Appendix 1 - Configuring For Tape Archive - Dedicated Micros Digital Sprite Lite Setup Manual

Video multiplexer
Hide thumbs Also See for Digital Sprite Lite:
Table of Contents

Advertisement

Appendix 1
Configuring for tape archive
To configure the Digital Sprite Lite for tape archive:
1. Enter the Tape Menu
Press and hold
II
(pause) on the Digital Sprite Lite to display the tape menu:
Tape Menu
>
> Eject Tape
> Tape Length 12 GB
> Eject Schedule
> Tape Status
> Write Overwrite
Note: When Eject Tape and Tape Status options are 'greyed out', no tape is inserted.
2. Select the Tape length
The correct tape length needs to be set to allow Digital Sprite Lite to calculate the
amount of images on a tape. To select the tape length:
1. Use the
cursor keys to move the cursor to Tape Length.
2. Press the
cursor key to highlight the tape capacity.
3. Use the
cursor keys to adjust the tape capacity* in Gigabytes (GB)
* Ensure the uncompressed capacity of the tape is entered, not the compressed
capacity, e.g. some DDS-3 tapes are labelled as 24GB, but the actual
uncompressed capacity is 12GB.
Note: VXA V17 tapes need to be entered as 20GB rather than the quoted capacity.
3. Configure an Eject Schedule (optional)
If no Eject Schedule is configured, then by default, Digital Sprite Lite will eject
each tape when it is full. An Eject Schedule will eject the tape at a specific time of
the day whether it is full or not. This is useful if the tape needs to be changed at a
set time each day, or if more than one tape is to be used in a day.
To configure an Eject Schedule:
1. Move the cursor to Eject Schedule using the
2. Press the
cursor key to display the eject schedule in a new window.
3. Use the
keys to move to the required day, and the
the required field.
4. Use the
keys to change the eject time in each field, up to 4 eject times
can be set for each day.
5. Press mode/menu to exit the Eject Schedule page.
keys.
keys to highlight
21

Hide quick links:

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the Digital Sprite Lite and is the answer not in the manual?

This manual is also suitable for:

Digital sprite

Table of Contents