Sign On Procedure For; Mark It Computer; Sample Sign On - GE TermiNet 300 Beginner's Manual

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BEGINNERS GUIDE
telephone handset on the desk. Do not
fLJng
up
the
telephone becaus e th is
will break your connection.
Idlen you 9u 11 up the DATA button, the
~r:A[)Y
lignt (on the
Printer
control
panel)
should
come
on.
Within
5
seconds
the
computer
should
start
typing
the SIGN
ON
questions on your
Printer.
SIGN ON PROCEDURE FOR
G. E. MARK II COMPUTER
The sign on procedure is easy. All
you
have
to
do
is
answer
Just
those questions the
computer asks you.
So~e
computer accounts
do
not
require
all
the
following information
which
further
simplifies
the
SIGN
ON
procedure.
Please
notice
that
this
procedure
is for
gaining access to the
G.E.
Mark
II
system.
If
you use another
syste~,
some details of
your
sign
on
procedure
might
be
slightly
different. Since it would be
impractical
to
cover
all the sligot differences, we suggest
you contact your computer representative
and
discuss the differences, if any, with him.
USER
NUMBER.
The
first
computer question will
be
for the
User Number. As stated before,
your
manager
will have to supply tnis number.
The
User
Number
will
consist of
3
letters
followed by 5 digits. 8ST73884
would
be
an
example of a User Number.
It
makes
no
difference
if the letters are
u~per
or lower case; however, there
must
be
no
spaces within the number; hence OST
73884
would not be permitted.
If you enter
an
invalid
User
Number,
the
computer
will say, "vALIDATION FAULT, RETYPE
IT - -
II
Y
ou will h
a
v
e 3
c han
c
est
0
get it r i
9
h t
before the computer disconnects you.
PHOJECT IDENTIFICATION.
The second question for many
users
will
be
for PROJECT 10. If your computer account does
not
use
the
Project
ID, the computer will
merely skip this question
and
immediately ask
for SYSTEM. Your manager will tell you how he
wants
the
10
question
answered.
Again,
remember
that ·no
spaces are to be inserted
into the number.
SYSTEM.
Usually
the
computer
will
then
ask
for
SYSTEM. This should be answered with the name
of
the
computer language you intend to use.
The 1 an guages current 1
y
avail abl e on Mark
I I
are shown below.
8
ALGOL
BASIC
FORTRAN
REMAPT
NEfJ OK OLD.
Then
the
computer
~ill
ask whether
you
are
qoing to enter a
NEW
program or
retrieve
an
OLD
one.
ENTER FILE
NAMt..
The last
co~puter
question is for the program
name. Enter the name
~recisely~
with no extra
spaces, characters, or punctuation.
p
ROGnAM
~{UN
..
After
you
finish
t;')(:)
::)IGN
()l~
proce:lure
t
d
e
pen din
q
0
n
you
r e o
rn :;
u
L
ec
d '.: C 0
un t
~
the
program
may automatically run, otherwise the
comouter will respond with
READY.
Then
you
type the command
RUN.
,~hen
thE:~
program run is
finished,
the
computer will report how many
units of computing tLne
vvere
used ..
SIGN OFF.
When
the
program
has
finished
running,
dependi ng
on your computer
account,
SIGI~
OFF
may be automatic; otherwise you
should
give
the command BYE.
SAMPLE
SIGN
Or~
A sample sign on
is
snown
oelo~.
In the first
line
the
com~uter
sent
the
Utl=
; in the
sec
0
n d, i t s e n t t
it
e
I '1 :
;
j,
r:
1
i
n e s
3 ,
4.
i3
nd
5,
the computer sent thCOUqtl
tIle tv\'(;
h'p;1(=;n3~
The rem
a
i n d
e
r
0
f e a en
1
i r) e
'II
,j
' : :j
1TI
Y
res
p \.)
lise to
toe computer/s question.
The
READY
was typed
~)y
thE:
comput er, anJ in
the next line the RUN was typed by
me~
Even though it doesn't
show~
remember
that
each
line
needing an operator response must
be ended with
a
RETURN.
U#=QST73g84
ID:ENG4203111
SYSTEM--BASIC
NEW
OR
OLD--OLU
ENTER FILE
NAM~--rN30U*
READY
RUN
NOTE.,
Do not use the above
USEF~
NUMr3ER
or
PROJECT
10
when
you
call
the
computer.
Instead,
use
numbers
supplied by your manager,
f

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