Download Print this page

Gotharman Little deFormer 3 Update Manual

Granular workstation
Hide thumbs Also See for Little deFormer 3:

Advertisement

Gotharman's Little deFormer
3
Granular Workstation
Update Manual 8.15
1

Advertisement

loading
Need help?

Need help?

Do you have a question about the Little deFormer 3 and is the answer not in the manual?

Questions and answers

Summary of Contents for Gotharman Little deFormer 3

  • Page 1 Gotharman’s Little deFormer Granular Workstation Update Manual 8.15...
  • Page 2 In this manual: -New shortcuts has been added for selecting presets, copying morph layer and more. Page 5 -Song mode is now fully functional. Page 9 -Copy/paste system is now fully functional. Page 28 -Synth parameters Randomizer is now fully functional. Page 31 -Compressor, Expandor, Filters and Filters2 has been added to the Insert Effects.
  • Page 3 -Controller tracks program change messages. Page 62 -Level adjustment, VU-meters and part envelopes added to the audio busses. Page 63 -VU-meters added to the input BUS select page. Page 69 -SPAZEboard 2 compability added. Page 70 -Sample Record Monitor can now be set to Off, On or Rec. Page 82 -1v/oct and 1.2v/oct quantizing has been added to the controller tracks.
  • Page 4 Bug fixes: -Effects LINK function is now working. -When realtime recording a note track in poly mode, steps 34 to 64 would not be recorded. This has now been fixed. -When realtime recording a note track in mono mode, the position track were not altered. So if you previously recorded the same track in poly mode, where the positions is set for each step, these positions would still be there, when re-recording the track in mono mode, regardless of when the notes were played.
  • Page 5: New Short Cuts

    New short cuts: Copy Morph Layer A to Layer B Push and release the Func/Mute button, so that it lights up, to enter the function buttons. Now push and release step button 13 (Copy), so that this also lights up. Instructions for copy and panic will now be shown on the screen.
  • Page 6 Selecting the previous preset Push and hold the Steps/Part button while pressing the Morph/Set button. LD3 will now select the previous preset. If the sequencer is playing back, the Start/Stop LED will now start to flash, and the text “NEXT:” will show right above the new presets name, awaiting track 1 to reach its start/end step.
  • Page 7 Selecting Presets using the step buttons Push and hold the Steps/Part button while pressing the Func/Mute button. Now both of these buttons will light up. It is now possible to select the 64 presets in the currently selected preset bank, using the step buttons.
  • Page 8 Preset Reload / Advance Song realtime record step Push and hold the Morph Set button, while pressing the Start/Stop button, to reload the currently selected preset. While realtime recording a song, reloading the preset, will cause the song recorder to advance to the next song step.
  • Page 9: Song Mode

    Song Mode It is possible to arrange chained playback of Presets in 1024 Song locations. Each Song can have up to 128 steps. For each Song step a Preset can be selected, it can be set how many times track one of the preset should play back, until it advances to the next song step, and tracks can be muted/unmuted.
  • Page 10: Accessing Song Mode

    Accessing Song Mode If you would like to make a new song from scratch, it can be a good idea to select the preset you would like to have on the first song step, from the preset select page, before you enters song mode.
  • Page 11 On the navigation bar at the top of the screen, touch MOR...
  • Page 12 In the far right row, you will find the text PRS. Please touch this, after making sure, that the sequencer is stopped.
  • Page 13 Now PRS turns into SONG, and LD3 are in song mode. If you would like to go back to preset mode, just touch SONG.
  • Page 14 The Song Edit Page To enter the Song Edit page, just touch SEQ on the navigation bar at the top of the More… page: On the Song Edit page, you have an overview of the programmed song steps, and the possibility of editing these.
  • Page 15 8 song steps are shown at a time. Touch the arrows to select the previous or next 8 song steps. The total number of song steps is 128. Touch EXIT to exit from the Song Edit page, and touch REC to start song realtime recording. This will be explained very soon.
  • Page 16 The Song Select Page When you, in song mode, exit from the Edit Groups pages, you will exit to the Song Select page, instead of the Preset Select page. This reads out ”Song” just above the song number and name, instead of the ”Preset”, to make sure that you know where you are.
  • Page 17 Selecting a song: Make sure that the sequencer is stopped. Touch the “SONG” field. A list of 5 songs near the currently selected song, will now appear: Touch “PREV” or “NEXT” to view the previous or next 5 songs, and finally touch the song name of the song you would like to select.
  • Page 18: Song Realtime Recording

