Delays - DigiTech Artist 2120 User Manual

Valve guitar system programmable dual tube preamp/processor and foot controller
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2120 VGS Artist
Spread
Controls the width of the effect's stereo imaging. The higher the setting, the wider the image. The lower the
setting, the more monophonic the effect becomes. Ranges from 1 to 10.

Delays

A delay produces discrete, repeating echoes of the source material at a specified interval. In digital delays, the input signal is "sampled" or
recorded into memory, where it is held for the amount of time you specify with the delay time setting, after which the sample is replayed at
the output. The 2120 VGS delays have a feedback meter that is used to send a portion of the delayed signal back to the input to be re-recorded
along with new source material. The feedback setting determines how long the delay repeats take to decay to inaudibility.
When do I use delay? When your the Lone Guitarist in a band, the Delay can be your best friend. The Delay repeats can create the
illusion that there is more than one guitar being played. One trick to using delays effectively is setting the delays to fall in time with the
music. This used to mean grabbing a calculator, dividing 60 by the tempo (beats per minute), then dividing that answer by the desired
sub-beats . . . Sound like a hassle? Yeah, we thought so too. So the 2120 takes care of all the calculations for you!
To set the delay time in a program, simply tap the desired delay time using the <TAPIT> button.
Another common use for delay is for stereo imaging. Very small amounts of delay (10-25ms) can be used to make a signal sound like it is
panned to one side. This trick works because of the way the brain interprets sounds. When your left ear hears something before the right
ear, it thinks that the source of that sound is found somewhere to your left. You can also use delays set at 30-60ms, which spreads a
sound to the extremes of the stereo image. Be careful with this technique if your mix has a chance of being listened to in mono.
Delay Parameters:
Note- Not all parameters are available in all Delay modules.
FX: Lvl
Controls the signal input level fed to the module. Ranges from Off to 100%.
Dry: Lvl
Controls the level of the dry (uneffected) signal. Ranges from Off to 100%.
Balance
Controls the positioning of the dry signal in the stereo soundfield. Ranges from -99 (all left) to 99 (all right).
Dly Time
Sets the maximum delay time available to each delay voice. For example, if DELAYTIME is set to 1000 ms, each
delay voice can be set from 0 to 100% of that delay time. Ranges from 0 to 1.4 seconds (Maximum delay times
differ between 4th, 3/4, HLF, and FUL module types.) Half bandwidth delay times automatically double the set
delay time used.
FdBck
Controls the fade time of the delay repeats. Higher settings take longer to fade out, while a setting of zero could
be used to limit the delay to one repeat per voice. The delay provide both positive and negative feedback
settings. Ranges from -99% to +99%.
Allows you to change DELAYTIME in real-time, by tapping the <TAPIT> button at the tempo you want. Delay
TapIt
voice percentages do not change when using this control.
Smear
Sets the spread of Diffusion of the delay repeats. Ranges from 0 to 100%.
LPF
Selects where the Low Pass Filter is positioned within the Delay module. Positions are: Pre Delay or Post Delay.
Frequency
Selects the Frequency band that appears in the LPF. Ranges from 25 Hz to 20 kHz.
Controls the output gain of the LPF. Ranges from -12 to 12.
Gain
Dly A - D
Controls the percentage of DELAYTIME allocated to delay voices A-D. For example, if DELAYTIME (above) is set
to 1000 ms and DLYA is set to 75%, the voice A delay time is 750 ms. Remember, each voice in the module can
have any delay time up to 100% of DELAYTIME. Ranges from 0% to 100%.
User Guide
Section - 4 Effects and Parameters
43

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