Philips Strand Lighting 100 plus series Operation Manuals page 7

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Channel Faders
A fader that controls the output of the corresponding dimmer number.
Fader Flash Button
A momentary button that flashes the level of the corresponding fader to full. Which fader is corresponding depends
on the setting of the FLASH BUTTON. See below.
Mode Button
A button that toggles between the three modes of operation of the console. 1 Scene 24 channel mode, 2 Scene 12
channel mode or Memory allows recording and playback of all 24 channels. (In memory Mode all buttons labeled in
blue text will perform the functions noted in blue.)
Hold Button
The Hold button will freeze the output of the faders so that the operator can reset the channel faders for a different
look. This is only available in single scene mode.
Flash Button Mode Button
There are only 12 fader flash buttons and this button toggles the fader flash buttons between OFF, faders 1 - 12 and
faders 13 - 24.
Fade Time / Effect Speed Dial
When not running the effect, this will allow the operator to set the fade time of the scene masters. When running the
effect, this will allow the operator to set the rate at which the effect is running. See the LED display for time / speed
readout.
Effect Options Buttons
These will allow the operator to change the stepping options of the effect. These buttons are only available in Two
Scene or Single Scene operation. Refer to Table 1 for more information.
Memory Options Buttons
These buttons will allow for programming and deletion of memories and for access specific numbers in the cue stack.
These buttons are only available in Memory Mode. Refer to Table 2 for more information.
Button Name
Forward
Reverse
Random
Bounce
Table 1: Effect Buttons
Button Name
Record
+
-
Preview
Delete
Table 2: Memory Buttons
100 Plus Series Console
Operation / Meaning
Forward allows the faders that have a level to step
through their appropriate levels from the lowest
number fader number to the highest.
Reverse allows the faders that have a level to step
through their appropriate levels from the highest
number fader number to the lowest.
Random allows the faders that have a level to step
through their appropriate levels in a randomly
generated order.
Bounce allows the faders that have a level to step
through their appropriate levels from the lowest
number fader number to the highest then back to the
lowest number fader.
Operation / Meaning
Record allows the current output of the console to be
stored into a memory within the cue stack.
"+" (plus) will step the memory number forward by one
"-" (minus) will step the memory number back by one
Preview allows for a specific memory to be previewed.
Delete allows for a memory or the whole cue stack to
be deleted.
5
Glossary of Terms

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