    Song Realtime Recording On the Song Select page, select the song you would like to record. 1024 songs are available, from A00 to P64. Now go to the song edit page.
  • Page 19 Make sure that the sequencer is stopped, and push the “REC” button, so it turns red. Now exit to the Preset/Song select screen.
  • Page 20 LD3 will now show the Preset select page. The REC indicator on the preset select page, has now turned red, indicating that LD3 is in recording mode. Song realtime recording can also be switched on or off, by touching the REC indicator. If you selected an empty song, the last preset you selected, before you jumped to song mode, will be shown.
  • Page 21 To advance to the next song step, to have other tracks of the same preset muted/unmuted, simply reload the preset, by pushing and holding the Morph Set button, while pressing the Start/Stop button. When you are done changing presets, and you think that your song is ready, hit the Start/Stop button to stop song recording.
  • Page 22 Save Song LD3 songs are not saved within the presets, so they must be saved separately. To do so, when in song mode, from the song select page, touch the EDIT field to enter the Synth parts page: Touch SAV.
  • Page 23 You should now enter this page: Touch the song location that you would like to save your new song to. If it is not shown, touch PREV and NEXT to reach it. Song number and name is shown for songs that are already saved. If you save your new song on such a location, the old song will be overwritten.
  • Page 24 Turn edit knob 1 to 8 to select the first 8 letters of the name for your new song. Touch NEXT when you are done.
  • Page 25 Turn edit knob 1 to 8 to select letters 9 to 16 of the name for your new song. Touch SAVE when you are done. Your song will now be saved, and LD3 will exit from the save pages.
  • Page 26 Initializing a Song If you would just like to start all over with an empty song, it is possible to initialize it. To do so, in song mode, access the MOR page: From here, hit INIT.
  • Page 27 LD3 will now ask you to confirm. Press ”Yes” to initialize the currently selected song and return to the previous page, or press ”No” just to exit, without initializing. Please notice, that when initializing a song, this is only done in LD3’s temporary song RAM, NOT on the FLASH memory, so if you did this by mistake, or you regretted doing it, you can always recall the song, by selecting another song, and select this again.
  • Page 28 Copy/Paste On LD3 it is possible to copy morph layer A, B or the parameter setting at the position of the Morph knob. It is possible to copy one or two layers of the whole preset, or only a section of the preset, like a synth part, the settings of a filter, a sequencer track, and much more.
  • Page 29 When you are located at the right page, push and release the Func/Mute button, so that it lights up, to enter the function buttons. Now hit step button 13 (Copy). The display will now show some instructions: It will tell you how to copy layer A to layer B, and right below this, it will tell you, what it will copy. In the example, the copy function was entered from the preset select page, and LD3 tells you, that it will copy the whole preset.
  • Page 30 selection. If 2 layers are copied, LD3 will also paste to 2 layers. If only one layer is copied, LD3 will paste to the layer selected by the Morph Set button. To copy, hit step button 13 (Copy) again. Now, when the function buttons are active (the Func/Mute button lights up), every time you enter a page, where the copy buffer holds something, that can be pasted, step button 14 (Paste) will light up.
  • Page 31 Synth Parameters Randomizer If you should ever need some new inspiration for sounds, or if you just want to surprise yourself with some sounds that you never even imagined, the LD3 parameter randomizer might be exactly what you need. To enter this, from the synth parts main page, touch RNDM.
  • Page 32 Select the part that you would like to randomize, in the same way as you would usually select a part, by pushing and holding the Steps/Part button, while pressing one of the 16 step buttons. Switch the blocks on, that you would like to randomize, simply by touching these, adjust the percentage, that it must maximum change the parameters, using Edit Knob 1, and hit “DO!”.
  • Page 33 New Insert Effects Compressor, Expandor, Filters and Filters2 has been added to the Insert Effects. Compressor The LD3 compressor damps signals that are above a settable level, in order to make the signal less dynamic, and easier to record. This is not the same effect as the compressor in LD2. The LD2 compressor has been renamed “Expandor”, and are explained in the next section.
  • Page 34 Rate: 0 to 511. This sets how fast the compressor will react to level changes of the input signal. The more it is turned up, the slower it will react.
  • Page 35 Compressor Modulation Comp1, Comp2: Will modulate the compression amount. Time: Will modulate the compression “kick in” time. Rate: Will modulate the time it takes for the compressor to react to changes on the input signal.
  • Page 36 Expandor The LD3 Expandor gains signals that are above a settable level, in order to add more kick to sounds. This is the effect, that was named “Compressor” on the LD2. The parameters: Comp: 0 to 511. Compression amount. The more this is turned up, the more the portion of the signal, that are higher than the offset value, will be gained.
