Texas Instruments 990 Manual page 72

Video display terminal
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1.4.4.8 Time Base Generator. The time base generator produces all the signals necessary for
timing and synchronizing VDT controller operations. Figures 1-49 and 1-50 illustrate the logic
that makes up the time base generator.
NOTE
A dual-controller VDT contrnller contains only one time base
generator that provides identical functions for both controllers on
the
P'Nb.
Oscillator. The oscillator is a monolithic crystal oscillator circuit with crystal, oscillator circuit,
and TTL output buffer in a single 14-pin package. The crystal is cut for 11.004 megahertz.
Clock Buffer/Selector. The clock buffer/selector selects the output of the crystal oscillator (PHI)
or an externally-produced clock (EXTCLOCK) for use by VDT controller logic. Grounding CEL
disables the crystal oscillator so that an external clock may be used. Leaving CEL ungrounded
enables the oscillator and disables the external clock (EXTCLK).
The basic clock period of 90 nanoseconds determines the size of elements within a displayed
character matrix. For example, alphanumeric characters are five dots across and seven dots high.
High-intensity character dots are a full 90-nanosecond dot period, and low-intensity characters
are 45-nanosecond half-dot period.
Dot Counter. The dot counter divides the 11.004-megahertz clock (CLK) into seven 1.57-megahertz
clocks used to synchronize events throughout the controller. Figure 1-51 illustrates the relationship
between CLK and the seven 1.57-megahertz dot clocks. The counter forces zeros into the serial
input of a shift register until the first six outputs (DOTRO through DOTRS) are zero. Then the
counter enables a
I
to the shift register input (DOTR6=
I)
and the next CLK drives DOTRO
to 1.
Interval limers. The interval timer flip-flops produce two 1.57-megahertz outputs (D2TRUSQ
and D2TRU6Q). D2TRU5Q controls memory write enable. D2TRU6Q gates memory addresses
and enables the output of the graphic character generator during lines 8 and 9, and the standard
character generator during lines 0 through 7.
Character Counter and Character Address Counter. The character counter and character address
counter count the number of character positions (0-99) for each scan line and count the
character positions as the CRT screen is scanned. Following are specific character address counts
for the character address counter:
Character
Firsi displayed character
960th character or 960-character screen
1920th character on 1920-character screen
Count
0
3BF16
77F16
The maximum allowable count of FFF
16
is never reached because the counter is reset to 0 at
the end of a frame. Figures 1-5 2 and 1-53 illustrate the counting scheme for 960- and 1920-
character displays, respectively.
1-62
Digital Systems Division

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