Storing The Punch In/Out Point - Fostex DMT-8VL Owner's Manual

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DMT-8VL Owner's Manual (Punch In/Out)
Storing the Punch In/Punch Out point
Here, we assume that Program 1 with the *ABS" Time Base has been selected.
If you wish to choose other Program, press the STORE key while holding down the
HOLD/> key.
Storing tha Punch In point
4
1.
Press the HOLD/> key to enter edit mods.
The following example shows (hat a time of two minutes, 40 seconds, 3 frames, and 28
sub frames Is held, and the Program indication is changed to the sub-frame indication.
00. Oe.
Vffc,
_ ltd. a poattai
0
) ,
88
.
1
• Pressing the STOPS kuy *11 a so cause Tw OUT-
8
*. to antor hotetoSt status
I In
9m
casa. ytxj car exist stop 3 doom
2
Press the HOL
Df> key
or turn the SHUTTLE dial to soled the digit you wish to edH. then
use the JOG dial to change the time value.
00.03. tS.
to
.
00.
3
Pr*»» the STORE toy. (The STORE LED wit ftgfii up.)
4
Pt*m the AUTO PUNCH IN key.
The specified time value will be stored as a Punch In point, and the STORE LED will go off'
78

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