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• Introduction
• Manual Conventions
• Twin Channel Power
• Control Panel Navigation
• Key Signal Paths
• System Description
Section 1:
Introduction to Dveous/MX

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Summary of Contents for Accom dveous/mx

  • Page 1 Quick Contents Section 1: Introduction to Dveous/MX • Introduction • Manual Conventions • Twin Channel Power • Control Panel Navigation • Key Signal Paths • System Description...
  • Page 2 Start Here knobs, numeric keypad, LEDs, joystick and the user interface (menus). In Section 2 you will learn how to start up on the Dveous/MX, select sources, delegate and configure channels, use the joystick effectively and how to create a Index simple effect.
  • Page 3: Manual Conventions

    Abekas Dveous/MX-Manual Conventions Manual Conventions Control Panel keys are called “buttons” to avoid confusion with the video keying process. Names of Control Panel buttons appear in bold capital letters: the 3D TRANS button, the RUN button, etc. Menu names are capitalized: the Warp menu, the Input menu, etc.
  • Page 4 Start Here involved. Dveous/MX channels Channels in Dveous/MX are not limited only to video, but can process video, Index key or drop shadow. This flexibility comes from Dveous/MX’s twin channel pro- cessing ability that gives you the power of two DVEs in a single twin system.
  • Page 5 Abekas Dveous/MX-Twin Channel Power A = Video, B = Key The transform boards independently process one video and one key source. All transforms are available to the key signal indepen- dently from the video. The key signal also has clip, gain, and phase controls.
  • Page 6: Control Panel Navigation

    Section 1: Introduction to Dveous/MX Control Panel Navigation On the illustration below, you will see that the buttons on the Control Panel are grouped by functionality. The buttons are also color coded, to help you visually connect the button with its function. Generally speaking, green is for menus, blue for keyframes and timelines, and red for control functions.
  • Page 7 Look at the Menu Display Example illustration below. Here, the Border/Crop menu is shown as a typical menu display. Each of the items called out in the illustration either lets you adjust menu values or tells you information about Contents the status of Dveous/MX. Function Softkeys Menu Functions Workspace...
  • Page 8 Section 1: Introduction to Dveous/MX Menu Functions and Function Softkeys Each menu function on the menu display has a button next to it called a softkey . Press the softkey to activate a function and/or to toggle through any function options related to it.
  • Page 9 Editing Commands – When you press one or more of the TimeFrame Effects Editor Buttons, you are giving Dveous/MX an editing command. Dveous/MX prints those commands as a string of text at the bottom of the Workspace display. If Dveous/MX recognizes the command string, it confirms by displaying OK at the end of the string after you press ENTER.
  • Page 10 Because it can get confusing moving around channels, the Master Channel tells you at a glance which channel's menu settings you are looking at. By default, Dveous/MX assigns 1A as the Master and in one channel HD mode, 1A is always the Master channel.
  • Page 11: Channel Select Buttons

    Abekas Dveous/MX-Control Panel Frozen – One or more On-Air Freeze buttons is on. On-Air freezes override any timeline effect freeze. The channel input stays frozen no matter what effects you recall or run. Dissolve – The On-Air Dissolve mode is on. Transitions are from the current DVE setup to the first keyframe of the current effect.
  • Page 12 Section 1: Introduction to Dveous/MX For detailed information about delegating and configuring channels, see Dele- gating Channels and Configuration in Section 2 – Getting Started. GLOBAL VIDEO Start Here Index VIDEO VIDEO Accom Quick Keyframe Buttons Contents The four Quick Keyframe buttons only affect the current keyframe (the one that the effect is currently on).
  • Page 13 Abekas Dveous/MX-Control Panel Channel Menu Buttons The 13 Channel Menu buttons access menus that affect the delegated channel images on the Local Source and Local Target planes. Start Here Index BORDER COLOR COLOR MULTI INPUT TRANS TRANS CROP CRCTR MODIFY...
  • Page 14 Great for effects like placing video into a billboard. The AutoCube function prepares Dveous/MX to build any polygonal shape: cube, slab, etc. OUTPUT – selects the transparency and key priority of the A channel over Index the B channel.
  • Page 15 TRIM – allows you to maintain the relative offset of parameter values Index between keyframes ENTER – tells Dveous/MX to perform the command(s) you just pressed. For example, to delete a keyframe, you press DELETE–ENTER. To copy all keyframes, press COPY–ALL–ENTER.
  • Page 16 Section 1: Introduction to Dveous/MX Global Menu Buttons The six Global Menu menus control functions that are not specific to the indi- vidual DVE channels 1A, 1B, 2A, 2B. GLOBAL TARGET COMBINER TRANS FRAMESTR Start Here SUPER SOLID DEFOCUS MATTE...
  • Page 17 Abekas Dveous/MX-Control Panel Effects Buttons These six buttons access menus that set controls for the effect as a whole. EVENTS PATH TIMELINE Start Here SAVE RECALL DISK EFFECT EFFECT Index Contents Accom TIMELINE – gives you a visual representation of the timeline and sets the duration of effects and keyframes.
  • Page 18: System Buttons

