Stop
-100%
100%
1:1
1:2
2:1
1:4
4:1
The right LED turns magenta when time stretching is active and cyan when time compression is active.
M2
P1 M2
m3
m3
P4
P4
P5
P5
m7
m7
-1
+1
+2
-2
RAND: Randomization. Rotating the knob clockwise will change the amount and type of randomization.
Lower settings will add occasional stutters, in the middle it will randomly repeat short segments, and
at maximum setting it shuffles short slices of sound. Speed and pitch will be randomized based on the
knob settings. For example, if the PITCH knob is at 12:00, no pitch randomization will happen.
HOLD: Hold (looping) mode. See "Hold Modes" for more information.
OVR: Overdub (sound on sound)
REC: Record (replace)
NXT: Next (dual buffer)
DIR: Hold loop direction.
FWD—Loop plays forward.
ALT—Loop alternates between forward and reverse.
REV—Loop plays in reverse.
M/L (HOLD) —Sets HOLD footswitch to momentary or latching mode.
HOLD footswitch —See "Hold Modes" for more information. If the pedal is bypassed, pressing HOLD will
engage the effect and it will return to bypass after exiting hold mode.
M/L (ON) —Sets ON footswitch to momentary or latching mode.
ON footswitch —Switches the effect between engaged and bypass. If the SPEED control is stopped
(12:00), engaging the pedal will ramp the speed down for a turntable stop effect.
SPEED: -100% to +100% —Tape speed effect. Smoothly changes the playback
speed, from forward (clockwise) to reverse (counter clockwise). In the middle,
the sound is stopped. Reverse playback will play short segments of audio back-
wards, simulating studio tricks where a tape is flipped over to create a reverse
guitar solo. The Tensor analyzes your playing to automatically adjust the size
and timing of the reversed segments (See NXT hold mode or "Drift" if you need
more control).
TIME: 1:4 to 4:1—Time stretch/compression. Normal playback is in the middle
position (12:00). To the left, playback is stretched without pitch shifting. To the
right, playback is compressed without pitch shifting. Time compression only
works during loop playback; during live play and recording it will play at normal
speed (since it cannot hear the future). Stretching or compressing more than 2x
will introduce glitches, which you can use to create new textures.
PITCH: -2 to +2 octaves—Pitch shifting. No pitch shift in middle position (12:00).
In live play mode, pitch shifting happens in realtime. In hold modes, the loop
playback speed is changed to maintain the best fidelity. You can combine the
PITCH and TIME controls to adjust the pitch and loop length independently. The
PITCH knob is quantized to intervals.
BLEND: Wet/dry blend, from 100% dry to 100% wet.
7
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