DME Wipes
Notes on Building a Key Frame Effect With User
Programmable DME
A user programmable DME effect uses an effect built on the DME from key
frames as a transition on the switcher. To obtain the required transition
effect, it is important to note the following points.
Note
It is not possible to use a user programmable DME effect with the DME-
3000.
Global channel and DME key frame effects
If the global (GLBL) channel has an effect with the same number as on the
reference channel, executing a user DME will cause the effect on the global
channel to be executed as well. When executing a user programmable DME
effect, check for the presence of effects on the global channel.
Key frame effects for pattern numbers 1901 to 1912:
When using a key frame effect for a background transition:
• For the initial key frame, set the image size to full screen size.
• For the final key frame, move the image off the screen, or reduce the size to
Key frame effect used for a key transition:
• For the initial key frame, set the image size to full screen size, and arrange
• For the final key frame, move the image off the screen, or reduce the size to
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Chapter 4 Basic Operations for Image Creation
zero, so that it cannot be seen on the screen.
that it can be seen in the screen ("key on" state).
zero, so that it cannot be seen on the screen ("key off" state).