Zoom G3 Operation Manual page 51

Guitar effects & amp simulator
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076
PitchSHFT This effect shifts the pitch up or down.
Shift
Page01
Adjusts the pitch shift amount in semitones.
Selecting "0" gives a detuning effect.
Fine
Page02
Allows fine adjustment of pitch shift
amount in Cent (1/100 semitone) steps.
077
MonoPitch This is a pitch shifter with little sound variance for monophonic (single note) playing.
Shift
Page01
Adjusts the pitch shift amount in semitones.
Selecting "0" gives a detuning effect.
Fine
Page02
Allows fine adjustment of pitch shift
amount in Cent (1/100 semitone) steps.
078
HPS
This intelligent pitch shifter outputs the effect sound with the pitch shifted according to scale and key settings.
Scale
Page01
Sets the pitch of the pitch-shifted
sound added to the original sound.
Tone
Page02
Adjusts the tone.
079
BendCho This effect provides pitch bending that uses the input signal as trigger and processes each note separately.
Depth
Page01
Adjusts the effect depth.
Mode
Page02
Sets direction of pitch bend.
This effect produces a metallic ringing sound. Adjusting the "Freq" parameter results in a
080
RingMod
drastic change of sound character.
Freq
Page01
Sets the frequency of the modulation. Adjusts the tone.
Level
Page02
Adjusts the output level.
081
BitCrush
This effect creates a lo-fi sound.
Bit
Page01
Sets bit depth.
Tone
Page02
Adjusts the tone.
082
Bomber
This effect produces an explosive sound when picking.
PTTRN
Page01
Sets type of effect sound.
THRSH
Page02
Adjusts effect threshold.
Level
Page03
Adjusts the output level.
Knob1
-12–12 , 24
Tone
Adjusts the tone.
-25–25
Level
Adjusts the output level.
Knob1
-12 – 12 , 24
Tone
Adjusts the tone.
-25 – 25
Level
Adjusts the output level.
Knob1
-6, -5, -4, -3, -m, m,
3, 4, 5, 6
Key
(See Table 2)
Sets the tonic (root) of the scale used
for pitch shifting.
0–10
Level
Adjusts the output level.
Knob1
0–100
Time
Sets time before effect starts.
Up, Down
Tone
Adjusts the tone.
Knob1
1–50
P Tone
0–150
P
Knob1
4–16
SMPL
Sets sampling rate.
0–10
Level
Adjusts the output level.
Knob1
HndGn, Arm,
Decay
Bomb, Thndr
Sets length of reverberations.
0–50
Power
Adjusts strength of explosive sound. Adjusts the tone.
0–150
P
Knob2
0–10
Bal
Adjusts the balance between original
and effect sounds.
0–150
P
Knob2
0–10
Bal
Adjusts the balance between original
and effect sounds.
0–150
P
Knob2
C, C#, D, D#, E,
F, F#, G, G#, A,
Mix
A#, B
Adjusts the amount of effected sound
that is mixed with the original sound.
0–150
P
Knob2
0–50
P Bal
Adjusts the balance between original
and effect sounds.
0–10
Level
Adjusts the output level.
Knob2
0–10
Bal
Adjusts the balance between original
and effect sounds.
Knob2
0–50
P Bal
Adjusts the balance between original
and effect sounds.
0–150
P
FS
Knob2
1–100
P Bal
Adjusts the balance between original
and effect sounds.
0–30
Tone
Knob3
0–100
P
Knob3
0–100
P
Knob3
0–100
P
Knob3
0–100
P
0–150
P
Knob3
0–100
P
Knob3
0–100
P
Trigger
Knob3
0–100
P
0–10
NEXT
51

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