Graphic6 (G6) Mode - Yamaha V9938 Programmer's Manual

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3.8. GRAPHIC6 (G6) mode

Characteristics
Bit-mapped Graphics mode
Screen size (w*h)
Pattern colors
Sprite mode
VRAM area per screen
Controls
Graphics
Background color code
Sprites
Mode flags
Bit
Value
MSX system default values
BASIC SCREEN
number
7
© 1985 ASCII CORP. / NIPPON GAKKI CO.
512 * 192 pixels if LN bit of R#9 set to 0
512 * 212 pixels if LN bit of R#9 set to 1
16 colors out of 512 (per screen)
Sprite mode 2
64K bytes
VRAM pattern name table
Low-order four bits of R#7
VRAM sprite attribute table
VRAM sprite pattern table
M5 (R#0)
1
Pattern layout
(bitmap)
00000h ... 0D3FFh
M4 (R#0)
M3 (R#0)
0
1
Sprite patterns
0F000h ...
0F7FFh
Page 55 of 108
M2 (R#1)
M1 (R#1)
0
Sprite
Sprite colors
attributes
0FA00 ...
0F800h ...
0FA7Fh
0F9FFh
© 2010-2015 Eugeny Brychkov
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