About The Charts; Reverbs - DigiTech STUDIOQUAD Owner's Manual

4 in-4 out studio effects processor
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Studio Quad Owner's Manual

ABOUT THE CHARTS

REVERBS

All the effects and Parameters found in the Studio Quad are
described in detail in the following group of charts. Each chart is pre-
ceded by brief descriptions of the effects functions and history.
Module names appear in the top left corner of the chart with a vertical
column of check boxes extending directly below. If the box is
checked, the Parameter appears in the Module.
Two Effect Types will be missing from these charts. They are Mute
and Thru. These two Effect Types have no parameters and simply
function as their names imply. The Mute type keeps any signals from
passing through an Effect module while the Thru type allows only the
dry signals to pass through a module.
Reverberation is probably the most widely used effect because it
allows you to simulate the sound reflection characteristics of almost
any kind of room. In a real room, reverb is a result of sound reflecting
off room surfaces such as the walls, floor, ceiling, and objects in the
room. The materials, size, and shape of the room determine how long
these reflections echo and decay before dying out completely. These
factors also help determine the audio characteristics of the room,
such as how long the high-frequency reverberations ring when com-
pared to the low frequencies, or how much initial "slapback" the room
wall produces when a sound hits.
You've probably noticed that carpeted rooms filled with furniture or
other objects tend to sound more "dead" than, say, bathrooms, where
there's a lot of tile and hard, reflective surfaces.
Today's technology allows the Studio Quad to offer a complete palette
of flexible, easy to use reverbs. There are five basic reverbs to choose
from:
1) Reverb - Simple, straight ahead reverb with only the most basic
parameters.
2) Dual Reverb - Multi-dimensional reverb with flexible frequency
band-splitting capabilities. The reverb can be divided into primary
and secondary stages using selectable High or Low Pass
crossovers.
3) Stereo Reverb - A true stereo version of the Quarter Resource
Reverb.
4) Stereo Dual Reverb - A true stereo version of the Half Resource
Dual Reverb
5) Gated Reverbs - A very linear, high energy reverb that can be set
to decay, stay flat, or ramp up the reverb decay, creating many
unique ambient effects.
19
Section 3 - Effects and Parameters

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