Nintendo DMG-01 - Game Boy Console Manual page 125

Manual
Table of Contents

Advertisement

TM
Game Boy
CPU Manual
4. "Divide" Area Designation Mode ($06)
$00 - %00101001
(number of packets must be 1)
$01 - %/vxxyyzz
control code
v
= Mode (0 = divide horizontally,
xx
= Colour palette ON division line
yy
= Colour palette ABOVE & LEFT of division
zz
= colour palette BELOW & RIGHT of division
$02 - %///xxxxx
xxxxx = Character line number to divide at fill with
0's to $0F
5. "1CHR" Area Designation Mode ($07)
$00 - %00111xxx
xxx = number of packets ($01 - $06)
$01 - %///xxxxx
Beginning X coordinate
$02 - %///yyyyy
Beginning Y coordinate
$03 - %xxxxxxxx
Number of datasets, 2 bits = 1 dataset
$04 - %///////x
MSB of data in $03. Max number = 360.
$05 - %///////x
by DP
1 = Divide vertical)
4.5. Commands
Page 125

Hide quick links:

Advertisement

Table of Contents
loading

This manual is also suitable for:

Game boy

Table of Contents