  • Page 37 Expandor Modulation Comp1, Comp2: Will modulate the expansion amount. Time: Will modulate the expansion “kick in” time. Rate: Will modulate the time it takes for the expandor to react to changes on the input signal.
  • Page 38 Filter This is exactly the same filters, as can be found in the synth parts. They were added to the insert effects section, in order to make it possible to filter external signals, to build an LD2 style filterbank, using multiples of these, and because sometimes it is handy to filter some parts of the other effects or the analog filters out.
  • Page 39 HPF2: High gained Highpass filter with self-oscillating resonance. Distorts at higher input levels. HPF3: Sharp Highpass filter with self-oscillating resonance. A bit weaker than HPF1. Dstr: Destruktion. A rather defective filter. Self-oscillates at some points, distorts at others. FAT1: Slightly distorting lowpass filter, with a sharp response and self-oscillating resonance. FAT2: A slightly weaker version of FAT1.
  • Page 40 Filter Modulation Cut1, Cut2: Will modulate the filter cutoff frequency. Reso: Will modulate the amount of resonance applied to the filter. Boost: Will modulate the filter output gaining.
  • Page 41 Filters 2 A different set of digital filters, that is emphazised in the bottom bass area, and has a pretty uncontrollable resonance. The parameters: Cut: Filter cutoff frequency. Reso: Filter resonance setting. Type: Filter type. Possibilities are: -HPF1: High pass filter with extra bass bottom and uncontrollable resonance. -LPF1: Low pass filter with extra bass bottom and uncontrollable resonance.
  • Page 42 Filters 2 Modulation Cut1, Cut2: Modulates the filter cutoff frequency. Reso: Modulates the filter resonance. Inp: Modulates the filter input level parameter.
  • Page 43 Synth Parameters “Snap” Mode A synth parameters “Snap” mode has now been added. When this is set to “On”, any synth parameter value will not be changed, when turning a knob, until it passes the original value, that the parameter was set to. This will avoid “jumps” in the sound. On the MOR page, touch the “SNAP OFF”...
  • Page 44 Parameter snap mode will now be turned on: To turn it off, touch it again.
  • Page 45 Granular Modulators Each of the 16 synth parts of LD3 has 2 granular modulators, the granular random generator and the granular sequence modulator, that shows as modulation sources, to any parameter that can be modulated. GrRn – Granular Random Generator This works in conjunction with the part oscillator, sampler or noise generator.
  • Page 46 When in sampler mode: Every time the sampler loops, the granular sequence modulator gets the next value from the associated controller track. If you have a wave chopped sampling, and set this parameter up to modulate the chop select parameter, it is possible to program wave sequences. Of course, this can also modulate any other parameter, for infinite possibilities.
  • Page 47 Part Poly and Mono To Voice Modes On the TRIG page, accessed from the synth parts main page, each part can be set in either polyphonic mode, or mono to a specific voice mode. The mono to voice mode reserves a voice for that part, and makes sure, that this voice can only be taken by other parts that are mono assigned to the same voice.
  • Page 48 Output Effects Feedback BUS A new Feed parameter on the output effects pages, lets you set the feedback loop of the effect to either Int (internal –like before), or to run through any of the 8 audio busses. This lets you add other effects and filters inside the feedback loop of the output effect, for new effect possibilities.
  • Page 49 Sample Loop Smoothing On the synth parts sampler pages, the Xfade parameter can now be set to “Smth” –Smooth. The smooth function will shortly damp the level of a sampling, at the moment that it loops. This will, in many cases, remove clicks from a loop.
  • Page 50 New Sample Chop Modes The parameter on the Sample Chops page, that was named Wave in previous OS versions, has now been renamed to Mode. The following chop modes, that determines how LD3 will chop a sampling, can now be selected: Peak: It will generate the chop points from peak detection, according to the settings of the Sens and Dec parameters.
  • Page 51 New Synth Part Samplers Loop Modes In previous OS versions, when chop points were generated for a sampling, selected in the part oscillators, it would always play back the chops. Now 2 new loop modes has been added, OfUc (Loop off, un-chopped) and OnUc (Loop on, un- chopped).
  • Page 52 Sequencer Step Recording A step recording method has now been added to the LD3 sequencer, on top of the xox and realtime recording methods.
  • Page 53 On the sequencer main page, it is by the StAdv (Step Advance) parameter possible to set, if the sequencer, when step recording, should automatically advance to the next step or not. Rec mode can be set to either mono or poly. To initiate step recording: -Set LD3 in sequencer recording mode, by touching the REC field on the sequencer main page or on the preset select page, so that it turns red, or push and hold the Func/Mute button, while...
  • Page 54 If the sequencer is running, while step recording, the time you hold down a note, will be recorded. If the sequencer is stopped, resolution will determine the note length.
  • Page 55: Controller Tracks Realtime Recording

