Roland SC-8820 Owner's Manual page 85

Roland sc-8820 sound canvas: owners manual
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To apply an Insertion Effect to a certain Part using MIDI messages, transmit the fol-
lowing System Exclusive Messages in turn.
fig.9-72ce
1. F0 41 10 42 12 [ 40 03 00 ] [
2. F0 41 10 42 12 [ 40 03 03 ] [
3. F0 41 10 42 12 [ 40 4x 22 ] [
Address 1:
EFX TYPE
Data 1:
Use the two values MSB and LSB to specify the effect type. For details
on the effect type, refer to Insertion Effect Types (p.48) and to Inser-
tion Effect List (p.156).
Address 2:
EFX PARAMETER 1 (– 20)
For details on the parameters, refer to Insertion Effect Types (p.48)
and to Insertion Effect List (p.156).
Data 2:
Specify the parameter value in the range of 00 – 7F (0 – 127).
Checksum:
Refer to How to calculate the checksum (p.184).
Address 3:
PART EFX ASSIGN
x:
Part Number (In the MIDI implementation, the part number is de-
scribed as the block number. For more about the correspondence be-
tween part numbers and block numbers, refer to p.176.)
Data 3:
00 – 01
00 = BYPASS (Effect Off), 01 = EFX (Effect On)
<Example> Applying Insertion Effect 06:Distortion to Part 1
Transmit the following System Exclusive Messages in turn.
Firstly, set the effect type to 06:Distortion by transmitting EFX TYPE.
fig.9-72ee
F0 41 10 42 12 [ 40 03 00 ] [ 01 11 ] [ 2B ] F7
Effect Type
Secondly, sets the effect parameter Drive to 127 by transmitting EFX PARAMETER 1.
fig.9-72fe
F0 41 10 42 12 [ 40 03 03 ] [ 7F ] [ 3B ] F7
Finally, turn on the effect for Part 1 by transmitting PART EFX ASSIGN.
fig.9-72de
F0 41 10 42 12 [ 40 41 22 ] [ 01 ] [ 5C ] F7
data
address
checksum
. .
. .
] [
] F7
. .
] [
. .
] F7
|
[40 03 20 ]
. .
] [
. .
] F7
address
data
checksum
Distortion checksum
data checksum
address
checksum
Drive
7F (=127)
address
data checksum
EFX on checksum
Part 1
Effects
Also refer to MIDI Imple-
mentation (p.176).
For details about decimal
and hexadecimal, refer to
Decimal and Hexadecimal
table (p.183).
For details about the type
of effects, refer to Insertion
Effect Types (p.48), or
Insertion Effect List
(p.156).
For details about
checksum, refer to How to
calculate the checksum
(p.184), and about decimal
and hexadecimal, refer to
Decimal and Hexadecimal
table (p.183).
85

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