Importing Tracks; Loading Tracks And Playing Them - Pioneer DDJ-SX2 Operating Instructions Manual

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Importing tracks

The following describes the typical procedure for importing tracks.
! There are various ways to import tracks with the Serato DJ software. For details,
see the Serato DJ software manual.
! If you are already using Serato DJ software (Scratch Live, ITCH or Serato DJ
Intro) and have already created track libraries, the track libraries you have previ-
ously created can be used as such.
! If you are using Serato DJ Intro and have already created track libraries, you may
have to reanalyze the tracks.
1 Click the [Files] key on the Serato DJ software screen to
open the [Files] panel.
The contents of your computer or the peripheral connected to the computer are
displayed in the [Files] panel.
2 Click the folder on the [Files] panel containing the tracks
you want to add to the library to select it.
3 On the Serato DJ software screen, drag and drop the
selected folder to the crates panel.
A crate is created and the tracks are added to the library.
b
a
[Files] panel
b
Crates panel

Loading tracks and playing them

The following describes the procedure for loading tracks into deck [1] as an example.
INST. DOUBLES
INST. DOUBLES
INST. DOUBLES
INST. DOUBLES
INST. DOUBLES
INST. DOUBLES
FLIP
SLOT
REC
START
SAVE
LOOP
ON/OFF
SYNC OFF
CUE LOOP
SAVED LOOP
SLICER LOOP
VELOCITY SAMPLER
4 BEAT
1 Rotary selector
2 BACK button
3 LOAD button
1 Press this unit's [BACK] button, move the cursor to the
crates panel on the computer's screen, then turn the rotary
selector to select the crate, etc.
2 Press the rotary selector, move the cursor to the library on the
computer's screen, then turn the rotary selector and select the track.
b
a
Library
b
Crates panel
3 Press the [LOAD] button to load the selected track onto the deck.
FLIP
SLOT
REC
START
SAVE
LOOP
ON/OFF
SYNC OFF
CUE LOOP
SAVED LOOP
SLICER LOOP
VELOCITY SAMPLER
4 BEAT
Playing tracks and outputting the sound
The following describes the procedure for outputting the channel 1 sound as an
example.
! Set the volume of the devices (power amplifier, powered speakers, etc.) con-
nected to the [MASTER OUT 1] and [MASTER OUT 2] terminals to an appropri-
ate level. Note that loud sound will be output if the volume is set too high.
4
5
6
7
a
8
9
f
4 TRIM control
5 EQ (HI, MID, LOW) controls
6 FILTER control
7 Headphones CUE button
8 Channel fader
9 Crossfader Assign Switch
a MASTER LEVEL control
b BOOTH MONITOR LEVEL control
c HEADPHONES MIX control
d MASTER CUE button
e Crossfader
f HEADPHONES LEVEL control
g INPUT SELECT switch
h CROSS FADER CURVE selector switch
1 Set the positions of the controls, etc., as shown below.
Names of controls, etc.
MASTER LEVEL control
TRIM control
EQ (HI, MID, LOW) controls
a
FILTER control
Channel fader
Crossfader Assign Switch
INPUT SELECT switch
INST. DOUBLES
INST. DOUBLES
INST. DOUBLES
INST. DOUBLES
a
b
c
d
e
g
Position
Turned fully counterclockwise
Turned fully counterclockwise
Center
Center
Moved forward
[THRU] position
[PC] position
h
15
En

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