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Summary of Contents for IGS PHOENIX

  • Page 3: Table Of Contents

    Table of Contents 1. Hardware ..................3 Hardware Connection ..................3 Connecting Touch Panel ................... 4 DIP Switch Settings ................... 6 36 & 10 PIN Button Layout................6 Solving Ticket SSR Error ................... 6 Reset ......................... 7 Jackpot Initial Value Setting ................10 2.
  • Page 4 6. (Game 3) CHICKEN DINNER ........... 27 Game Rule ...................... 27 WILD PARTY ....................28 BONUS WHEEL ....................29 Line Chart ......................30 7. (Game 4) LUCKY IRISH ............31 Game Rule ...................... 31 IRISH PARADE ....................32 GOLD POT FEATURE ..................33 Line Chart ......................
  • Page 5: Hardware

    1. Hardware Hardware Connection 10-Pin Connector SD Card Slot 36-Pin Connector Audio Jack COM 1. RS-232 Connects to printer/ticket dispenser. * Use Belkin #F2L044 (serial printer cable/null modem) for printer. +5V Power output HDMI port COM 2. RS-232 Connects to screen Connects to Micro Touch compatible touch screen COM 3.
  • Page 6: Connecting Touch Panel

    Connecting Touch Panel  Refer to the diagram below to connect the touch screen.  Golden Master supports only touch screen interface. Please make sure that the touch screen is well-connected before operating  The resolution of this game is Full HD. Please confirm that a monitor supports Full HD resolution.
  • Page 7 Connection Diagram 36 Pins 10 Pins PARTS SIDE SOLDER SIDE PARTS SIDE SOLDER SIDE SPEAKER_R SPEAKER_L +12V +12V TICKET OUT TICKET SSR TICKET SWITCH START / ALL STOP START / ALL STOP CREDIT PULSE RECORD TEST CASHOUT IN METER OUT METER LAMP: START/ALL STOP LAMP: COUNT...
  • Page 8: Dip Switch Settings

    DIP Switch Settings DIP SWITCH 2 PULSE BILL ACCEPTOR MODE RS232 36 & 10 PIN Button Layout 2 Buttons START COLLECT ALL STOP TAKE Solving Ticket SSR Error After powering on the machine, if the ticket dispenser keeps working and can’t be stopped, it could be that the Ticket SSR’s jump setting is incorrect.
  • Page 9: Reset

    Reset Press the 【 RECORD 】 button to enter the 「 BACKEND 」 page. Enter the 「 SYSTEM SETUP 」 page. touch...
  • Page 10 Enter the 「 RESET 」 page. touch Enter the following PIN to confirm RESET.
  • Page 11 Machine will be automatically rebooted after RESET is completed.
  • Page 12: Jackpot Initial Value Setting

    Jackpot Initial Value Setting * Only available for reset machine Enter the 「 SYSTEM SETUP 」 page. touch Enter the 「 JP 」 page. touch...
  • Page 13 Press 「 SET JP INITIAL VALUE 」 to set JP value for each game. JP initial value setting completed!
  • Page 14: Bookkeeping & Adjustment

    2. Bookkeeping & Adjustment Access Flow Chart...
  • Page 15: System Settings

    System Settings ITEMS SETTING SELECTION DEFAULT MAX. PLAY(TOTAL) $2.00, $2.50, $3.00, $4.00, $5.00 $5.00 MIN. PLAY(TOTAL) $0.25, $0.50, $1.00, $1.50, $2.00 $0.25 $0.00, $0.01, $0.04, $0.05, $0.10, $0.15,$0.20, METER RATE $1.00 $0.25,$0.50,$0.75, $1.00, $2.00, $3.75, $5.00, $10.00 $0.01, $0.04, $0.05, $0.10, $0.15, $0.20, $0.25, CASHOUT RATE $1.00 $0.50, $0.75, $1.00, $2.00, $3.75, $5.00, $10.00...
  • Page 16: Touch Screen Calibration

    Touch Screen Calibration 1. If a touch screen is connected, press [DEVICES] > [TOUCH ADJUST] and follow the on-screen prompts to enter the calibration screen. 2. Touch center of the cross on the screen for 3 seconds. 3. Follow the cross when it moves till the calibration is completed.
  • Page 17: Introduction

    Common Features  Single Line  Free Game / Bonus Game / Feature  Common Progressive Jackpot  Touch Screen / Score Box / Hand Count support Lobby Phoenix is a 5 in 1 Nudge multigame. Game Menu Payout Button Credit...
  • Page 18: Game 1) Safari King

    4. (Game 1) SAFARI KING Game Rule  Press + or - to adjust your play.  Press START to start a new game.  Press RAISE or LOWER to move one symbol UP or DOWN. Only one move is allowed. ...
  • Page 19: Feature Game

    FEATURE GAME  FEATURE GAME may be triggered during the game.  Random symbols may be removed starting from the smallest to the biggest, and in that current play, the removed symbols will not appear on the reels.
  • Page 20: Golden Lion Feature

    GOLDEN LION FEATURE  When 2 appear, GOLDEN LION FEATURE may be triggered.  Golden Lion will scratch off the reel without and replace with another...
  • Page 21: Bonus Game

