Accom dveous/mx Manual Information page 14

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TimeFrame Effects Editor Buttons
INSERT
INSER
ST STAR
START
(REW)
(REW)
1-14
Section 1: Introduction to Dveous/MX
TEXTURE – adds surface textures that combine beautifully with light sourc-
ing and warps for realistic effects. Add textures from incoming video or from
the internal texture framestore.
KEY – Sets the configuration for the B (or twin) channel to process video,
key or shadow. You can also adjust key and shadow clip and gain settings.
This is not applicable in the single (1) channel HD mode.
CORNER PIN – contains two functions. The Corner Pinning controls lets
you pick up and tack any or all corners of the image into any four cornered
position. Great for effects like placing video into a billboard. The AutoCube
function prepares Dveous/MX to build any polygonal shape: cube, slab, etc.
OUTPUT – selects the transparency and key priority of the A channel over
the B channel.
The 14 blue TimeFrame Effects Editor buttons perform editing commands.
Pressed alone, or in sequence, they insert, delete, edit, and copy keyframes in
effects.
DELETE
DELETE
REMOVE
REMOVE
ART
TO
TO
Accom
INSERT – inserts a keyframe into the current time.
DELETE – deletes a keyframe and moves the next keyframe to current time.
REMOVE – removes a keyframe not effecting the timeline.
COPY - copies specified keyframe to another location.
MODIFY - replaces current keyframe with the contents of the Workspace.
NORMAL – returns Dveous/MX to various default conditions through sin-
gle or multiple presses. For detailed information about Normal settings, see
Getting Back to Default in the Getting Started section.
COPY
COPY
END
END
THIS
THIS
(FF)
(FF)
MODIFY
MODIFY
NORMAL
NORMAL
ALL
ALL
TRIM
TRIM
Dveous
Dveous
MX
Start Here
Index
Contents
COPY
COPY
CHANNEL
CHANNEL
ENTER
ENTER

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