Adobe FRAMEMAKER 10 User Manual page 278

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Type
Definition
point
2 metrics interpreted as the position of the point in x and y coordinates
rectangle
4 metrics interpreted as the position of the rectangle in x and y coordinates and the size of the rectangle
in width and height
All integer values are stored in big endian order.
The x and y coordinates are relative to the rectangle bounding the vector graphics. The origin of the coordinate
system is the upper left corner of this rectangle.
For the specifications of angles, positive values are measured clockwise from 0
measured counterclockwise.
Specifications of definition op codes
This section describes each definition op code. Op codes are listed by number and description. The op code number
is shown in parentheses.
Version number (0x01)
Specification by data type:
Description of data:
Size of data in bytes:
Example:
Note:
Bounding rectangle (0x02)
Specification by data type:
Description of data:
Size of data in bytes:
Example:
Note:
Byte
Bits 7-4: major version number
Bits 3-0: minor version number
1
01 00000001 50
representing version 5.0
This must be the first op code for a FrameVector graphic.
Metric, metric, metric, metric
Position of graphic (metric, metric)
Width of graphic (metric)
Height of graphic (metric)
16
02 00000010 00000000 00000000 020A0000 00BD0000
for a graphic with the following specifications:
x position = 0 points (0000)
y position = 0 points (0000)
width = 522 points (020A)
height = 189 points (00BD)
This must be the second op code for a FrameVector graphic.
ADOBE FRAMEMAKER 10
°
(the x-axis), and negative values are
273
MIF Reference

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