Add Graphics To The Stage; Add Video - MACROMEDIA FLASH 8-FLASH Tutorials Manual

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Add graphics to the Stage

To add library items to your document, you verify that you're adding the
object to the correct layer, and then drag the item from the Library panel to
the Stage.
1.
In the Timeline, click the Content layer name to select that layer. With
the Selection tool selected, drag the Title movie clip, which contains a
bitmap image and vector graphic, from the Library panel to the Stage
and align it on top of the gray bar at the top of the Stage that contains
the word Title.
In Flash, you can work with bitmap images, which describe graphics
using pixels, and vector art, which uses mathematical representation to
describe art. For more information, see
graphics"
in Using Flash.
2.
With the Content layer still selected, drag the text symbol from the
Library panel to Stage, and align it with the Trio ZX2004 text that's
already in place as a guide. You can use your keyboard arrow keys to
nudge the text into place.
The title text is actually a graphic created from text.

Add video

The Library panel includes an imported Flash video file (FLV). You'll add
the video to your document, and Flash will add the necessary frames to
play the video.
To learn more about using video in Flash, see
Using Flash.
1.
Verify that the Content layer is still selected in the Timeline. From the
Library panel, drag the ggb_movie_for_trio_new video to the dark gray
Video guide on the Stage.
2.
A dialog box appears that indicates Flash will add 138 frames to the
Timeline for the video. Click Yes.
3.
Drag the playhead across the Timeline to view the video.
"About vector and bitmap
"Working with Video"
in

Add video

19

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