Using The Opengl Extensions - Nvidia QUADRO G-SYNC II User Manual

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Using the OpenGL Extensions

This chapter explains how to use the OpenGL extensions supported by the
NVIDIA driver for accomplishing frame synchronization of applications.
Frame Synchronization Using the OpenGL Extensions explains the
principles behind swap groups, and describes the OpenGL
extensions to use to control frame lock and swap sync functions.
OpenGL Extensions details the API calls for the extensions.
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