Signal Connection And Adress Dialing - Laserworld CS-500RGY DMX User Manual

Hide thumbs Also See for CS-500RGY DMX:
Table of Contents

Advertisement

USER MANUAL: Laserworld Proline CS-500RGY DMX
Page 7 of 10

8. SIGNAL CONNECTION AND ADRESS DIALING

When the Controller transmits DMX512 Standard Signals, the connection of which is
accomplished through the "input" and "output" 3-pin XLR socket. When a console
Signal Outputs to the unit, it must correspond to the Pin 1 Ground, Pin 2 Negative
and Pin 3 Positive of the XLR socket on the unit. If it does not work just try
exchanging the Pin 2 and Pin 3 (these 2 pins are generally do not need exchanged
for consoles). The Signal wire length should not exceed 100m in order to avoid the
interference of the other Signals by any other electric appliances.
If your DMX-512signal Controller adopt 5 pins XLR plug, you need one transfer line,
the transfer method as following:
When control Signals from the console inputs into RGY series projector. The
projector must be assigned a data start address code, so that a unit may act on the
corresponding control Signal. Thus, when any Controller is used, every unit must
have its own data start address Accordingly, the address of the first unit is set as 1,
the second unit has also 10 channels, so its address code is 11, the third unit is set
at 21, so on and so forth (the setting method will also depend on the specific
console, the above is just for general cases).
Date: 01/2008

Advertisement

Table of Contents
loading

Table of Contents