    Controller Tracks Realtime Recording It is now possible to realtime record MIDI CC’s, Pitch Bend and knob movements on the 32 controller tracks. To do this, on the controller track CC page, set it to the event type, that you would like to record, using the CC parameter.
  • Page 56 For knob movement recording, you should select one of these. Set CCout to Int (internal) or Ext (external), depending on, if you like the controller track to control LD3 itself, or some external MIDI gear. Set the track to the desired MIDI channel, using the Chan parameter. If the track is set to internal operation, the channel number is the part number, that the track will output to.
  • Page 57 The controller tracks, that are set in record mode, will record until the track reaches the last step, and starts over again. Then recording will switch off. It is also possible to step record controller events, as described in the previous section. Rec must also be switched on, for a controller track, in order to step time record it.
  • Page 58 Sequencer Tracks Double Button On the note and controller tracks, a Double touch button has been added. When touching this, the length of the track is doubled, and the events from the original track, is copied to the new half. Useful if you need some extra variation in a track. PLEASE NOTE: The track lengths cannot exceed 64 steps for the note tracks and 128 steps for the controller tracks.
  • Page 59 Sub Position Track When on a note track Position track, touch POS in the top navigation bar an extra time, and you will access the sub position track. Here it is possible to move a note step up to 3 tics forward, in order to get a more loose timing.
  • Page 60 Controller tracks Pitch Bend CC 127 on the controller tracks CC parameter, has now been replaced by Pitch Bend. It is possible to make a controller track transmit pitch bend messages either to an internal synth part, or to external MIDI gear, as selected by CCout. The part/MIDI channel, that the pitch bend messages is sent to, are selected using the Chan parameter.
  • Page 61 Controller Tracks Internal/External operation The controller tracks can now be set up to transmit MIDI CC’s either internally or externally, by setting the CCout parameter, on the controller tracks CC pages. When set to internal (Int), the track will transmit MIDI CC’s to any parameters that is set up for MIDI CC control.
  • Page 62 Controller Tracks Program Change When setting the PrCh parameter to any value between 1 and 128, a program change message will be transmitted on MIDI out, on the MIDI channel selected by the Chan parameter, every time this preset is selected. The CCout parameter has no effect on this. Each of the 32 controller tracks can transmit its own program change.
  • Page 63 Audio BUS Page –New parameters and VU-Meters On the audio BUS pages, that are accessed from the synth parts main page, by touching BUS, VU- meters has now been added, to make it easier to see, what is going on, on each BUS. Since the parameters of the Bus pages are not explained in the currently available Quick Manual, I will describe all the parameters here, both the previous and the new ones.
  • Page 64 Off: The output of the Bus is not sent anywhere. PLEASE NOTE: Audio busses that are assigned to be placed inside an output effect feedback loop, will ignore this setting, and only output to the effect feedback input.
  • Page 65 On this second audio Bus page, it is possible to adjust the release time of the envelope follower, that are attached to each audio Bus, and that affects the output levels of these. When this is set to 511, the follower will never decay. When set to lower values, the follower will gradually decay, in accordance with the levels of the audio signal sent to it, from the synth parts.
  • Page 66 On this third audio Bus page, it is possible to gain or attenuate the level of the audio signal sent to the Bus envelope follower. At +0, there are no gaining or attenuation. At positive values the signal to the follower is gained, at negative values, they are attenuated.
  • Page 67 NEW PARAMETERS! On the fourth audio Bus page, it is possible to adjust the total output level of each Bus. Positive values will gain the output signal, negative values will attenuate.
  • Page 68 NEW PARAMETER! On this fifth and last audio Bus page, it is possible to assign any of the 16 part VCA envelopes to control the Bus output level, instead of the attached envelope follower.
  • Page 69 Audio Inputs BUS select Page On this page, that is accessed from the synth parts main page, it is possible to set up, which audio Bus each audio input should be sent to. VU-meters has now been added on this page, to make it easier to monitor, what is going on, on each audio input.
  • Page 70 SPAZEboard2 This update will make LD3 compatible with SPAZEboard2. SPAZEboard2 comes with 2 dual Spaze filters installed, that are almost the same as 2x VCF8, dual band SSI filter, plus it has room for 2 FilterBoards. 4 analog filter chains in total! In order to make room enough for this, the 2 FilterBoards will need another type of connectors installed, in order to fit SPAZEboard2.
  • Page 71 The parameters: HpCut: 0 to 511. The cutoff frequency of the highpass filters in both filter lines. LpCut: 0 to 511. The cutoff frequency of the lowpass filters in both filter lines. Reso: 0 to 511. The amount of resonance applied to all of the 4 filters. Spaze: -255 to +256.
  • Page 72 G-Ray: Adjusts the amount of g-RAY intermodulation. 0: no g-RAY, 3: max g-RAY. Range: 0 to 3. Mode: G-Ray mode. -Norm: Normal 1:1 feedback. -Neg: 1:1 feedback with the signal inverted (a 180 degree phase shift) -Ultr: Boosted feedback. -Uneg: Boosted feedback with the signal inverted (a 180 degree phase shift) Feed: G-Ray feedback level.
  • Page 73 HCut1, HCut2: Will modulate the Cutoff Frequency of both the highpass filters. LCut1, LCut2: Will modulate the Cutoff Frequency of both the lowpass filters.
  • Page 74 Reso: Will modulate the amount of resonance applied to all filters. Spaze: Will modulate the difference between the cutoff frequencies of the 2 filter lines. FFM: Will modulate the amount of frequency modulation applied to the cutoff frequencies of all the filters.
  • Page 75 Bus: 1 to 8. The audio Bus, that the filter will be placed on. Inp: 0 to 511. The audio input level for the filters. Outp: -128 to +383. The output level of the filters. Conn: Ser/Par. (Only on VCF2, 3 and 4). Places this filter in either serial or parallel connection to the lower numbered filter.
  • Page 76 VCF2 and VCF3 – FilterBoards On the VCF2 and 3 pages, when Spazeboard2 are installed, only the standard filterboard parameters are shown, regardless of which filterboards are installed. The parameter names filts to VCF 1, 2 and 4. Other filterboards has different functions on some parameters. The parameters: Cut: 0 to 511.
  • Page 77 Cut3/Feed: 0 to 511. On single filters: This will adjust the feedback of the filter. – means negative feedback, + means positive feedback, 0 means no feedback. On dual filters: This will adjust the negative feedback of the filter. -256 means no feedback, +255 means full negative feedback.
  • Page 78 G-Ray: 0 to 3. Adjusts the amount of g-RAY intermodulation. 0: no g-RAY, 3: max g-RAY. Mode: G-Ray mode. -Norm: Normal 1:1 feedback. -Neg: 1:1 feedback with the signal inverted (a 180 degree phase shift) -Ultr: Boosted feedback. -Uneg: Boosted feedback with the signal inverted (a 180 degree phase shift) Feed: 0 to 511.
  • Page 79 Cut1, Cut2: Will modulate the Cutoff Frequency. Peak1, Peak2: Will modulate the Peaks parameter.
  • Page 80 Reso: Will modulate the amount of resonance applied to all filters. Feed: Will modulate the analog filter feedback/Cutoff frequency 3. FFM: Will modulate the amount of frequency modulation applied to the cutoff frequencies of all the filters. Gfeed: Will modulate the amount of G-Ray feedback applied.
  • Page 81 Bus: 1 to 8. The audio Bus, that the filter will be placed on. Inp: 0 to 511. The audio input level for the filters. Outp: -128 to +383. The output level of the filters. Conn: Ser/Par. (Only on VCF2, 3 and 4). Places this filter in either serial or parallel to the lower numbered filter.
  • Page 82 Sample Rec Monitor Rec Mode The sample rec monitor, that passes audio through from the audio inputs selected as sample recording source, to the main audio outputs, when on, now has gained some extra functionality. Besides from the settings Off and On, it can now also be set to Rec. When in this mode, it will only pass audio through, the moment that LD3 is actually recording a sampling.
  • Page 83 Controller tracks CV quantize A CV Quantize parameter (Quan) has been added to the sequencer controller tracks. This can be set to scale the output of the controller tracks to 1v/oct or 1.2v/oct. Useful when controlling analog synths from the optional CV outputs of LD3.
  • Page 84: "Panic" Function

