48
Basic Tasks: Creating a banner, Part 2
When you finish, the text should be similar in size and in position to
the text in the following figure.
Add some static text to the banner. Select any font you want to use.
9.
Select the Text tool again, and type Underpaid? below the text you
added previously.
10.
Select the text field, and open the Property inspector, and then change
the text to the same font you selected in the earlier steps.
11.
Select a font size so the text is large but still fits on the Stage.
12.
Repeat steps 9 through 11 to add the phrase Gnome? below the previous
two lines of text. When you finish, your banner will resemble the first
figure in this tutorial that displays the complete file for Part 2.
13.
(Optional) Open the Align panel (Window > Align) to align the text to
the center of the Stage. Select a text block on the Stage, click To stage
in the Align panel, and then click Align Horizontal center. (Move the
mouse over a button in the panel to see what its name is.)
14.
Select File > Save to save your progress before moving on.
After you finish saving the file, proceed to the following exercise,
"Creating a
symbol".
For advanced text effects, you can create text in FreeHand, save the file,
and import it. Also, if you're using Adobe Illustrator, you can export the text
as a PNG or SWF file. You can then import this text into Flash. You might
also investigate FlashType advanced anti-alias options. See Chapter 6,
"About FlashType" for information.
Need help?
Do you have a question about the FLASH 8-FLASH and is the answer not in the manual?