Scene Memory Editing - Yamaha QL5 Reference Manual

Digital mixing console
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1
Sort button
The list will be sorted as follows, according to the column heading you press.
• NO.
Sorts the list in order of scene number.
• TITLE
Sorts the list in numerical/alphabetical order of title.
• COMMENT
Sorts the list in numerical/alphabetical order of comments.
• TIME STAMP
Sorts the list in order of date of creation.
NOTE
By pressing the same location again, you can change the sorting order (ascending or
descending).
2
Write-protect
Indicates the Write Protect on/off status. Press this button to write-protect the scene. A
lock icon will appear. Press it again to cancel write protection.
3
TITLE field
Press this field to open the SCENE TITLE EDIT window, in which you can enter the title
for the scene. You can edit titles in this window.
4
COMMENT field
Press this field to open the SCENE COMMENT EDIT window, in which you can enter
comments for the scene. You can edit comments in this window.
5
STATUS field
Indicators in this field indicate the setting status of the FOCUS, FADE TIME, PLAYBACK
(playback link), and GPI (General Purpose Interface) functions. (The Playback Link
function plays a desired song in a specified time duration after a scene is recalled.)
6
TIME STAMP field
Indicates the date and time the scene was stored.
For details on the TIME STAMP display format, refer to
internal
clock" on
page
191.
7
CURRENT SETTING field
Specifies the content that will be saved by the next scene store operation. Changes
made here are immediately reflected on the QL series console.
8
Tabs
Enable you to switch between items. You can use tabs to switch the view of the right
half of the window between five different fields (COMMENT/FOCUS/FADE TIME/GPI
OUT/PLAYBACK LINK).
"Setting the date and time of the
76

Scene memory editing

The scenes stored in scene memory can be copied and pasted to other scene numbers, or
cleared (erased). You can edit scene memories using the buttons located in the upper part of
the SCENE LIST window.
1
2
3
4
1
COPY button
Press this button to copy the scene to buffer memory.
2
PASTE button
Press this button to overwrite the selected scene with the scene in buffer memory.
3
CLEAR button
Press this button to erase the selected scene.
4
CUT button
Press this button to delete the selected scene and copy it to buffer memory. The
numbers of the subsequent scenes will be decremented by one.
5
INSERT button
Press this button to insert the scene copied to buffer memory into the selected scene
number. The numbers of the subsequent scenes will be incremented by one.
6
UNDO button
Cancels the most recent scene memory paste, clear, cut, or insert operation and restores
the previous state.
5
6
Reference Manual
Scene memory

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