Recording In Capture; Editing In Capture - PRESONUS StudioLive 24.4.2 Owner's Manual

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SOFTWARE: Universal Control, Capture, and Studio One Artist
7.3
Capture
Capture Main Source Selection
The Auxiliary Stereo Track in Capture is a stereo channel intended
to be used to record a stereo mix from your StudioLive. This mix can
be recorded while recording the 24 individual input channels, so a
mix is available immediately after a live show, or you can use this
channel to route your final studio mixes through the StudioLive.
As discussed in Section 7.2.6, VSL features an Auxiliary Inputs Router
that allows you select which buses you want to record in addition
to your input channels. Auxiliary Inputs 25 and 26 are dedicated
for recording a stereo mix in Capture. However, in addition to
the Main L/R mix, you can selection from any of the following
outputs, buses, and inputs: Sub 1/2, Sub 3/4, Aux 1/2, Aux 3/4,
Aux 5/6, EFX Send A, EFX Send B, Aux Return A, Aux Return B, 2
Track, Talkback, EFX Return A, EFX Return B, and the Solo Bus.

7.3.6 Recording in Capture

Record-Enabling an Audio Track
To record to an audio track, the track must be record-enabled,
or armed. Capture provides two Record Enable buttons for
each input: one on the track and on the Meter Bridge.
To record-enable an audio track, click on either the Record Enable
button on the track or on the Meter Bridge. Both buttons will turn
entirely red in color when either button is enabled, and the track's
corresponding meter in the meter bridge should begin to move up and
down if there is live audio on that channel in the StudioLive mixer.
Click on the Arm All button at the top of the Track
Column to record-enable every track at once.
Once an audio track is record enabled, you are ready to record audio to
that track. Refer to the Activating Recording section for more on this topic.
Monitoring Live Audio Input
All monitoring of live audio input should happen on the StudioLive mixer
itself as normal. There is no separate monitoring capability within Capture.
Setting Input Levels
Setting the proper input levels is critical to making a good live mix and
recording. The basic idea is to set the input gain on your StudioLive mixer
as high as possible without overloading the input. Overloading the input
will cause clipping (digital distortion), which is particularily unpleasant and
will ruin the recording. This damage cannot be undone in software. There is
a clip indicator for each input on the StudioLive mixer for this purpose.
If an input channel is not clipping on your StudioLive mixer, you can be sure that
there it will not clip in Capture. Refer to the Section 8.7 for a Level Setting Tutorial.
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PreSonus StudioLive
24.4.2
Owner's Manual
SOFTWARE: Universal Control, Capture, and Studio One Artist
Activating Recording in Capture
Once you have the desired tracks record-enabled, the next step is to
record. To activate recording, click on the Record button in the Transport.
The Record button will turn red, and the Play button will turn green in the
Transport; the Playback Cursor will start to scroll from left to right from its
current position; and a new Audio Event will be recorded to any record
enabled tracks.
Recording will continue until you manually stop it by clicking on the
Stop button in the Transport, or press [Spacebar] on the keyboard.
Capture utilizes the Broadcast Wave file format for recording. This is
the only format utilized, as it is the most widely used format, and it
contains timestamps that mark when recordings start within a Song.
When recorded Broadcast Wave audio files get bigger than 4 GB, the
RF64 file format is automatically used as the standard file format.
The recommended file system for the recording partition on
your computer is NTFS on Windows and HFS+ on Mac OS X.
After recording, the next step in production is usually
editing. In the editing process, recorded events are
manipulated in many ways to achieve a desired sound.

7.3.7 Editing in Capture

All audio that exists within the timeline of your Session will
be visually represented by Audio Events, which contain
waveform representations of the recorded audio. Audio Events
can be moved and split, among other possibilities.
Mouse Tools
Mouse Tools allow direct interaction with Audio Events using the mouse.
It is helpful to remember that actions done using the Mouse Tools can be
undone at any time, so you can feel free to explore their functions
without permanently altering anything. The following Mouse Tools and
related functions are available.
Arrow Tool
This is the default selected tool. Click on the Arrow Tool button or press
[NumPad 1] on the keyboard to select the Arrow Tool. The following
describes various possible functions using the Arrow Tool.
Move an Audio Event
To move an event using the Arrow Tool, click anywhere on the event and
drag left, right, up, or down. Dragging the event left or right will move
the event backward and forward in time, relative to the Timeline zoom.
Dragging the event up or down will move the
Audio Event to the adjacent Audio Track.
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Capture 7.3
97

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