Signal Connection And Adress Dialing - Laserworld CS-150G DMX User Manual

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USER MANUAL: Laserworld Proline CS-150G DMX
Page 7 of 10

8. SIGNAL CONNECTION AND ADRESS DIALING

When the Controller transmits DMX512 Standard Signals, the connection of which is
accomplished through the "input" and "output" 3-pin XLR socket. When a console
Signal Outputs to the unit, it must correspond to the Pin 1 Ground, Pin 2 Negative
and Pin 3 Positive of the XLR socket on the unit. If it does not work just try
exchanging the Pin 2 and Pin 3 (these 2 pins are generally do not need exchanged
for consoles). The Signal wire length should not exceed 100m in order to avoid the
interference of the other Signals by any other electric appliances.
If your DMX-512signal Controller adopt 5 pins XLR plug, you need one transfer line,
the transfer method as following:
When control Signals from the console inputs into Club series laser light projector.
The projector must be assigned a data Start address code, so that a unit may act on
the corresponding control Signal. Thus, when any Controller is used, every unit must
have its own data Start address Accordingly, the address of the first unit is set as 1,
the second unit has also 10 channels, so its address code is 11, the third unit is set
at 21, so on and so forth (the setting method will also depend on the specific
console, the above is just for general cases).
The details of DMX-512 Signal control mode address switch as follow:
Date: 01/2008

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