Accom dveous/mx Manual Information page 16

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Global Menu Buttons
Note: In order to save effects created in these menus, you must delegate the GLOBAL channel.
1-16
Section 1: Introduction to Dveous/MX
The six Global Menu menus control functions that are not specific to the indi-
vidual DVE channels 1A, 1B, 2A, 2B.
GLOBAL
TRANS
DEFOCUS
Accom
GLOBAL TRANS – locates, rotates and resizes all delegated channels as if
they were tied together as one unit. Transformations applied here happen
downstream of any Local Source or Local Target Transforms.
COMBINER – sets a background source and adjusts its priority with the
foreground video. Also sets the key priority between the Target Framestore
and, if you have a dual twin system, between the two twin channel proces-
sors.
TARGET FRAMESTR – used in the creation of effects such as decays, spar-
kles, smears and composite montages.
DEFOCUS – lets you soften any input, which you can then route through
the Color Corrector, background or directly into the channels.
SUPER MATTE – creates two-color washes or backgrounds. The Super-
Matte patterns can be used to generate a key signal that is fed to the B side of
a twin channel, or used to simulate a wipe pattern. When multiplied, the
patterns can also be used to create textures. Spiral FX parameters are accessed
here.
SOLID BUILDER – quickly builds a slab or cube. It uses 3 channels, 1A, 1B
and 2A to create six-sided solids.
TARGET
COMBINER
FRAMESTR
SUPER
SOLID
MATTE
BUILDER
MX
MX
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