Yamaha V9938 Programmer's Manual page 24

Msx-video
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MSB
S#3
S#4
S#5
S#6
The above registers S#3...S#6 contain coordinate information about collision location
of the sprites, or location of light pen, or relative movement of the mouse.
MSB
S#7
This color register is used when executing commands "POINT" and "VRAM to CPU"
and contains VRAM data.
MSB
S#8
S#9
When the search command is executed and coded color had been detected (see R#2),
this register contains its X coordinate.
© 1985 ASCII CORP. / NIPPON GAKKI CO.
7
6
5
X7
X6
X5
1
1
1
Y7
Y6
Y5
1
1
1
7
6
5
C7
C6
C5
7
6
5
BX7
BX6
BX5
1
1
1
4
3
2
X4
X3
X2
1
1
1
Y4
Y3
Y2
1
1
1
4
3
2
C4
C3
C2
4
3
2
BX4
BX3
BX2
1
1
1
Page 24 of 108
1
0
LSB
X1
X0
Column register
low
1
X8
Column register
high
Y1
Y0
Row register
low
Y9
Y8
Row register
high
1
0
LSB
C1
C0
Color register
1
0
LSB
BX1
BX0
Coded color X
register low
1
BX8
Coded color X
register high
© 2010-2015 Eugeny Brychkov

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