Adobe 25520388 - Premiere Pro - PC Using Manual page 396

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USING ADOBE PREMIERE PRO
Effects and transitions
Noise HLS and Noise HLS Auto effects
The Noise HLS effect generates static noise in clips that use still or moving source footage. The Noise HLS Auto effect
automatically creates animated noise. Both effects offer various types of noise that can be added to the hue, saturation,
or lightness of a clip. Controls for these effects are the same except for the final control that determines noise
animation.
Original (left), and with effect applied (right)
The type of noise. Unique Random creates equal amounts of black and white noise. Squared Random creates
Noise
high-contrast noise. Uniform Animation creates animated noise, and Squared Animation creates animated high-
contrast noise. Grain produces grain-like noise similar to film grain.
The amount of noise added to hue values.
Hue
The amount of noise added to lightness values.
Lightness
The amount of noise added to saturation values.
Saturation
This control is active only for the Grain type of noise.
Grain Size
An input value to the random number generator for the noise. When you set keyframes
Noise Phase (Noise HLS only)
for Noise Phase, the effect cycles through the phases to create animated noise. Greater value differences between
keyframes increase the speed of the noise animation.
The speed of the noise animation. To accelerate or decelerate the noise
Noise Animation Speed (Noise HLS Auto only)
animation, animate this property.
More Help topics
"Adding, navigating, and setting
keyframes" on page 415
Perspective effects
Basic 3D effect
The Basic 3D effect manipulates a clip in 3D space. You can rotate an image around horizontal and vertical axes and
move it toward or away from you. With Basic 3D, you can also create a specular highlight to give the appearance of
light reflecting off a rotated surface. The light source for the specular highlight is always above, behind, and to the left
of the viewer. Because the light comes from above, the image must be tilted backward to see this reflection. Specular
highlights can enhance the realism of the 3D appearance.
Jeff Schell provides a video tutorial about the Basic 3D effect and lighting effects on the
Digital Media Net
website.
Last updated 1/16/2012

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