    “Panic” Function A “PANIC” function has now been added, that shuts all notes off on LD3 and on any connected MIDI devices. Push and release the Func/Mute button, so that it lights up, to enter the function buttons. Now push and release step button 13 (Copy), so that this also lights up. Instructions for copy and panic will now be shown on the screen.
  • Page 85 Rec state and Tempo on the Preset Select Page Sequencer Record state and tempo are now shown on the main preset select page. Realtime record can be activated/deactivated by touching the status indicator, and the sequencer main page, where the tempo can be set, will be accessed directly, by touching the tempo indicator.
  • Page 86: Usb Sample Preview

    USB Sample Preview Wav samples can now be previewed directly from a USB drive (LD3 has always had this function, but I forgot to mention it in the first Quick Manual). Select the sampling, that you would like to preview, by touching the sample name, and touch the PREW touch button.
  • Page 87 USB Import Sample Bank Select In the previous LD3 OS, you would have to go all the way back to the Sample Rec page, to select the sample bank, that LD3 would import samples to from a USB drive. Not any more!!! Now, while on the USB pages, simply select a folder, touch the Import touch button, and the page showed above will turn up.
  • Page 88 CV Outputs Modulation Part Modulation part 1 to 16 can now be selected for each of the CV outputs, by setting the ModP parameters.
  • Page 89: Analog Triggers

