I. INTRODUCTION The Continental is the first bingo game from Bally to fully employ digital techniques and self-monitoring microprocessor control. Based on the well received six card games offered previousl . y , and self�diagnostic features which provide business information and quicker,...
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With subsequent use of the Double or Nothing feature button, even double-dou ble -double scores become possible. Other favorite scoring highlights continued in the Continental are: (when lit) corners score as 5-in-line, Superlines ,in which 3-in-line scores as 4-in-line and 4-in-line as 5-in=line.
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CIRCUIT FUNCTIONS The block diagram shows the signal flow between the component modules of the 1195E-l bingo game. The points where arrows enter the Microprocessor Module lead to I nput Ports - the communication link be tween the microprocessor and data from the Keyboard Display Module, Remote Control Sender and the Switch Matrix which acts as the "eyes"...
II. INSTALLATION A. Assembly (See Figure 1) Using flat washers under bolt heads, bolt legs to cabinet. Unlock and remove back glass from back box, loosen screws on light panel retaining brack 3. Position back box on cabinet, lift and tilt light panel forward to rest on cabinet for acceSl main cable and printed circuit board.
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I NSTALLA TION FIGURE 1 MODEL 1 1 95E·1 BINGO GAME Lamp Driver Unit (LDA) Front Cabinet Plugs Remote Control Receiver (RCR) Power Supply Plug (ReS) Remote Control Sender Line Code Plug (KDU) Keyboard Display Unit Microprocessor Unit (MPU) Replay Display (R R D) Lamp Driver Unit (LDB) 1 1.
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INST TION ALLA Check adjustment of the (3) tilt switches (normally open) . Slam switch on front door. Slam switch on bottom right side of cabinet. Plumb bob tilt switch on left side of cabinet. NOTE: Game should be placed on desired location and leg levelers adjusted before setting plumb bob tilt switch.
III. GAME OPERATION A. GE NERAL Plu g in line cord. Move power On-Off master switch to "On" position. The general illumination panel and back glass lamps will light. After several seconds the electronic replay display will light. The display will show all zeros. If there is a value other than zero on the display it will change to zero after a few seconds.
- O PERATION GAME B. REMOTE CONTROL From a remote location, the game may be reset to zero or credits may be awarded in amounts of 1, 10, 25, 50 or 100 by pressing the proper button on the Remote Control Unit. When the reset button is actuated, the game cannot be operated until all credits have run off and the Replay Display returns to zero.
J23-B, which is located just inside and slightly left of the cabinet door. There are two states of operation for the Bally Electronic Bingo game. One is the normal (play) mode and the other is a diagnostic mode obtained by pressing the KEYBD/CL R button on the Key...
BOOKKEEPING FUNCTIONS-KEYBOARD DISPLAY UNIT (KDU) Note: When using the Keyboard Display Unit, the information shown on the replay display should be ignored. The bookkeeping functions and their keypad entry codes are as follows: Function Code � Total number of coins inserted into the coin chute. Telephone in - Number of credits put onto the game by the Remote Control Unit.
GAME ADJUSTMENTS A. PLAYFIELD PANEL POST ADJUSTMENT Rebound of the ball on the playfield may be adjusted by changing the rubber rings on the play field posts. A soft rubber ring will increase the ball rebound and a hard rubber ring will decrease rebound.
(between 1 and 9} into the keyboard. Depress " Enter". The new value is now loaded into the Reflex Factor register. The Reflex Ratio may be set to any value between 70 and 99. It comes pre-set from Bally at 76, which approximates a number 3 gear ratio of a mechanical game.
VI. ROUTINE MAINTENANCE A. DIAGNOSTIC TESTS Prior to activating the built-in test routines, the game must be switched from its normal (play) mode to the diagnostic mode (see Keyboard Display Unit installation, section IV). This is done with the game on, by depressing the KEYB D/CL R Button on the Keyboard Display Unit ( K DU ). As the game enters the diagnostic mode, all feature lights are turned off, the replay display blanks out and the tilt light is turned on.
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ROUTINE MAINTENANCE Code Lamp Circuits 2nd card double-double hit 2nd card double hit #9 magic number #2 & #5 double-double card feature 5th card double-double hit 1st card double-double hit 1st card double hit #7 magic number #1 & #4 double-double coin feature 4th card double-double hit 5th card regular win 2nd card nothing...
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ROUTINE MAINTENANCE Code Lamp Circuits 1 st card All cards corner 1st card regular win 1 st card double win All card ball lights: #1,#5, #9,#13,#17,#21, #25 3rd card regular win 3rd card double win 5th card 5th card double win Note: After completing the 1 B test, codes for other routines may be entered directly, if any difficulty arises, press the "...
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ROUTINE MAINTENANCE SWITCH TEST (2B) Remove balls from the game before running the switch test. After entering the 2B code, the keyboard display should read 8 00. The "8" indicates the switch group being monitored and the "00" reports all switches open in that group. Each additional time the "B" button is pressed, the code for the next group of switches being checked will appear on the left hand side of the keyboard display.
D. SERVICE HINTS ELECTRON IC Bally recommends checking out electronic games weekly by performing the diagnostic tests described in Section V I. A complete set of schematic diagrams is provided in Section VII I to use in conjunction with the tests and help locate faulty components.
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PANEL ASSEMBL Y-BOlTOM ALL SWITCHES ARE DIODE PROTECTED (E ·587·6) . Key No . Part No. Description CAP·638·1 1 7 Panel Shutter Motor Assy. (BEL) AS·232·1 07 AS·1 433·20 Shutter Assy. Rollover Switches ASW·A1 ·1 77 Ball Runway Switch ASW·A1 ·1 78...
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