Korg EXB-MOSS Manual page 28

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Plucked String Model
This oscillator is a physical model which simulates
plucked string instruments such as a guitar or bass
guitar. You can specify aspects of the model such as
the attack waveform that is produced when the string
is plucked by a pick or finger, the characteristics of
the string, the location of the pickup, etc.
Signal Flow
String Model
Pickup
String Model
Parameters relating to the attack waveform
Attack Level Specify the strength of playing (the level of the attack waveform).
Noise
Specify the level and tone of the noise included in the attack waveform.
Attack Curve Specify the envelope of the attack waveform.
Delay/Release
Specify the ratio of the wave transmitted along the string
which is reflected back from the bridge (decay/release time).
Bridge
Parameters relating to the characteristics of the string
String Position
Damping Specify the high frequency attenuation of the
Specify the location
wave transmitted along the string. To simulate muted
at which the string is struck.
playing techniques, control this parameter.
Dispersion Specify tonal change caused by
inharmonicity of the higher partials
Harmonics Position Specify the string location to be pressed to play harmonics
Harmonics Mod.Source / Mod.Int. Specify the controller which will control the
harmonics effect, and the depth of control.
1–3a
1–3c
1–3d
1–3e
1–3f
1–3a: Attack
Attack Level
Specifies the force with which the string is plucked.
Velocity (Attack Level Velocity Control) [–99...+99]
Specifies the depth and direction of the effect that
velocity will have on "Attack Level." The effect will
be as shown in the following diagram.
Parameter value
+
1
Low EQ & Low Boost
Bridge
[0...99]
0
–99
+99
127
Velocity value
Noise Level
Specifies the level of the noise component that is
included in the attack waveform. As this value is
increased, a greater portion of noise will be included
in the attack, and the sound will be brighter with more
overtones. The noise signal used here is taken from
the output of the noise generator.
Velocity (Noise Level Velocity Control)
Specifies the depth and direction of the effect that
velocity will have on Noise Level. For the way in
which the effect occurs, refer to "Velocity (Attack
Level Velosity Control)."
1–3b: Attack Curve
Up (Curre Up)
Specifies the steepness of the rising edge of the attack
waveform.When the rising or falling edge is steep, the
tone will be harder.
Envelope of the attack waveform
1–3b
Velocity (Curve Up Velocity Control)
Specifies the depth and direction of the effect that
velocity will have on "Up." For the way in which the
effect occurs, refer to "Velocity (Attack Level Velosity
Control)."
Down (Curre Down)
Specifies the steepness of the falling edge of the attack
waveform.
Velocity (Curve Down Velocity Control)
Specifies the depth and direction of the effect that
velocity will have on "Curve Down." For the way in
which the effect occurs, refer to "Velocity (Attack
Level Velosity Control)."
1–3c: String
Picking Point
Specifies the location at which the string will be
plucked. A setting of 0 is the end of the string, 50 is
the middle of the string, and 99 is the other end of the
string.
[–99...+99]
Volume level
Curve Up
Curve Down
[–99...+99]
[–99...+99]
[0...99]
[0...99]
[0...99]
[0...99]
29

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