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File Structure - Sony FS700 Setup Manual

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Post Production
Working with Recorded Files
There are numerous post systems and NLEs that can read natively the various file formats recorded by the Odyssey.
Some NLEs may require plug-ins in order to read certain file formats. Blackmagic Design Resolve software is available
for free and can read all formats recorded by the Odyssey.

File Structure

Uncompressed Support (DPX sequence)
All Uncompressed recording on the Odyssey is recorded as 10 bit RGB 4:4:4 DPX, this is for all sources regardless if
the source is 8 bit, 10 bit, 4:2:2, 4:4:4. With 12 bit camera's the files are recorded as a 16 bit DPX, for more universal
compatibility. Also note that with DPX files timecode, and Clip Metadata is stored in every frame, as well as in the XML
file within each clip. All audio is recorded 48Hz 16 bit Uncompressed WAV audio.
Also Note 1080p59.94/60p, 1080p119/120 and 12 bit files are recorded as Packed, so our CD unpacker utility will need
to be used before the files can be used in any editor.
NATIVE 10-BIT / 16-BIT DPX SUPPORT
Adobe CS6 / Adobe CSCC/2014
Apple Color
AutoDesk Smoke
Assimilate Scratch Lab
Avid DS
PLUGINS FOR DPX SUPPORT
Glue Tools
Apple FCP Pro
Apple FCP Pro X
Meta Fuse
Avid Media Composer
☎ ++(720)221-3861
✉ CDSupport@convergent-design.com
Convergent-Design.com
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© 2015 Convergent Design, Inc. - All Rights Reserved. All copyrights and trademarks remain the property of their respective owners. Updated August 5, 2015
Black Magic DaVinci Resolve
Grass Valley Eduis (Does not support 16-Bit)
Cineform Studio
The Foundry Nuke
ColorFront OnSet Dailies
Xnview(Does not support 16-Bit)
DJViewer
Eyeon Fusion
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