Programming Alphabets And Numbers - Bernina 325 Manual

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Programming Alphabets and Numbers

4
5
6
Opening the memory
press the button 2
the cursor and the available number of empty memory spaces (e.g. 30)
start to blink, and «mem» appears
press the Alphabet button 5 to select the alphabet of your choice
the letter A in the alphabet of your choice appears on the display
use the arrow buttons 4 and 6 to scroll the alphabet
select letter/number
press the button 3 = letter/number is programmed
the number of available memory spaces appears
proceed as described to select and program more letters and/or numbers
when programming more than one word, select the underscore symbol (_)
to program a space between the words
If the stitch length and/or width of letters or numbers have been
altered, the alterations will affect all of them.
If you only want to alter single letters or numbers, this must be done
individually.
Functions
Functions
27

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