    Analog Triggers The trigger of each of the 16 parts has been added to the modulation sources. This will send out a maximum modulation value, every time a part is trigged, either from the trigger buttons, the touch screen keyboard, the sequencer or an external MIDI device. This is useful for gating analog synths via the CV outputs.
  • Page 90 MIDI CC’s as Modulation Sources MIDI CC 17 to 61 (named CC17 to CC61) has been added as modulation sources.
  • Page 91 3 Extra Random Generators 3 extra Random Generators (named Rnd2 to Rnd4) has been added as modulation sources, per part. Like the first one, they are all trigged by the part trigger. Now it is possible to get different random values on different parameters.
  • Page 92: Preset Preview

    Preset Preview The preset preview function did not work in the first LD3 OS. Now it does! When on the select preset page, touch the PreView touch button, so that it turns black. Now you can preview presets, without LD3 jumping back to the main preset select page. If the sequencer is running, it will still wait for track 1 to reach step 1, until it jumps to the next preset.
  • Page 93 Sequencer Clear Track In the previous LD3 OS, when clearing a track, the steps were just turned off. Now all values are reset, except for the last stet values.
  • Page 94 Sequencer Main Escape In the previous LD3 OS, I forgot to add an Exit/Escape button on the Sequencer Main page. It was though still possible to exit from the sequencer main page, by touching the upper right corner. BUT NOW IT’S THERE!!!
  • Page 95 LFO’s Key Sync The LFO key sync was only partly working in the first LD3 OS. Now it is fully working. Set the KeyS parameter to part 1 to 16, and the LFO will key sync to this part.
  • Page 96 Now and then updates will be available for LD3, that adds new functionality and fixes bugs. These will always be available for download at: http://www.gotharman.dk To update LD3, you must have a computer with an internet connection, and an LD3 compatible USB drive ready.
  • Page 97 12. Touch the "UPD" button.
  • Page 98 13. LD3 will now search for the "UPDATE" folder and a valid update file. If it finds both, it will ask: "Update Firmware?" 14. Touch "Yes" to proceed with updating, or "No" if you regret.
  • Page 99 15. If you pushed Yes in step 13, LD3 will now start to get the update file, and program its processor. When it starts to program the processor, it will look like it halts for a couple of minutes. This is because it does halt, when erasing the program memory of a processor.
  • Page 100 Programming processor (counter in the bottom counts up):...
  • Page 101 16. When programming is done, LD3 will ask you to restart it. Please turn LD3 off and then on again.
  • Page 102 17. When you turn on LD3 after an update, it will need to finalize this. It will show this by turning 10 step button LED’s on and off sequentially, one by one. After it has done this for a little while, it will start normally and are ready to use.
  • Page 103 Written by: Flemming Christensen Gotharman 2018...