Removing Your Object - Dremel 3D40 FLEX Operating/Safety Instructions Manual

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DM 2610039151 10-18.qxp_3D40 10/8/18 10:34 AM Page 31
REMOVING YOUR OBJECT FROM THE
BUILD PLATE
Dremel 3D40 operation or until it has
cooled down to at least 60°C (140°F).
Contact with the extruder tip during or after
operation before tip has cooled may result in
personal injury.
The use of protective equipment such as
heat resistant gloves and safety glasses will
reduce personal injuries.
pointing towards yourself and others.
Objects flying off the build plate may result in
personal injury.
hand tools to remove objects from the
build plate. Sudden tool slip and improper
body position during object removal from the
build plate may result in personal injury.
glass plate may break and result in personal
injury.
while removing objects. Tempered glass
plate may separate from plastic holder and
result in personal injury.
removing objects. Scratches in the build
plate will result in improper object creation.
1. Wait for the extruder to cool before

removing your object.

2. With the object still attached, remove
flexible build plate from the build area.
See page 15 for detailed instructions.
3. Flex the build plate with the object pointed
away from yourself and others. Push on
the back of it with your thumbs using your
Removing Your Object
Do not touch the
extruder tip during
Use
personal
protective equipment.
Do not flex the build
plate with the object
Be aware of your body
position when using
Do not drop the build
plate holder. Tempered
Do not twist or bend
the build plate holder
Avoid scratching the
build
plate
when
Removal
Tool
other fingers to hold onto the handles,
figure 13. The part will release and will
either fall off or be easy to pull off with
your hand.
4. For thin or small parts, the flexing the build
plate may not be enough to release the
part. In these cases, gently use the object
removal tool to remove the object from the
build plate, figure 14.
REMOVING SUPPORTS
(IF REQUIRED)
Use needle nose pliers to remove supports
that are inside your object or hard to reach.
31
FIG. 13
FIG. 14

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