&2A0000000C00000A\xHelvetica\x00
&2B0000000400090000
&300000000A0008526567756C617200
&2F0000000A0008526567756C617200
&2E0000000A0008526567756C617200
&330000000400008000
&2C0000000400001000
&88000000160014\xFrameVector Graphic\x00
&8900000000
&070000000C10780201000C00000004000
&270000000100
&82000000140000000200720000005500000033000000550000
&22000000010F
&270000000103
&850000001800040000002B0000002F0000002C0000005A0000005A0000
&FF00000000
&\x
=EndInset
...
The following sections explain the syntax used to describe this facet.
Definition op codes for the FrameVector graphic
The example begins with the ASCII string
is in hexadecimal format.
The following lines specify the FrameVector version 6.0 and the size (5" x 3", or 360 points by 216 points) and
position (0,0) of the FrameVector graphic:
&010000000150
&020000001000000000000000000168000000D80000
Since colors are not used in this example, the color op codes are not specified.
Specification of the rectangle shadow
The drop shadow of the rectangle is drawn first, since it appears behind the other graphic objects. The rectangle has
the following specifications:
•
The line width is 0.5 point.
&230000000400008000
•
The pen pattern is none (0F).
&21000000010F
•
The color is black.
&24000000080006426C61636B00
•
The line is solid (not dashed).
&260000000100
•
The fill pattern is grey (04).
&220000000104
•
The rotation angle is 0°.
&200000000400000000
•
The position of the rectangle is (122 points, 82 points).
&8300000010007A000000520000
•
The size of the rectangle is 192 points by 25 points.
00C0000000190000
. The
<MakerVector 6.0>
characters indicate that the data that follows
\x
ADOBE FRAMEMAKER 10
287
MIF Reference