Movement Between Function Blocks; Movement Between Unconnected Blocks; Movement Between Connected Blocks; The Jump Command - Mitsubishi a2 Series Programming Manual

Simple application controller
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2 Simple Application Controllers
4.6

Movement between Function Blocks

There are a number of ways to move from one item to another when in the ProgEdit or Monitor
modes.
4.6.1

Movement Between Unconnected Blocks

Movement between System Inputs, System Outputs, Keys, and M bits can be accomplished
with the "+" and "-" keys. When the block number is flashing on-screen, press the "+" key to
scroll to the higher value of the same block type; e.g. move from I01 to I02 to I03...until the
highest value is reached. The scroll will then proceed to the lowest value of the next block type.
The same technique will work for the "-" key in the opposite direction.
Function Blocks can be scrolled through in the same manner, although only the Function
Blocks are rotated through in this case.
4.6.2

Movement Between Connected Blocks

The Right arrow moves horizontally (to the right) along the path of connections between
blocks. If an output pin is connected to multiple input pins, the current path will flash. The Up
and Down arrows can be used to choose the desired path. The left arrow will move back along
the path of the connections to the left.
4.6.3

The Jump Command

The "ESC" key can be used to enter the Edit Menu at anytime when a function block is
displayed on the LCD screen. (The "ESC" key will cancel in-process commands first. Keep
pressing the "ESC" key until the Edit Menu is displayed). Select the Jump Command. Choose
any system Memory Bit, Input, Output, Key, AS-i Input, AS-i Output, Extended Input, Extended
Output, or existing Function Block by using the front panel keys. Press "OK" to "Jump" to the
chosen block in the programming mode.
4.7

Using Keys as Inputs

Connect the Keys for use as Manual Inputs by using the Jump command to access the desired
key, by connecting a Function Block or Output as described in Chapter 3, or by scrolling
through the blocks as described in section 4.6.1.
The programmed Key(s) will give an output signal for as long as the key is depressed.
Direct Programming 4
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