c ⑤ Unfasten the 4 carriage bolts and 4 flange nuts holding the card reader bracket in place and remove the card reader from the control panel.
  • Page 76: Power Unit

    14. POWER UNIT ! ● When working with the machine, be sure to turn the power off. Working with the power on can cause an electric shock or a short circuit. ● Be careful not to damage the wires. Damaged wires may cause electric shock, WARNING short circuit, or present a risk of fire.
  • Page 77: Composition Of The Power Unit

    14−2 COMPOSITION OF THE POWER UNIT SW REGU LCA50S-24 400-5421-05024 SW REGU 3.3V 4.2A, 5V 4A, 12V 1.5A 400-5458 PHOTO14.2 −  − −  −...
  • Page 78: Coin Selector

    15. COIN SELECTOR LEVER REMOVING THE COIN SELECTOR Loosen the screw to raise the lever and open the coin selector cover and then remove the coin selector. COIN SELECTOR COVER PHOTO 15 REMOVING A JAMMED COIN When the coin return button fails to refund coins, open the coin chute door and open the selector gate.
  • Page 79 CLEANING THE COIN SELECTOR ● Remove and clean smears using a soft cloth dipped in water or diluted chemical STOP detergent and then wrung dry. ● Never apply machine oil, etc. to the coin selector. IMPORTANT ● After cleaning the coin selector, properly insert a standard coin to ensure that the selector functions correctly.
  • Page 80: Monitor

    (plug) beforehand. Proceeding without doing so can cause electric shock or malfunctioning. WARNING ● Use of the monitor by converting it without permission is not allowed. SEGA shall not be liable for any malfunctioning and accidents caused by such a conversion. ● Primary side and Secondary side !...
  • Page 81: Cleaning The Crt Surfaces And The Monitor Cover

    16−2 CLEANING THE CRT SURFACES AND THE MONITOR COVER ! Observe the following points to prevent damage when cleaning accessory surfaces. ● Remove smears using a dry, soft cloth (flannel, etc.). Do not use coarse gauze CAUTION or other harsh materials. ●...
  • Page 82: Monitor Adjustment

    16−3 MONITOR ADJUSTMENT ! ● Monitor adjustments have been made at the time of shipment. Therefore, do not make further adjustments without a justifiable reason. Adjusting the monitor containing high-tension parts is dangerous. Also, an improper adjustment can WARNING cause deviated synchronization and image fault, resulting in malfunctioning. ●...
  • Page 83 HOW TO CONFIRM ADJUSMENTS ① Enter TEST MODE and select GAME TEST MODE by positioning the cursor SYSTEM MENU and pressing the TEST Button. SYSTEM INFORMATION RAM TEST I/O TEST SOUND TEST C.R.T. TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETTING ROM TEST COMPACT FLASH TEST...
  • Page 84: Periodic Inspection

    17. PERIODIC INSPECTION The items listed below require periodic check and maintenance to retain the performance of this machine and to ensure safe business operation. ! ● Be sure to check once a year to see whether Power Cords are damaged, the plug is securely inserted, dust has accumulated between the Socket Outlet and the Power Plug, etc.
  • Page 85: Troubleshooting

    18. TROUBLESHOOTING ! ● In order to prevent electric shock and short circuit, be sure to turn power off before working on the machine. ● Be careful not to damage wiring. Damaged wiring may cause electric shock or WARNING short circuit. ●...
  • Page 86 TABLE 18b TROUBLESHOOTING TABLE PROBLEMS CAUSE COUNTERMEASURES Cannot scan (read) cards. Card reader card slot is dirty. Use the attached cleaning card to clean the card slot. The connector is not connected Ensure proper connection. properly. Card reader malfunction. Exchange the card reader. Cannot enter TEST MODE.
  • Page 87: Game Board

    19. GAME BOARD ! ● In order to prevent electric shock and short circuit, be sure to turn power off before working on the machine. ● Be careful not to damage wiring. Damaged wiring may cause electric shock or WARNING short circuit.
  • Page 88 ③ Remove the two wing bolts and take out the ASSY MAIN board. WING BOLT (2) M4 20, flat washer used PHOTO19.1b ④ Disconnect the four SystemSP board connectors, shown marked with circles in the picture below. PHOTO19.1c ⑤ Remove the 8 screws and take out the SystemSP board base.
  • Page 89: Composition Of The Game Board