    BONUS GAME  When 3 align on the payline, BONUS GAME will be activated.  BONUS GAME is a stage picking game. Catch one Catch all  Complete every stage to win extra stage-cleared prize and extra 2 picks  When you have no more picks or finish the last stage, BONUS GAME ends.
  • Page 22: Line Chart

    Line Chart...
  • Page 23: Game 2) Fortune God

    5. (Game 2) FORTUNE GOD Game Rule  Press + or - to adjust your play.  Press START to start a new game.  Press RAISE or LOWER to move one symbol UP or DOWN. Only one move is allowed. ...
  • Page 24: Fortune God Feature

    FORTUNE GOD FEATURE  When you have winnings, FORTUNE GOD FEATURE will randomly be activated.  Fortune God will give out 3 red envelopes.  Your current winnings will be multiplied by the random multipliers in the red envelopes.
  • Page 25: Ingot Feature

    INGOT FEATURE  Fortune God may randomly turn the 1st or 3rd reel into all...
  • Page 26: 發 Feature

    發 FEATURE appears, 發 FEATURE will be activated.  When  There will be a special reel zone on the payline and will RESPIN the spaces without  will stay in the special reel zone. When current spin has no or the reel is full of , RESPIN ends.
  • Page 27: Fever Game

    FEVER GAME  You have 5 play times, and there are only 5 symbols in FEVER GAME: Fixed winnings Will change the same row into Will change the same row and same column into Add 1 extra row NOTHING  When the expanded symbols overlap on each other, the amount of symbols overlapped will be shown on the top right corner.
  • Page 28: Line Chart

    Line Chart...
  • Page 29: Game 3) Chicken Dinner

    6. (Game 3) CHICKEN DINNER Game Rule  Press + or - to adjust your play.  Press START to start a new game.  Press RAISE or LOWER to move one symbol UP or DOWN. Only one move is allowed. ...
  • Page 30: Wild Party

    WILD PARTY  is aligned on the payline, random multipliers may be triggered.
  • Page 31: Bonus Wheel

    BONUS WHEEL  When 3 align on the payline, BONUS WHEEL will be activated.  There will be 3 wheels, and each of them is consisted of an inner one and an outer one.  If you spin to multiplier on the outer wheel, prize on the inner wheel will be multiplied accordingly.
  • Page 32: Line Chart

    Line Chart...
  • Page 33: Game 4) Lucky Irish

    7. (Game 4) LUCKY IRISH Game Rule  Press + or - to adjust your play.  Press START to start a new game.  Press RAISE or LOWER to move one symbol UP or DOWN. Only one move is allowed. ...
  • Page 34: Irish Parade

    IRISH PARADE  IRISH PARADE may be triggered after every play.  LUCKY IRISH will randomly give out surprise!
  • Page 35: Gold Pot Feature

    GOLD POT FEATURE  When 3 align on the payline, GOLD POT FEATURE may be triggered.  It will be 3x5 reels with and blank space only, and there will be prizes on every gold pot.  You have 3 Respin Times at the beginning, and everytime the appears, Respin Times will regain to 3.
  • Page 36  If you spin to at special positions, it will become , and the prizes on will be added to all  When Respin Times returns to 0 or appears at all positions, GOLD POT FEATURE ends.  You will win additional prizes if appears at all positions.
  • Page 37: Line Chart

    Line Chart...
  • Page 38: Game 5) Devil Ducky

    8. (Game 5) DEVIL DUCKY Game Rule  Press + or - to adjust your play.  Press START to start a new game.  Press RAISE or LOWER to move one symbol UP or DOWN. Only one move is allowed. ...
  • Page 39: Wild Symbol Feature

    WILD SYMBOL FEATURE  has a LEVEL UP function and can substitute all symbols.  If the symbols are aligned with , its odds will go up 2 levels.
  • Page 40: Devil Duck

    DEVIL DUCK  no need to align on the payline.  When appears, the odds for will drop 2 levels.  If the odds are accumulated 1 or 2 levels only, they will be returned to 0.
  • Page 41: Go Go Ducky

    GO GO DUCKY  GO GO DUCKY may be activated while playing.  All symbols on the top or bottom row will turn into...
  • Page 42: Lucky Ducky

    LUCKY DUCKY  Move to the payline to trigger LUCKY DUCKY.  According to the column on which appears, the corresponding symbol will be protected by a bubble.  When appears, the bubble will protect the accumulation of that symbol from dropping 2 levels.
  • Page 43: Bubble Bubble

    BUBBLE BUBBLE  BUBBLE BUBBLE may be activated after every play.  Touch as many bubbles as you can to win the prizes!  When EXIT appears, BUBBLE BUBBLE ends.
  • Page 44: Line Chart

    Line Chart...
  • Page 45: Common Progressive Jackpot

    9. Common Progressive Jackpot  3 Progressive Jackpots are accumulated when you play any of the 5 games.  Raise your played amount over MIN. PLAY, you will have a chance to win GRAND JACKPOT; otherwise, you will only be able to win MAJOR and MINOR JACKPOT.
  • Page 46 V100US...

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