getServerStats()
Availability
Flash Player 6.
Flash Communication Server MX 1.0.
Usage
getServerStats()
Parameters
None.
Returns
If the call succeeds, the server sends a reply information object with a
, a
property of
status
code
object. The
object has the following properties:
data
Property
Description
ActionScript Date object; time the server was started.
launchTime
Number; length of time, in seconds, that the server has been running.
up_time
I/O statistics, returned as an object with the following properties:
io
msg_in
msg_out
bytes_in
bytes_out
reads
writes
connected
server.
total_connects
total_disconnects
the server.
Flash Media Server message packet cache statistics, returned as an object
msg_cache
with the following properties:
allocated
reused
size
NetConnection.Call.Success
: Number; total number of messages processed by the server.
: Number; total number of messages sent by the server.
: Number; total number of bytes read by the server.
: Number; total number of bytes written by the server.
: Number; total number of system read calls.
: Number; total number of system writes.
: Number; total number of active socket connections to the
: Number; total number of socket connections to the server.
: Number; total number of socket disconnections from
: Number; total number of message objects allocated.
: Number; total number of objects reused.
: Number; size of the cache, in number of message packets.
property of
level
, and a
property that is an
data
getServerStats()
47
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