Conventions
The following are the conventions used in this manual:
Text entered by user
Screen messages
a, e, s, etc.
Represents text input by the user.
Denotes actual messages that appear on
the screen.
Represents the actual keys that you have to
press on the keyboard.
NOTE
Gives bits and pieces of additional
information related to the current topic.
WARNING
Alerts you to any damage that might result
from doing or not doing specific actions.
xi