Note: This command accepts a Windows bitmap (BMP) file. It does not accept raw unformatted bitmap data.
Syntax
BOOL padPutBmpFile(
int X,
int Y,
const char *FileName
)
Parameter
X
Y
FileName
Returns
Returns TRUE if successful, FALSE otherwise.
See Also
padIsLcd, padClear, padSetLogoBmpFile, padMemLoadBitmap, padPutBits
padPutLogo
Draws the logo on the LCD screen by displaying the current logo image stored in the pad's non-volatile memory. The logo
image can be set to any bitmap image the user desires (see "padSetLogo" on page 3-56 and "padSetLogoBmpFile" on page
3-56).
Syntax
BOOL padPutLogo(
void
)
See Also
padIsLcd, padSetLogo, padSetLogoBmpFile
padPutText
Draws the text pointed to by String onto the display. The upper left corner of the text is positioned at the coordinate specified
by the giving X and Y parameters. Text is drawn using the current font. The parameter X specifies the horizontal position,
and the parameter Y specifies the vertical position on the LCD screen.
Syntax
BOOL padPutText(
int X,
int Y,
const char *String
)
Parameter
X
Y
String
See Also
padIsLcd, padClear, padSetFont
Description
Horizontal coordinate to place the bitmap
Vertical coordinate to place the bitmap
Name of Windows bitmap file
Description
Horizontal coordinate to draw text
Vertical coordinate to draw text
NULL terminated string of text to be displayed
3 - 43