Fx: A Editing; Fx: B Editing; Fx: C Editing; Fx: D Editing - Korg Liverpool Owner's Manual

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PAGE 10 - FX: A EDITING
This page contains the editing parameters for the A
effect (usually a reverb).
Use the E–F and G–H VOLUME/VALUE button pairs
to scroll the parameter list.
Use the A–D VOLUME/VALUE button pairs to select
and edit a parameter.
Use the TEMPO/VALUE controls to edit the selected
parameter.
Note: When you stop the Song, or select a different Song, the
default effects are selected again. You can, however, stop the
Song, change the effects, then start the Song again. Edit the
Song in Song mode to permanently change the effects.
Parameters
See "Effects" on page 177 for a list of available parame-
ters for each effect type.
PAGE 11 - FX: B EDITING
This page contains the editing parameters for the B
effect (usually a modulating effect). For more details,
see "Page 10 - FX: A editing" above.
PAGE 12 - FX: C EDITING
This page contains the editing parameters for the C
effect. For more details, see "Page 10 - FX: A editing"
above.
PAGE 13 - FX: D EDITING
This page contains the editing parameters for the D
effect. For more details, see "Page 10 - FX: A editing"
above.
PAGE 14 - TRACK: EASY EDIT
In this page you can edit the main parameters of the
Programs assigned to each track.
Note: All values are relative to the value of the original Pro-
gram.
You can also change the volume for each class of
Drums and Percussions, if the selected track is set in
Drum mode (see below "Page 15 - Track: Mode").
Use the TRACK SELECT button to switch between
Song tracks 1–8, Song tracks 9–16, and back again.
Here is the edit procedure:
1.
Use the VOLUME/VALUE (A–H) buttons to select
a track.
2.
Use the F-1–F-4 buttons to select a sound parame-
ter, or its value. (For the Drum and Percussion
tracks, see below the "Drum tracks" section).
3.
Use the TEMPO/VALUE controls to change the
sound parameter or its value.
Parameters
Attack
Attack time. This is the time during which
the sound goes from zero (at the moment
when you strike a key) to it's maximum
level.
Decay
Decay time. Time to go from the final
Attack level to the beginning of the Release.
Release
Release time. This is the time during
which the sound goes from the sustaining
(or Decay) phase, to zero. The Release is
triggered by releasing a key.
Cutoff
Filter cutoff. This sets the sound bright-
ness.
Resonance Use the Filter Resonance to define the
width of the frequency range affected by
the Filter.
Vibrato Rate Speed of the Vibrato.
Vibrato Depth
Intensity of the Vibrato.
Vibrato Delay
Delay time before the Vibrato begins, after
the sound starts.
Song operating mode
Page 10 - FX: A editing
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