    19−2 COMPOSITION OF THE GAME BOARD ! ● The game board is very delicate equipment. Shaking or dropping it may cause an accident or malfunction. ● Release of static electricity has the potential to damage electronic parts on WARNING the IC base board. Before opening the shield case and starting work, touch an earthed metal surface to release any static electricity stored in your body.
  • Page 90: Design-Related Parts

    20. DESIGN-RELATED PARTS For the Warning Display Stickers, refer to Section1. POP DKG ENG 4DKG-0010-01 DISPLAY SHEET DKT ENG DKG-0007 PLAY INST SHEET DKG ENG 4DKG-0006-01 STICKER CABI SIDE DKG ENG (Both side) STICKER CTRL PANEL DKG ENG 4DKG-0004-01 4DKG-2002-01 STICKER BARCODE READER CASE ENG DKT-2003-01 STICKER PICOUT CARD DKG ENG...
  • Page 91: Parts List

    21. PARTS LIST ② ASSY CARD DISPENSER ④ ASSY SLIDER DKT-0500 OSM-0550 ① TOP ASSY DKT EXP OEM ③ ASSY CABINET ⑤ ASSY CABINET BLANK DKT-00001P DKT-10001 DKT-1100-01 ⑥ ASSY DOOR ⑳ ASSY WH DOOR DKT-1200-01 DKT-6005 ⑦ ASSY COUNTER DKT-1300 ⑧...
  • Page 92 ① TOP ASSY DKT EXP (DKT-00001P) (D- 1/2) −  − −  −...
  • Page 93 ① TOP ASSY DKT EXP (DKT-00001P) (D-2/2) −  − −  −...
  • Page 94 ① TOP ASSY DKT OEM (DKT-0000) (D-3/3) ITEM NO. PART NO. DESCRIPTION NOTE DKT-10001 ASSY CABINET DKT-0500 ASSY CARD DISPENSER DKT-0001 BACK LID DKT-0002 EXPAND CONN LID 4DKG-0004-01 STICKER CABI SIDE DKG ENG 421-11416 STICKER CAUTION FORK 421-9471 STICKER INDOOR USE ONLY 440-WS0001XEG STICKER W NOT OPEN DOOR ENG 440-WS0002XEG...
  • Page 95 ② ASSY CARD DISPENSER (DKT-0500) ITEM NO. PART NO. DESCRIPTION NOTE OSM-0550 ASSY SLIDER MKG-0501-01 STICKER HOW TO RMV STOCKER ENG MKG-0502 STICKER STOCKER POSITION 610-0668-01 CARD DISPENSER CD-1300 ENG 000-P00308-W M SCR PH W/FS M3×8 MKS-60018 WH CARD DISPENSER −...
  • Page 96 ③ ASSY CABINET (DKT-10001) (D- 1/3) −  − −  −...
  • Page 97 ③ ASSY CABINET (DKT-10001) (D-2/3) ITEM NO. PART NO. DESCRIPTION NOTE DKT-1100-01 ASSY CABINET BLANK DKT-1200-01 ASSY DOOR DKT-1300 ASSY COUNTER DKT-1400 ASSY CASH BOX DKT-1500 ASSY SLIDE BASE DKT-1600 ASSY MONITOR DKT-1700-01 ASSY FRONT MASK DKT-1800 ASSY RFID CHIP R/W DKT-2000-01 ASSY CTRL PANEL DKT-4100...
  • Page 98 ③ ASSY CABINET (DKT-10001) (D-3/3) ITEM NO. PART NO. DESCRIPTION NOTE 068-552016 FLT WSHR 5.5-20×1.6 031-000620-0C CRG BLT CRM M6×20 DKT-6001 ASSY WH CABINET AC DKT-6002 ASSY WH CABINET DC MKG-60035-01 WH EARTH CTRL PANEL EXT EXP −  − −...