    REMOTE ENABLE - controls 232/422 protocol and setup for each of the three remote ports. OUTPUT SETUP - controls output timing and blanking. Also configures SD/HD format, reference and video select to each of the six Dveous/MX outputs. REMOTE SETUP - sets up GPI input and output configurations.
  • Page 19: Numeric Keypad

    Abekas Dveous/MX-Control Panel Note: See Technical Guide for more information on all system buttons. Numeric Keypad Use the numeric keypad to enter effect numbers, keyframe numbers, parameter Start Here values, etc. Index PATH Contents ALIGN TRIM Accom CLEAR A, B, C, and D – enters values into their corresponding softknob settings.
  • Page 20 Section 1: Introduction to Dveous/MX Timeline Control Buttons The six Timeline Control Buttons let you run through an effect. STOP NEXT PREVIOUS NEXT Start Here ← → PAUSE Index Contents Accom PREVIOUS and NEXT step through keyframes of the Master channel one at a time, either forward (NEXT) or back (PREVIOUS).
  • Page 21 Abekas Dveous/MX-Control Panel On-Air Buttons Use these six On-Air buttons when operating Dveous/MX live. Press the ON- AIR button to bring up the On-Air menu and put the keypad in on-air mode. The four freeze buttons let you freeze the input to each channel independently.
  • Page 22 Configurations Start Here Dveous/MX has three (3) configurations, all with SD and HD capabilities. In all configurations the SD mode works as dual twin channels. In HD mode you can have one channel, single twin or dual twin modes. In any twin configura- tion there exists both channel A and channel B.
  • Page 23: Signal Paths

    Another config- Start Here uration is four channels of video, each with independent control. This configuration lets you use Dveous/MX as a four channel, real-time video image processor. Index...
  • Page 24 Section 1: Introduction to Dveous/MX The twelve video signals, the SuperMatte generator, the Pattern Framestore, and the Defocus outputs are all available as DVE/texture matrix outputs. The nine matrix outputs feed two video/key sources (A and B) and two texture sources (A and B) to the transform boards, as well as to the background.
  • Page 25 Abekas Dveous/MX-Key Signal Paths Luma Proc & A Luma Luma Input A Transform Video A Light Input Source A Chroma Chroma Proc & Chroma Combine Video Transform Light Combiner Texture A Source Input Generator Xform A Edge Key Ctl A...
  • Page 26 Section 1: Introduction to Dveous/MX Luma Luma Proc & Luma Input A Transform Video A Light Input Source Chroma Proc & Chroma Chroma Video Combine Transform Light Combiner Texture A Source Input Generator Xform Ctl A Processor Start Here Xform...
  • Page 27 Abekas Dveous/MX-Key Signal Paths Video-Key+Shadow Mode The Video+Key+Shadow mode is similar to the Video+Key mode, except the “chroma” part of the B circuitry is used to pro- cess a full bandwidth shadow signal. The transforms for the A channel also control the key path. The B channel transforms control the shadow signal, allowing completely independent control of the shadow.
  • Page 28 The TFS (Target Framestore) matrix lets you select the source for the TFS Dveous/MX. Choose either DVE, or the DVE Combiner output. The Output Combiner combines the DVE Combiner output, the Target Framestore, and the background.
  • Page 29: System Description

    Abekas Dveous/MX-System Description System Description Dveous/MX is a Universal Format Digital Video Effects system available in three configurations that can work in SD or HD and is software configured in the user interface. Dual Twin SD Configuration SD Mode (1A/1B,2A/2B)—Two DVE channel pairs of SD with each pair...
  • Page 30 High Definition (SMPTE 292M)10 bit serial outputs. They are selectable as combined video, combined key, channel video or channel key outputs. Multiple Rates and Formats -Dveous/MX supports both 525 and 625 for- mats in SD mode. HD modes supported include 720,1035 and 1080 at both progressive and interlaced formats.
  • Page 31 Defocus controls include independent horizontal and vertical defocus set- tings. The Dveous/MX Control Panel has a high resolution graphics display and a Contents 3.5"high density (1.44MB)MS-DOS format floppy disk drive. You can use the floppy drive to store and recall effects and engineering setup files.
  • Page 32: More Features

    3D lighting. The light source feature is a true 3D model that lets you add a light effect to either or both channels. Textures work with the light source feature: Dveous/MX can modify the light source based on the tex- ture signal, making true shading and highlights possible throughout a transfor- mation.

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