Advanced Operations Section; Loop Play; Cue Point/Loop Point Memory - Pioneer MEP-7000 Operating Instructions Manual

Owner's manual
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ADVANCED OPERATIONS SECTION

ADVANCED OPERATIONS SECTION

LOOP PLAY

 Create a loop.
1
Press the play/pause () button to start playback.
2
During playback, press the IN/CUE/HOT LOOP button at the
point you wish to designate as the "loop-in" point.
This step is unnecessary in the event you have a previously
recorded cue point you wish to designate as a loop-in point.
3
During playback, press the OUT/ADJUST button at the point
you wish to designate as the "loop-out" point.
Loop play will begin and continue between the loop-in and
loop-out points.
 To cancel loop play
During loop play, press the RELOOP/EXIT button.
Even after playback reaches the loop-out point, play will
continue without returning to the loop-in point.
 To change the loop-out point
1
During loop play, press the OUT/ADJUST button.
The time of the out point will show on the display; the OUT/
ADJUST button indicator will flash rapidly, and the IN/CUE/
HOT LOOP button indicator will turn off.
Press one of the SEARCH (, ) buttons or rotate the jog
2
dial.
• The loop-out point will move in one-frame increments.
• Either press the OUT/ADJUST button, or wait for 30 seconds
without doing anything and the adjust mode will be
canceled and loop play will return.
 During loop play, to return to the loop-in point and
begin loop play again (hot loop)
During loop play, press the IN/CUE/HOT LOOP button.
Playback will return to the loop-in point and loop play will begin
again.
 To return again to a loop
During playback after canceling loop play, press the
RELOOP/EXIT button.
Playback will return to the previously set loop-in point and loop
play will begin again from that point (reloop play).
 To store loop play information
During loop play, press the CUE/LOOP MEMORY button, and
the current loop information will be stored in memory.
40
En

CUE POINT/LOOP POINT MEMORY

This unit can store cue points and loop points for future use. When
the tracks are on discs, the cue/loop points are stored in the unit's
internal memory; when the tracks are on external USB storage
devices, the cue/loop points are stored in the external storage
device itself.
One cue point or loop point can be stored for each track.
MEMO
• This unit's internal memory is capable of storing a maximum of
2 000 discs' worth of cue/loop points (when each disc has no
more than 10 cue/loop points each). When the internal
memory becomes full, previously stored disc information is
overwritten, beginning from disc information with the lowest
usage frequency.
• If the external USB storage device has insufficient storage
capacity, the cue/loop point information for the tracks on that
device cannot be saved.
• Tracks in DJS and other DJ software cannot be stored in
memory.
 Storing a cue point
1
Use the auto cue function or CUE button to input a cue point.
2
Press the CUE/LOOP MEMORY button.
The [MEMO] indicator will light, indicating that the cue point
has been stored.
 Storing a loop
1
Input a loop-in and loop-out point, and begin loop play.
2
During loop play, press the CUE/LOOP MEMORY button.
The [MEMO] indicator will light, indicating that the loop-in and
loop-out points have been stored.
In the case of tracks for which cue or loop points are recorded,
the [
] icon will change to [
NOTE
• If a cue point differs from the loaded track, it cannot be
stored.
• If the external USB storage device has insufficient storage
capacity, the cue/loop point information for the tracks on
that device cannot be saved.
 To call up a stored cue point or loop
When a cue point or loop has been stored, the [MEMO]
indicator will light.
1
Press the CUE/LOOP CALL button.
When the CUE/LOOP CALL button is pressed, the cue point or
loop is called from memory, and the unit enters the standby
mode at the cue or loop-in point.
2
Press the play/pause () button.
Play or loop play begins.
] on the BROWSE screen.

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