Using The Analog Inputs To Trigger Samples - Kurzweil K2600 - MUSICIANS GUIDE REV A PART NUMBER 910330 CHAP 14 Sampling Manual

Sampling and sample editing
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Sampling and Sample Editing

Using the Analog Inputs to Trigger Samples

prompt. At this point youÕve deÞned two key ranges, the Þrst from A 0 to F 1, and the second
from F# 1 to F 2. You can repeat the process as many times as you want, creating a new key
range each time.
Once you have your samples assigned, you may need to transpose them so that they play back
at the correct pitch within the range you have chosen. To do this, highlight the Key Range
parameter, scroll to the range you need, then highlight the Coarse Tune parameter. Adjust
Coarse Tune to bring the sample to the proper pitch within that key range. Then scroll back up
to the Key Range parameter, select the next range, and continue as needed.
HereÕs a fairly important point that may or may not affect your keymap construction. Suppose
you want to build a keymap that uses the same sample in several adjacent key ranges, and you
plan to add a bit of detuning to the samples in each range. You might think that you could build
the keymap Þrst, then go into the Sample Editor and tweak the samples when the keymap is
Þnished. Yes, butÉ
Suppose you used the technique we described above to assign a vocal sample whose root was
C 4 to a key range from A 3 to E 4. Then you assigned the same sample to a key range from F 4 to
B 4. You might be surprised to Þnd that when you Þnished the F 4ÐB 4 key range and the
Keymap-editor page reappeared, the current key range would not be F 4 to B 4, but A 3 to B 4!
This is because the K2600 automatically merges adjacent key ranges that are identical (this is
done to save memory). Therefore, some parameter must be different in each adjacent key range
you create if you want to build keymaps using the technique we just described. So if you want to
use the same samples in adjacent key ranges with, for example, minor pitch or volume
modiÞcation, you should make those changes to the current sample on the Keymap-editor page
before assigning the next range.
Using the Analog Inputs to Trigger Samples
The analog sampling inputs double as one- or two-channel trigger inputs. This allows audio
signals from external sources (such as microphones and tape recorders) to trigger internal
samples. The following steps explain how to use the trigger inputs.
1. Connect cables from the outputs of your external audio source to the analog sampling
2. Enter Program mode, and select the program containing the sample(s) you want to
3. Set the Song-mode Click parameters to match the program you chose:
4. Enter Sample mode, set Src to External, and set Mode to Trigger.
5. Set the trigger threshold:
14-40
inputs on the K2600. For details on which cables to use with the analog sampling inputs,
read Setting Up For Sampling on page 14-1.
trigger.
Enter Song mode, select the MISC page, and set the Click Channel and Click Program
parameters to the MIDI channel and program number of the program you just chose.
Change the value of the Click Key parameter to deÞne the key number played by the
sequencerÕs metronome. This indirectly determines what samples are triggered by the
inputs, since the inputs always trigger the samples that are assigned to the Þrst two keys
above the Click Key.
The default Click parameters are Click Channel 16, Click Program 198 Click, and Click
Key C4. (Therefore the default keys triggered by the analog inputs are C
#
4 and D 4.)

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