DSC SYSTEM MASTER PC4000 Instruction Manual page 11

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can be moved left or right using the [<][>] keys. The letters of the alphabet have
been divided up among the 1-9 number keys on the keypad.
[1] = A, B, C, 1
[5] = M, N, O, 5 [6] = P, Q, R, 6
[9] = Y, Z, 9, 0
For example, if you press the [4] key, the letter 'J' will appear above the cursor on
the display. Press the [4] key again, the letter 'K' will appear above the cursor.
Press the [4] key a third time and the letter 'L' will appear above the cursor. Press it
again and the number '4' will appear on the display. If a different key is pressed, for
example the [6] key, the cursor will automatically move to the right one space, and
the letter 'P' will be displayed. To erase a character, move the cursor under the
character using the [<][>] keys, and press the [0] key.
While programming the access code label, press the [ ] key to call up an options
menu. To select an option, either press the corresponding number key, or toggle
through the options using the [<][>] keys and press the [ ] key to select.
[0] Clear Display [1] Clear to End [2] Change Case [3] ASCII Entry (See appendix A)
[0] Clear Display will clear the entire code label.
[1] Clear to End will clear the display from the character where the cursor was
located to the end of the display.
[2] Change Case will toggle the letter entry between upper case letters (ABC...) and
lower case letters (abc...).
[3] ASCII Entry is for entering uncommon characters. There are 255 characters,
but 000 to 031 are not used. Use the [<][>] keys to toggle through the characters
or enter a three digit number from 032 to 255. Press the [ ] key to enter the
character into the code label.
[4] Edit Part. Mask - Only System Master codes can program the Partition Mask
for access codes.
The Partition Mask is used to enable a code to work on more than one partition, so
that the access codes do not have to be repeated if you want them to work on
more than one partition. For example, if an arm, disarm or bypass access code is
programmed under partition 2, and set in the partition mask to work on partitions 1,
2 and 3, the code can be entered on any keypad belonging to partitions 1, 2 or 3.
Whichever partition the code is entered, will be armed or disarmed. Access codes
cannot be used to arm and disarm other partitions from one keypad, like System
Master codes.
DO NOT SELECT THIS SECTION WHEN PROGRAMMING SYSTEM MASTER
CODES.
You do not have to program the partition mask for the partition that the access
code has been programmed in. For example, if the code has been programmed in
partition 4, and you do not want it to have access to any other partition, none of the
partition mask settings need to be programmed including partition 4. The only
place it will make a difference is viewing partitions in the [ ][6] User Function
Commands. The user can only view the status of partitions that their codes have
been enabled for.
[5] (#) To Exit - select this option to exit this menu, or press the [#] key to exit this
menu.
5 To exit the code programming mode press [#].
[2] = D, E, F, 2
[3] = G, H, I, 3
[7] = S, T, U, 7
[4] = J, K, L, 4
[8] = V, W, X, 8
9

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