  • Page 99 ④ ASSY SLIDER (OSM-0550) ITEM NO. PART NO. DESCRIPTION NOTE OSM-0551 CD BASE OSM-0552 STOPPER MKG-0553 SLIDE SHAFT MKG-0554 STOPPER SHAFT MKG-0555 SPACER MKG-0556 TORSION SPRING 060-F00500 FLT WSHR M5 065-E00400 E RING 4MM −  − −  −...
  • Page 100 ⑤ ASSY CABINET BLANK (DKT-1100-01) ITEM NO. PART NO. DESCRIPTION NOTE DKT-1101-01 CABINET BLANK MKG-1102 SEAL PLATE CHAIN HOOK 601-10462 CASTER D51H73 FIX 601-11634 CASTER D51H73 FIX 601-10905 CASTER D51H66 FREE ST 601-11635 CASTER D51H67 FREE ST 601-5699X LEG ADJUSTER BOLT M16×75 TOE-NMD252 STAINLESS ROUND BAR PULLS 030-000612-S...
  • Page 101 ⑥ ASSY DOOR (DKT-1200-01) (D- 1/2) −  − −  −...
  • Page 102 ⑥ ASSY DOOR (DKT-1200-01) (D-2/2) ITEM NO. PART NO. DESCRIPTION NOTE DKT-1201-01 DOOR DKT-1202 HINGE OSM-1203 PICK OUT PLATE DKT-1203 PICK OUT LID MKG-1203 TONGUE MKG-1205 SPEAKER BASE WOODEN 4DKG-0003-01 STICKER PICKOUT CARD DKG ENG DKT-0005-01 STICKER HOW TO SET CARD ENG MKG-0012-01X STICKER HOW TO REMOVE CARD ENG 440-CS0200-EG...
  • Page 103 ⑦ ASSY COUNTER (DKT-1300) ITEM NO. PART NO. DESCRIPTION NOTE MKS-1301 COUNTER BRKT OSM-1302 COUNTER LID 421-9168-01 STICKER COIN METER 220-5798-01 MAG CNTR 4P MZ674-DC5V-D41 JC 280-5275-SR10 CORD CLAMP SR10 010-P00306-F S-TITE SCR PH W/F M3×6 −  − −  −...
  • Page 104 ⑧ ASSY CASH BOX (DKT-1400) ITEM NO. PART No. DESCRIPTION NOTE DKT-1401 CASH BOX MKG-1203 TONGUE MKC-1203 TONGUE MKC 220-5574 CAM LOCK W/KEYS −  − −  −...
  • Page 105 ⑨ ASSY SLIDE BASE (DKT-1500) ITEM NO. PART NO. DESCRIPTION NOTE OSM-1501 SLIDE BASE WOODEN OSM-1502 SLIDE BASE 000-P00416-W M SCR PH W/FS M4×16 − 00 − − 00 −...
  • Page 106 ⑩ ASSY MONITOR (DKT-1600) ITEM NO. PART NO. DESCRIPTION NOTE MKG-1601 MONITOR BRKT UPPER MKG-1602 MONITOR BRKT LOWER OSM-1601 MONITOR REAR COVER 440-DS0013XEG STICKER D MONITOR ENG 200-5173-15-07 CLR DSPL 14 15K100 14VC21S HC J 601-0460 PLASTIC TIE BELT 100MM 280-5275-SR10 CORD CLAMP SR10 000-T00408-0C...
  • Page 107 ⑪ ASSY FRONT MASK (DKT-1700-01) ITEM NO. PART NO. DESCRIPTION NOTE OSM-1701X FRONT MASK TOE-NMD105 MONITOR MASK TOE-NMD110 MONITOR COVER PLATE DKT-1701 BOARD BRKT DKT-0007 DISPLAY SHEET DKT ENG 4DKG-0006-01 PLAY INST SHEET DKG 000-F00408 M SCR FH M4X8 000-T00412-0C M SCR TH CRM M4×12 050-C00400-3C CUP NUT TYPE3 CRM M4...
  • Page 108 ⑫ ASSY RFID CHIP R/W (DKT-1800) ITEM NO. PART NO. DESCRIPTION NOTE DKT-1801 RFID CHIP R/W BRKT MKG-0602 RFID CHIP R/W STAY DKT-1802 RFID CHIP HOLDER MKG-0604 STICKER EMPTY LAMP1 MKG-0605 STICKER EMPTY LAMP2 838-14243 RFID CHIP R/W BD 838-14244 RS232C I/F BD 253-7207 RFID CHIP R/W COVER FRONT...
  • Page 109 ⑬ ASSY CTRL PANEL (DKT-2000-01) ITEM NO. PART NO. DESCRIPTION NOTE DKT-2001 CTRL PANEL PLATE 4DKG-2002-01 STICKER CTRL PANEL DKG ENG DKT-2003-01 STICKER BARCODE RDR CASE ENG DKT-2004 STICKER C BARCODE RDR CS ENG 509-6025-R-01 SW PB W/O LP CN R GUU 509-6025-B-01 SW PB W/O LP CN B PAR 509-6025-Y-01...
  • Page 110 ⑭ AC UNIT (DKT-4100) (D- 1/2) − 0 − − 0 −...
  • Page 111 ⑭ AC UNIT (DKT-4100) (D-2/2) ITEM NO. PART NO. DESCRIPTION NOTE MKG-4101-01 AC UNIT BASE EXP 421-7468-02 STICKER C.P W/PIC 421-8202 STICKER EARTH MARK 117-5402-06-91 EARTH TERMINAL PLATE 6P OTHERS NOT USED TAIWAN 214-0202 AC INLET PANEL TYPE 270-5020 NOISE FILTER AC 250V 6A 509-5453-91-H-B SW ROCKER J8 H-B 512-5046-3000...
  • Page 112 ⑮ ASSY ELEC BASE (DKT-4200) (D- 1/2) − 0 − − 0 −...
  • Page 113 ⑮ ASSY ELEC BASE (DKT-4200) (D-2/2) ITEM NO. PART NO. DESCRIPTION NOTE DKT-4201 ELEC BASE WOODEN DKT-4306 EARTH BRKT MKG-4207 BD BRKT 400-5458 SW REGU 3.3V4.2A 5V4A 12V1.5A 400-5421-05024 SW REGU LCA50S-24 280-6681 L-LOCK LT-320PCG 280-5277 CORD CLAMP 18 280-5207 HARNESS LUG CC-1005 000-P00308-W M SCR PH W/FS M3×8...
  • Page 114 ⑯ ASSY MAIN BD BASE (DKT-4300-01) (D- 1/2) − 0 − − 0 −...
  • Page 115 ⑯ ASSY MAIN BD BASE (DKT-4300-01) (D-2/2) ITEM NO. PART NO. DESCRIPTION NOTE DKT-4301 MAIN BD BASE WOODEN DKT-4302 SW PANEL DKT-4303 SW BRKT OSM-4303 JOINT PLATE L DKT-4304 JOINT PLATE R DKT-4305 CF CARD LID DKT-4306 EARTH BRKT OSM-4306 STICKER SW PANEL 834-14493-02 GAME BD SP DKG EXP...
  • Page 116 ⑰ ASSY XFMR (DKT-4400) ITEM NO. PART NO. DESCRIPTION NOTE MKG-4401 XFMR BASE 560-5515-V-91 XFMR 100-120V 100V5A WB UL TAIWAN 560-5516-V-91 XFMR 220-240V 100V5A WB CE OTHERS 514-5138-4000 FUSE SG5013 5X20 4000MA 250V 514-5144 FUSE HOLDER 1P F-64-AD 514-5145 FUSE HOLDER COVER F-64-1C 280-5207 HARNESS LUG CC-1005 000-P00416-W...
  • Page 117 ⑱ ASSY WH CABINET AC (DKT-6001) This is comprised of the following wire harnesses. ASSY drawing is not available. ITEM NO. PART NO. DESCRIPTION NOTE 601-0460 PLASTIC TIE BELT 100MM MKS-60001 WH AC EXT DKT-60016 WH MONITOR & ELEC BASE DKT-60010 WH EARTH ASSY ELEC BASE DKT-60011...
  • Page 118 −  − −  −...
  • Page 119: Wire Color Code Table

    22. WIRE COLOR CODE TABLE THE WIRE COLOR CODE is as follow: PINK SKY BLUE BROWN PURPLE LIGHT GREEN Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters. BLUE YELLOW GREEN WHITE ORANGE...
  • Page 120: Wiring Diagram

    23. WIRING DIAGRAM (D-1/2) − 114 −...
  • Page 121 23. WIRING DIAGRAM (D-2/2) − 115 −...

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